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  1. Resizing to iPad Technique

    tenrdrmer
    by tenrdrmer · December 2012
    No it most likely does work your just not happy with how GS does it now. Here is a screen shot I just did of and iPad converted to iPhone 5 size and following this is how GS handles the iPhone 4 displ
  2. Designing An Android Game

    Steigede
    by Steigede · December 2012
    I'm using the basic version and when I start a new game it only gives me the option for iphone/ipad platforms. I was planning on seeing how far I could get designing the game, to make sure it was feas
  3. Resizing to iPad Technique

    ThemistoklesV
    by ThemistoklesV · December 2012
    i did that also ipad---> iPhone 5 and when im selecting to display as iPhone 4(legacy)
  4. Resizing to iPad Technique

    tenrdrmer
    by tenrdrmer · December 2012
    @ThemistoklesV You probably need to be doing iPad to iPhone 5 since the base project is iPad
  5. Resizing to iPad Technique

    ThemistoklesV
    by ThemistoklesV · December 2012
    well now im confused!!!!! i did the instructions above..... 1)ipad to iphone 4 and it works like a charm !!! but if i go from iphone 4--> iphone 5 then some actors are not displayed correct, th
  6. Resizing to iPad Technique

    tenrdrmer
    by tenrdrmer · December 2012
    @ThemistoklesV No it looks all screwed up in GS just like when you do it for iPad. But after you change the camera size and tracking area back to the iPhone legacy size it will just stretch it out for
  7. Sushi Monsters now for iPad (FREE)

    Tokuhara
    by Tokuhara · December 2012
    Just released Sushi Monsters for iPad and it is free!
  8. Ready for submission, but still having some trouble.

    nimatahami@yahoo.ca
    by nimatahami@yahoo.ca · December 2012
    Yeah, I managed to make it a bit better, now it doesn't crash but the main reason for all of this is that my app is using too much RAM, around 300 MB. so my iPad heats up a lot after a while that I us
  9. How to restrict my game so only devices iphone 4 and above can play them ?

    nimatahami@yahoo.ca
    by nimatahami@yahoo.ca · December 2012
    Dan, you can't choose your game to run on a specific device, unless it's between iPad and iPhone, but when it comes to iPhone 4 or 4s or 5, you can't choose between which one and above, what you can d
  10. Random actor spawn after one gets destroyed.

    tatiang
    by tatiang · December 2012
    from the drop-down menu. 1024 and 768 are iPad maximum dimensions, but you can adjust as necessary.
  11. iPhone app rejected because it didn't work on iPad?

    LooseMoose
    by LooseMoose · December 2012
    The last reviewer must have been using a cardboard iPad to test this game haha
  12. iPhone app rejected because it didn't work on iPad?

    LooseMoose
    by LooseMoose · December 2012
    @jonmulcahy - Yea I own an iPhone and iPad and tested an adhoc on both of them, everything worked 100% fine. My appeal is in review now, I will post how it turns out.
  13. DisplayText line spacing

    tatiang
    by tatiang · December 2012
    If I create a DisplayText behavior with newlines between numbers and preview it, it looks fine in GameSalad Creator but in either GameSalad Viewer on an iPad 2 or an adhoc version on an iPad 2, the li
  14. Map Zoom

    ingenious.applications
    by ingenious.applications · December 2012
    their time scrolling around a world map. On the iPad, that's not too much of an issue, but on an iPhone, icons are much smaller, so I would either like to use a "zoom in" and &
  15. iPhone app rejected because it didn't work on iPad?

    jonmulcahy
    by jonmulcahy · December 2012
    it was rejected because when played on an ipad the game didn't respond. all iphone apps must be playable on an iPad.
  16. iPhone app rejected because it didn't work on iPad?

    yasoofx
    by yasoofx · December 2012
    its weird how someone makes a iphone app and gets rejected for not making ipad one.
  17. iPhone app rejected because it didn't work on iPad?

    GLGAMES
    by GLGAMES · December 2012
    Are they suppose to check your app on ipad if you only release it for iphone anyway?
  18. Porting to other devices problem

    jonmulcahy
    by jonmulcahy · December 2012
    feature of cropping the screen. Going from an iPad to other devices will result in the top and bottom cropping.
  19. A non game app created with gamesalad

    mounted88
    by mounted88 · December 2012
    So I am proud to announce Nite Nite Baby. Now available on the app store, and coming soon to iPad and all android devices.
  20. Porting to other devices problem

    TWEAmazingApps
    by TWEAmazingApps · December 2012
    I am having just a small issue about porting. I wanted to ask this question. Say I wanted to port to all the devices Gamesalad has to offer. And my current version of game in constructed under the Ipa
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