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  1. How much do game salad programmers charge?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · July 2013
    As a contractor myself, I would say it depends on the experience level of the coder. myself, I am a very fast coder as I can design and test code in my head. I can play out the code in my head and spo
  2. Can't preview on iOS device anymore :(

    CoolBee
    by CoolBee · July 2013
    This is one of the top lines in that crash report Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
  3. Unwanted Merging actors during gameplay

    UtopianGames
    by UtopianGames · July 2013
    Free download http://www.deepblueapps.com/layer-selection-template/
  4. Some actors will collide, while some don't? How come?

    SoxProcs
    by SoxProcs · July 2013
    I decided to just set it that once it reaches a point on the Y that is destroy itself, luckily for my project this method will have the same effect but it works 100% of the time. Thanks for the help a
  5. Some actors will collide, while some don't? How come?

    UtopianGames
    by UtopianGames · June 2013
    You could also use code instead of the floor actor if self position y < 0 destroy.
  6. Some actors will collide, while some don't? How come?

    SoxProcs
    by SoxProcs · June 2013
    the "floor" actor and to be destroyed, but while some get destroyed, others just fall right through my "floor" without colliding or getting destroyed. I am not sur
  7. Why won't my profile picture show up, and why can't I change it?

    HalfBakedProductions
    by HalfBakedProductions · June 2013
    You'll then see your profile picture with a pencil on the top right of it. Click that to change your photo
  8. Help with our 2,5 or 3D project !

    iStyle3D
    by iStyle3D · June 2013
    And I want my actor to walk on the bridge following his type of floor, But eaven if the image is "transparent", I mean the image of the actor bridge, the actor will walk on the top o
  9. constrain x and y coordinates in other layer

    ericzingeler
    by ericzingeler · June 2013
    Is one layer scrolling and the other is not?
  10. Developing an Adventure Game Inventory Menu - using tables - Video Example from Stormy Studio

    StormyStudio
    by StormyStudio · June 2013
    It should be in the top left here:
  11. constrain x and y coordinates in other layer

    -Timo-
    by -Timo- · June 2013
    I need actors to collide in other layers but then they dont collide...
  12. did anyone have ever made 1 million dollars using Gamesalad?

    bjandthekatz
    by bjandthekatz · June 2013
    Doodle Destroy
  13. Actor over an actor?

    CoolBee
    by CoolBee · June 2013
    Believe it or not I've managed to fix it by adding when small bubble hits big bubble then destroy the actor etc, thanks for all your help
  14. problem with particles

    -Timo-
    by -Timo- · June 2013
    rotates 90 degrees the particles come out of the top. but I don't want them to start in the middle but on the edge of the actor.
  15. I need help with collisions

    Devolper00
    by Devolper00 · June 2013
    Well the point of my game is the ball is moving at the top of the screen and u click it to drop the ball into the trashcan(or u fail onto the floor) and it gets falling though walls that i have put ar
  16. Actors don't appear in preview.

    Murrphh
    by Murrphh · June 2013
    I am currently messing around and experimenting with touch controls in Gamesalad. A problem I've come across is that while I can edit my game the touch controls are at the bottom of the screen but in
  17. Spawning Actor Reference?

    drtyrell
    by drtyrell · June 2013
    I want to create some generic methods of transitioning between scenes by spawning rects on top, interpolating the alpha to 1 from 0 then switching scenes. Without things being dynamic, the Change Scen
  18. Sneak peak of my Harlem Shake style Trap music app

    IcedB
    by IcedB · June 2013
    Select a sample for each pad and customise its volume, pitch, and loop duration. Layer up to 24 looping or touch triggered pads at once.
  19. Spawning Actor Reference?

    BoomshackBarry
    by BoomshackBarry · June 2013
    I think off the top of my head I'd have a global attribute to count how may actors have been spawned. Inside each actor set the first behaviour to change self.id to global.count, and then increment gl
  20. 3D Runner Game - Landscape

    onlydanwilliams
    by onlydanwilliams · June 2013
    Hi, myself and my housemate are working on a Runner game where you basically just run to get your top score (yeah yeah many ideas like this) obstacles, 2 lives, changing scenes etc, We want someone wi
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