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Jewel Drops - A Basic Starting Template You Might Find Useful
by KevinCross ·* When a large stack of jewels were on top of each other and the bottom ones were destroyed multiple jewels were being spawned at once. Doesn't seem to happen now. -
Having problems with sidescrolling leapfrog effect
by KevinCross ·Actors destroy automatically when they go past -500px so before this "if (self.x < -568)" is happening it's already destroyed. You also have to keep in mind that the x and y o -
How Do I Create Special Powers For A Character?
by KevinCross ·The actor you're destroying has these rules on? Are you respawning the actor again? -
How Do I Create Special Powers For A Character?
by FallingBoxStudios ·Destroy: actor -
How Do I Create Special Powers For A Character?
by FallingBoxStudios ·basically my character walks automatically in the game but if you hold the screen (Use a special power) your character can stop moving, but how do I make you able to use the powers without accidentall -
Would this be possible using GameSalad?
by 28795Games ·a Red block is hit by a cannonball it will be destroyed. In GameSalad would it be possible to cause other parts of the tower to fall because a block underneath it has been destroyed the way it would -
Tabard designer
by KevinCross ·You probably could do it without tables but you have to consider how many layers you want your tabard to have, what options you want them to do have control of on each layer i.e. change image, rotate, -
Free iOS logos
by VolontaArts ·hey, i was making a logo in photoshop and was playing with it trying to change the color on a letter in a layer...and i right clicked on the smart object later and hit "edit contents" -
Actor/Particles help - Laser Beam - how to control size with power bar
by KevinCross ·I don't know how you're changing the power bar but if you're going to set it up like a slider then you need to look at constraining an actor along one axis and between two points, so if it's a vertica -
Jewel Drops - A Basic Starting Template You Might Find Useful
by KevinCross ·As it's not a complete game, and they will be changing the mechanics substantially I thought I'd share it incase anyone else finds it useful. It's like Tetris without the different shapes, and Bejewel -
Ladders HELP!
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Is spawning 7 actors and destroying a bad practice?
by Socks ·I can't remember, the spawner was set on 'every 0 seconds' - which put around 110 actors on screen at anyone time (moving right across the screen to be destroyed by touching a big destroy bar). -
Is spawning 7 actors and destroying a bad practice?
by MillionairApps ·@Socks Cheers, how many actors were being spawned and destroyed per a second roughly. -
Is spawning 7 actors and destroying a bad practice?
by Socks ·It's a myth, a myth from the long distant past, you are safe to spawn and destroy as many actors as you like, I tested this last year on my iPad, spawing (and destroying) around a quarter of a million -
• Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select
by JSproject ·(Quote) -
• Custom Scene Editor WIP • Grid, Snap-To-Grid, Zoom, Multi-Select
by Manto ·I used this image on an actor on background layer: -
Which logo is best? - Updated Logos - PLEASE LOOK!
by gyroscope ·Maybe also try your dots on this one as well, not only from the bottom right, but maybe see how it looks from top left. Might be too much, might not... Even some of the dots straying outside of the ci -
How to fake 3d walking through a street
by TheGabfather ·Now, even though Creator allows you to place Actors within Layer folders, it is still a 2D environment and therefore detecting Collision between two Actors in a faux 3D environment can still get trick -
ipod touch 5 Gen Diminsion for gamesalad?
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★★★ Pushing Blocks in a Grid ★★★
by gyroscope ·or early 90's, on the Mac, where a little man, top-down, pushes crates to a holding bay each level. Can't remember what it was called, although it had a Japanese-sounding, one-word name... (might ha