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  1. Random damage and attr.

    Bellow
    by Bellow · October 2013
    Ok i did it. I create a health bar and i said when it collide with enemy change health bar random(2,6) and when health bar gets 0 destroy actor and its working. So i now i want to show how much damage
  2. Is there an alternative for using the timer 'Every X Seconds'?

    1LuVP4nc4k3S
    by 1LuVP4nc4k3S · October 2013
    @matarua Essentially that's kind of the way I had it before. The background actor was a full screen actor of the pinwheel animation (didn't use rotate behaviour - just animate). And the smoke and main
  3. GameSalad and Amazon Team Up!

    jonmulcahy
    by jonmulcahy · October 2013
    I highly suggest anyone taking this seriously to invest in a Kindle and Kindle HD to make sure your apps are at the top of their game.
  4. Some More Jewel Game Clones (Work In Progress)

    KevinCross
    by KevinCross · October 2013
    (Quote)
  5. Constrain rotation to touch

    Fal01
    by Fal01 · October 2013
    Is there a way to control it from the middle? The actor is a crossbow facing the top of the screen and I need the touch position to be in the middle of the crossbow where the arrow is.
  6. Freelance Concept Artist

    FallingBoxStudios
    by FallingBoxStudios · October 2013
    @emptydesign what do you mean? you can edit your posts, just hover your mouse to the top right of your post and a settings icon will pop up, click on that too edit it (Image)
  7. Bullet hitting multiple actors instead of one

    VisualBasicC
    by VisualBasicC · October 2013
    Currently, I have a rule in the Bullet actor stating that if it collides with an Enemy actor to destroy itself.
  8. Some More Jewel Game Clones (Work In Progress)

    RThurman
    by RThurman · October 2013
    Its so fast now -- you may have to slow it down. (A slight delay between the 'destroy' and 'fall down' phase will often enhance the game experience. It provides feedback on what happened, and actual
  9. Problem with reset game/scene or changing scenes, at a loss

    myke66
    by myke66 · October 2013
    the game either hangs or locks up. I have tried destroying all actors before the game changes scene or resets to see if it was something to do with that, but same results. I have tested with all time
  10. Behold! The GameSalad Roadmap...

    SnapFireStudios
    by SnapFireStudios · October 2013
    (Quote)
  11. Constraining to X and Y

    Pocket_Tech
    by Pocket_Tech · October 2013
    Each animation is about 30 fames by the 4 actors 120 images. I want to save some time and file size so i figure i add an "glow" actor for each of them and constrain the X and Y from
  12. Please, please please please please please please helppppppppppppppppp!!!!!!!!

    -Timo-
    by -Timo- · October 2013
    (Quote)
  13. Is there an alternative for using the timer 'Every X Seconds'?

    1LuVP4nc4k3S
    by 1LuVP4nc4k3S · October 2013
    b) After X seconds destroy the actor
  14. Is there an alternative for using the timer 'Every X Seconds'?

    1LuVP4nc4k3S
    by 1LuVP4nc4k3S · October 2013
    I also saw the 'timers for chumps' post and have changed all my timers to the ones suggested. My original question at the top here was what to do for the timers that say 'Every 6 minutes' or 'After 6
  15. How/or where can you easily learn code?

    gyroscope
    by gyroscope · October 2013
    But that still doesn't stop a few people from calling it coding/code when referring to programming/Rules in GSC...hey, their choice!!
  16. Behold! The GameSalad Roadmap...

    Hymloe
    by Hymloe · October 2013
    I'd love to see "Specify Sound / Music Name Using Expression" moved right up near the top somewhere.
  17. Trouble Playing Animation Fully after Destroy / Collision

    matarua
    by matarua · October 2013
    You would need to play the animation - wait for it to finish and then destroy the actor.
  18. Environment: Sandbox not on logon screen

    zoope
    by zoope · October 2013
    Then start up my game, when it prompts me for GC logon, I enter my sandbox username and password. GC then displays a prompt at the top indicating the game is in sandbox mode. Never had any issues with
  19. Trouble Playing Animation Fully after Destroy / Collision

    infiniteflow
    by infiniteflow · October 2013
    into is that if I set bubbles to "destroy" after the collision with the other objects (so they don't continue to float), then the animation does not play fully. Does anyone know ho
  20. Character not turning around?

    walker781@yahoo.com
    by walker781@yahoo.com · October 2013
    (in order from top to bottom)
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