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  1. Resolution Questions

    Icebox
    by Icebox · November 2016
    Another method if you want to develop using ipad project and create universal apps
  2. Running Blade: Underworld is here!

    mhedges
    by mhedges · November 2016
    The app is universal - download it on your iPhone, iPad, or both!
  3. Android Viewer Problems

    Icebox
    by Icebox · October 2016
    Ipad mini Retina - high performance
  4. Quick and dirty, lazy man's iPhone-to-iPad Universal Binary?

    mhedges
    by mhedges · October 2016
    There are various flavors of universal binaries out there. However, if memory serves, all start out iPad-sized; it's probably easier doing it that way. That said, is there one that starts out as an
  5. Roll Turtle get this week's Google Play global featured!

    kirafu
    by kirafu · October 2016
    He is a developer with much carefulness. There are plenty of details should be taken care of even then making an Universal App. Take UI for example, the settings on the iPhone and iPad should be diffe
  6. State of GameSalad on 10-26-2016

    Valan
    by Valan · October 2016
    If you're targeting Chromebooks then will iPads be able to use it also?
  7. Player runs in to invisible barrier? [Answered]

    Socks
    by Socks · October 2016
    'Mouse postion' relates to the screen or camera area (what you can see when playing your game), it doesn't relate to your scene, for example mouse coordinates for a 1024 x 768 (iPad) project will only
  8. State of GameSalad on 10-26-2016

    AlchimiaStudios
    by AlchimiaStudios · October 2016
    (Quote)
  9. State of GameSalad on 10-26-2016

    ForumNinja
    by ForumNinja · October 2016
    (Quote)
  10. State of GameSalad on 10-26-2016

    Hopscotch
    by Hopscotch · October 2016
    What is lacking from the update though, is acknowledgement of, and anticipated resolution (or dismissal) of the defacing bugs plaguing the developers. Specifically rotation issue and Android crashes.
  11. State of GameSalad on 10-26-2016

    ForumNinja
    by ForumNinja · October 2016
    It’s been a little while and you guys are overdue for another update:
  12. Ipad App Submitted

    quinn221
    by quinn221 · October 2016
    Ok maybe I am misunderstanding what a universal build is. Currently my project is functional on both iPad and iPhone on the viewer. I built it so it works on both, so I figured this would be a univ
  13. Ipad App Submitted

    quinn221
    by quinn221 · October 2016
    Ok, So I have submitted a iPad game and now I want to also submit it for iPhone. When I submitted my iPad version I got this message "Your binary doesn’t support iPhone. The screenshots or a
  14. RossmanBros Next Game - WIP - Get Me Outta Here

    RossmanBrothersGames
    by RossmanBrothersGames · October 2016
    (Quote)
  15. RossmanBros Next Game - WIP - Get Me Outta Here

    pHghost
    by pHghost · October 2016
    Let me know if you'd like some iPad Pro testing done.
  16. Demon Hunter TD Released ! Available on Appstore and Google play store :D

    RowdyPants
    by RowdyPants · October 2016
    The game plays well on my iPhone 4S but there are black bars. I also see the iPad screenshots have black bars. I thought Apple rejected letterbox apps. I guess when games are this good they let it
  17. Super Spin Tanks lives!

    SquareHeart
    by SquareHeart · October 2016
    ) - go check it out and if you havent played it - its a free 2-player only ipad game.
  18. POLAR ROLLOUT - iOS Beta Testers Wanted!

    supafly129
    by supafly129 · October 2016
    * iPad 4 (or newer)
  19. App Stops immediately on opening - Android

    shanlabs
    by shanlabs · October 2016
    The app that i've developed on iPad portrait mode works fine on all iOS devices. But when i compiled an APK for testing on an Android device i get an error message immediately upon calling up the app.
  20. can't upload my .ipa file.

    Hopscotch
    by Hopscotch · October 2016
    This creates the appropriate x.ipa file for you. Just upload this file with the Application Loader in XCode.
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