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Optimising Respawning assets.
by rexus11 ·Hey guys. I was working on a project yesterday and went for a method to create disappearing tiles (that re-spawn) in a way that i describe as the Ridley Scott method. -
Consumable power up Rule problem
by POM ·Also , do you use spawn for the bomb? -
my actor don't trigger the rule when collide?
by guilleface ·i double check and they all are check. anyways i try your method for spawning using tables.works good but with some problems.i did this. -
How do you go about designing your Game :D
by quantumsheep ·This is all fun for me. Imagining a world, how it works, the unique problems each game brings to be solved… it's fun! -
Timer not accepting real number from game attributes?
by GLGAMES ·strange indeed i think my game http://itunes.com/apps/meteorbash2 uses the same way to change the spawn spd and drop spd. somehow it seems to work but i cannot be sure cos i'm only changing the timer -
Timer not accepting real number from game attributes?
by ellfire ·So, what should be happening in the actor I am using to spawn my other actors is: -
Timer not accepting real number from game attributes?
by ellfire ·Yeppers. No dice. Now, if I were to put in Spwn_Time+Spwn_Time into the expression with Spwn_Time = 3, it'll spawn for 6 seconds, but, when reduced, it sticks with six instead of going to 3. (Again -
Random Spawning
by beefy_clyro ·If you're game isn't going to be intensive use spawn, if it is recycle but as your new, go with the spawn (Image) -
Random Spawning
by calvin9403 ·Spawn actor random() in the x and y -
Help with random generation
by calvin9403 ·Well make your paddle and spawn it in the scene random -
Okay two questions...
by beefy_clyro ·The gun will be constraining its position and angle to the touch or mouse press, this gives you the angle so where ever you touch it points at. Then there will be a rule that when fire is true, spawn -
Timer not accepting real number from game attributes?
by ellfire ·Thanks, Gyro. Well, still nada. I tried what you outlined, zilch. I tried setting the NewNum attribute by putting it under the timer that uses spawn time, again, holds the initial value and that's -
Timer not accepting real number from game attributes?
by The_Gamesalad_Guru ·What's telling game-spawn-time to be random? I don't see any code to create the random time. And Gyro is right that first change attribute needs to be in a timer set to every- what ever seconds you wa -
Timer not accepting real number from game attributes?
by gyroscope ·Hi elfire, I personally can't think of a reason why your updated attribute Spawn isn't getting through to your actor that spawns the other actor... that seems crazy, in as much as an attribute value, -
Timer not accepting real number from game attributes?
by ellfire ·where X is another REAL game value called Spawn. When an actor's number comes up, they have a rule that sets move to "on", and they enter. -
How to create double click button?
by MaestroKaizers ·When the actor is touched, it will spawn another actor in upper right corner that says remove. -
Possible to adjust Display Text's position INSIDE another actor?
by Danneman101 ·Is it even possible to do it this way, or do I from the actor need to spawn a separate Display Text-actor and adjust the position using the Spawn-behavior's variables? -
Double-Click Error. Need Help!
by MaestroKaizers ·Spawn the actor at location… And change attribute "Remove Remove" = 1 -
How do I set up a LITE version for Apple?
by The_Gamesalad_Guru ·an app I'd. Every app you put on iTunes needs a unique app I'd and profile. -
Timer, Random and Spawning question
by RondoRocket ·I have a timer that changes numbers randomly every second, when the numbers change I have a rule setup to spawn a specific actor based on the number. This works 90% of the time, but some times nothin