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Clearing Text?
by BenSawyer ·display text call is the new text overlayed on top of the previous text drawn. How do I have an actor actually clear any text it's displaying BEFORE drawing out new text. I tried display text = &am -
Is possible make this? How?
by aitorv21 ·Doing myself.... hahahaahah is so difficult, im starting!!! okay I go to find in GSHelper. Thank you very much @quantum!!!!. By the way, I saw you high ranks in app store by appanie (I recommended is -
Actors suddenly getting invisible!
by gyroscope ·Hi @Jaytee The only thing I can think what's happening here is if your background is composed of more than one actor, then part of this background is overlapping your player, etc. -
[Job] [LFA]rtist Specializing in Pixel Art for Zombie Survival Game [Rev Share]
by blue_elephant ·Just out of curiosity, is this a top down game or something else? -
Movement of objects
by Justin007h ·into the net but there's an object blocking the top so ill get whatever supplies I have (tools) to make it land it into the net, so I can lock down some of the surfaces so they can't just move the ob -
Test App on Kindle Fire
by KillerPenguinStudios ·If you don't see your 'Home Folder' in your 'Finder' then here's how to get to it. Open your 'Finder' at the very top of your screen select 'Go' then you should see your 'Home Folder' there to select. -
Is possible make this? How?
by quantumsheep ·With those, on collision, I think the enemy will move off in a random direction away from the player for a few seconds before resuming its normal movement. -
collide issue
by gyroscope ·Hello @tahakitan One way to solve this would be to make the collide rule react to an invisible actor on top of the platform, that's not as wide and high as the platform (or just not as high, whichever -
One Actor Checking Attribute Of Other Actor?
by -Timo- ·(Quote) -
One Actor Checking Attribute Of Other Actor?
by mc99093 ·Yes you can. Use the scene attributes. Both actors have to be in the scene. Choose Scene - layers - choose layer - actor - select attribute -
collide issue
by tahakitan ·I am making a runner game with multiple level platforms. I got it to collide with top of platform but when my actor/character collides with the top corner of platform it causes the character to stop. -
Layering bug?
by HappyKat78 ·I have a number of actors (let's say Actor 1 to Actor 10). I always want Actor 1 to be above Actor 10 in the layers, so I set this in the scene layers (Actor 1 is top and Actor 10 is bottom). Howeve -
Exit GS created Mac/Win8 App
by imGua ·(Quote) -
Alien SpitBugs hits 69 in Top Paid Games on the App Store!
by DeepBayGames ·Alien SpitBugs is on the App Store and has just made it to position 69 in Paid Games! Hopefully it keeps climbing!(Image) -
Exit GS created Mac/Win8 App
by jonmulcahy ·You move your mouse to the top and it appears. -
An Idea Thread
by The_Gamesalad_Guru ·making widgets. Even with talent rising to the top of these fields is extremely difficult. You can't lean on others for ideas you have to learn how to inspire yourself. Being creative can be real wor -
Full star!
by Braydon_SFX ·Go for Sous! Otherwise, start wracking up your points and get in the top 10! -
top 10 high scores
by yarrington ·Is there a tutorial out there that will tell me how to set up a top 10 high scores table which will order by highest score first? -
Updated Xcode, Now Can't Load Provisioning Profiles.
by KillerPenguinStudios ·Hey @Fogarty and @lycettebrose, if you haven't discovered this already, in the new Xcode to see your provisioning profiles and Identifiers you need to click on "Xcode" in the top lef -
Baby squad -ios game work in progress
by KillerPenguinStudios ·being on the far right side and reading from top to bottom but thats just my thought so if you like how it is then don't change because of me. Make the title art different and more aesthetically plea