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working with < or > on a attribute.
by tenrdrmer ·That might work if you change it to an any rul instead of an all rule. top left of the rule box. -
Spawn without overlaps
by Rumi ·Hm... I tried that, but it worked on only one actor. I appreciate the help, but since I'm spawning multiple actors that are getting duplicated unnecessarily, I wouldn't be able to mass produce this so -
replicate the functionality in this video (scrolling image for 'about app' page) - $25
by tenrdrmer ·I have a template complete for you including a bounce at the top and bottom. Just waiting on a reply to my message. -
Racing Dots: Racing On A New Level // FREE for iPad
by RP ·took a couple and spliced them together in the top right corner for a couple variant ideas, retaining your theme. I think you can come up with some better stuff, just give the idea some time to bake. -
Spawn without overlaps
by Rumi ·The random timer applies to trying to destroy one of the actors when they overlap. The first post describes what I tried to do in order to have 1 of the actors self-destruct if two overlap. My second -
>>> Build the Earth Puzzle (formerly End of the Earth) ready soon as update
by gyroscope ·It's only because the icon was showing as white in the prev. update; I've corrected that and done a few minor layer tweaks that no one would notice... so if you've a copy of Build the Earth Puzzle for -
State of GameSalad on 8-28-2013
by TioJavy ·I think Gamesalad is a Great tool! Super easy, you can walk around almost any lack of features. The Only feature i miss is a change layer behavior. Is a bit exhausting and hits the game performance to -
how can you make your character break things only with his head.
by KevinCross ·(Quote) -
how can you make your character break things only with his head.
by joshiwu ·No need to watch a tut. simply if the actor is above enemy and collides with enemy destroy -
Spawn without overlaps
by Rumi ·they are spawned on top of each other, one is destroyed so only one is left. I tried setting up a timer saying that after random(0.1,0) seconds, destroy itself if its overlapping or colliding with an -
Collide rule only working sometimes. Is this what it means for GS to crash?
by VolontaArts ·The problem here is the collide is setup to make and attribute =1 which when 1 is equaled... the actor up top is triggered to spawn a block. then i have a timer on it to switch back the attribute to 0 -
replicate the functionality in this video (scrolling image for 'about app' page) - $25
by brickamator ·have the top and home button be on a non scrollable layer. -
replicate the functionality in this video (scrolling image for 'about app' page) - $25
by jorkos ·Basically, I will create an image for the iPad retina sizing that has info about the app....I want to be able to scroll down smoothly like in this app and bounce a bit at the bottom (and top) in the s -
How to create Rule when actor goes out of screen destroy it ..
by jamie_c ·you could also surround you screen with a trigger actor that will destroy the other actor on collision and end the game. -
How to create Rule when actor goes out of screen destroy it ..
by KevinCross ·Look at game.screen.size.width and game.screen.size.height. If actor x and/or y position is less than 0 or greater than game.screen.size.width then destroy actor, i.e. -
How to create Rule when actor goes out of screen destroy it ..
by Gamexs ·i have situation when actor goes out of screen it will destroy and make game over . -
my game in adhoc is slow
by KevinCross ·It was actually a vertically scroller but it's easier to understand side by side than saying they were stacked on top of each other. The number of backgrounds you add is limitless but you'd need to ma -
I am trying to make a game where objects are falling from the top of the screen to the bottom.
by Gamexs ·4 - add spawn Actor ...Actor = ball , layer order = in front of actor ,direction = 270 -
I am trying to make a game where objects are falling from the top of the screen to the bottom.
by StormyStudio ·And an actor is spawning other actors at the top of the screen (and these actors are moveable, which is the default setting). They will fall down. -
just when i thought i was on to something....
by VolontaArts ·(Quote)