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  1. making something happen then canceling it?

    JohnPapiomitis
    by JohnPapiomitis · April 2012
    Dont spawn them. Have them offscreen and change there position on screen when needed. THen whenever you want to get rid of them change there position back offscreen.
  2. making something happen then canceling it?

    ownage11
    by ownage11 · April 2012
    for that i do a when touch is pressed spawn actor
  3. how can spawn 1 actor

    Reigiv4s
    by Reigiv4s · April 2012
    when ever mouse button is down cannon spawn balls, where is the trick to stop spawn balls?only one ball i need spawn.
  4. Codename "After Dark" {WIP} from LeonardDev & Simtastic

    App Surge
    by App Surge · April 2012
    looks nice and with added parallax, enemies and unique controls/style it could be wonderful!
  5. how can spawn 1 actor

    akstudiodevelopment
    by akstudiodevelopment · April 2012
    Do you mean, even though a ball has been spawned, you can keep firing more?
  6. how can spawn 1 actor

    Reigiv4s
    by Reigiv4s · April 2012
    have problem with cannon ball games.. i need the cannon to spawn only 1 ball.
  7. Can anyone think of a way to have a virtual "sticker page"?

    scitunes
    by scitunes · April 2012
    @tshirtbooth - Doesn't seem too messy, but maybe I'm missing something. Would writeable tables allow me to spawn endless amounts of stickers and save their positions and images?
  8. Custom actor building in gamesalad

    nojstradamus
    by nojstradamus · April 2012
    Well, the actors are the parts. I'm using a constrain attribute to make them stick together. What i want to know is if i can have the selected actors spawn in a new scene with a new set of command rul
  9. Can anyone think of a way to have a virtual "sticker page"?

    scitunes
    by scitunes · April 2012
    @MarkOnTheIron - your method works perfectly! All I have to do is add the self.ID for each instance to the key and it works! I don't think this will work for spawned actors, but I can have a bunch of
  10. Can anyone think of a way to have a virtual "sticker page"?

    MarkOnTheIron
    by MarkOnTheIron · April 2012
    Maybe if you gave each instance a unique ID number and use it during the save process? Something like: Save attribute self.X to instanceX..self.ID
  11. Attributes Question

    luke2125
    by luke2125 · April 2012
    Thanks for the insight and help, I added another condition for the game ending, to the Alienship which is being spawned by a spawn actor:
  12. Particles or Spawn Actors?

    richcoy
    by richcoy · April 2012
    Is this a situation for using particles or should I spawn the 4 pieces, animate and then destroy them?
  13. Problem getting a timer to update to a changed variable

    Goodnight Games
    by Goodnight Games · April 2012
    http://www.mynameisace.com/spawnTimeOptmise.gameproj.zip
  14. Actor not spawing

    xforce
    by xforce · April 2012
    you can remove those selfposition.X/Y things. having 0 in all the boxes will spawn them all centered in relation to the spawning actor. (so long as relative to actor is selected). if the 3 actors need
  15. Actor not spawing

    icarr4077
    by icarr4077 · April 2012
    I am trying to get three actors to spawn on the click of a single actor and then move into location from there. My current implementation is this:
  16. iLife Music

    SlickZero
    by SlickZero · April 2012
    I don't know for sure about iLife music. I think you would be able to since it would be used anyway if you used it in a template on something, but everybody and their Grandmother uses those templates,
  17. Multiple actors locking on another actor

    benkhun21
    by benkhun21 · April 2012
    In my scene, I am creating 4 turrets out of the same actor. Their job is to shoot down another actor which will be spawn the multiple times.
  18. Direction Spawning Help?

    ShineHouseGames
    by ShineHouseGames · April 2012
    So I'm trying to have an actor 1 shoot (spawn) another actor in random directions between 1-90 degrees. I have it set up with a rule that states (Every 4 seconds > spawn actor "bullet&
  19. To fix the dots on the mini map.

    gawakamy
    by gawakamy · April 2012
    @LeonardDeveloper You meant that I need to put the dots on the main screen? I already tried it, but the problem is the characters are spawned by spawn actor randomly. Therefore, only one dot is stuck
  20. Problem getting a timer to update to a changed variable

    Goodnight Games
    by Goodnight Games · April 2012
    http://www.mynameisace.com/spawnTime.gameproj.zip
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