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Want to save table locally so it can continue where I left off
by helpingtogrow ·But i'm not sure what you mean by -
Want to save table locally so it can continue where I left off
by bob loblaw ·sorry i may have misunderstood your original question. -
Just stopped by to say hello
by The_Gamesalad_Guru ·Nice to hear from many of you! Yes my son is a C and C++ coder. -
Just stopped by to say hello
by adent42 ·@The_Gamesalad_Guru great to hear from you! Sounds like game development is going to be a generational thing in your family! -
How to avoid multiple touches on an actor by user
by tatiang ·This is the exact kind of thing that a change in attribute value combined with a rule condition will allow you to do. Create a boolean called self.touched. -
Just stopped by to say hello
by Braydon_SFX ·(Quote) -
How to avoid multiple touches on an actor by user
by bob loblaw ·do you mean like (for example) a jump function so the player only performs the jump once until the touch is reset to do it again? -
just downloaded Gamesalad(WIN) and anti-virus claims Trojan.VBChinky info needed
by bob loblaw ·how to remove: https://howtoremove.guide/trojan-vbchinky-remove/ -
Just stopped by to say hello
by tatiang ·With a voice like that, you should be in radio! (Image) -
Just stopped by to say hello
by Twayne2 ·I have watched a video or two of yours, a while ago I think, and I have to say, you don't have a voice that is bothersome, (at least to me). (Image) -
Just stopped by to say hello
by jamie_c ·Good to hear from you, sounds like things are going well for both you and your son. (Image) -
GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06
by adent42 ·@freneticz so the new version of OpenAL I'm using uses a different sound API than the original. My guess is that what you're seeing is part how volume works with the new sound API and is part of the O -
Just stopped by to say hello
by Braydon_SFX ·Good to see you, Dave! Thanks for the update - miss seeing you around here on the forums, but glad to know things are going well! -
Just stopped by to say hello
by PhilipCC ·@The_Gamesalad_Guru So nice to hear from you. I really miss your being around and all your fabulous videos, tips and tricks. Pleased to hear the career is powering into the future. ? Here's to The Gur -
locate row using 2 cell values
by tatiang ·Sure... the problem with tableSearch is that it only finds the FIRST matching result. So you'll still need a loop. (Image) -
Blending mode option "Multiply" for a circle actor?
by tatiang ·What happens if you set the collision shape to circle? -
Just stopped by to say hello
by tatiang ·Hey, @The_Gamesalad_Guru! Thanks for stopping by. Your son's lucky to have you as a resource. Congrats to him for his success so far, too. -
GameSalad Publishing Binaries (RC & Current) - Updated 2020-07-06
by RedRobo ·I am about to publish to G-Play and I will keep and eye on the graphs for crash-rate. Update you soon... -
Just stopped by to say hello
by RowdyPants ·@The_Gamesalad_Guru Hey, thanks for dropping in. Sounds like life is happenin’ for y’all! That’s really cool your boy is making games. Glad he’s found success and has crafted a fun card game. Things a -
Blending mode option "Multiply" for a circle actor?
by stan_mcginnis ·I have used the blending mode option "Multiply' to make actors invisible until the player with a torch goes near them and illuminates them. However, when I set a circle actor on multiply, the