-
What 'master' resolution are you now building your games at?
by richicon ·I can't imagine being able to create a game where is would be OK to crop top and bottom unless there were just marquee style images there. -
What 'master' resolution are you now building your games at?
by DigiChain ·Ok, so after looking at this again I've come to the conclusion that one of the best ways is to create all art at iPad Retina Resolution (2048x1536) - but not having anything important within the top a -
Need help fixing bug in template
by The_Gamesalad_Guru ·am very selective about my clients. I provide top notch service and see projects through to the end. There has developed a distrust around here of the services offered on the forum and this hurts us -
Small problem/Noob problem - Fast help
by kinzua ·please define clearly. Is your player constrained to a platform, or you are trying to move your player like it is in a top down position. -
Confused about advertising networks
by Wingmanapps ·(Quote) -
Need help fixing bug in template
by thesunkeeker ·My developer was also supposed to integrate Mobclix to have an ad at the top and bottom of each page when you are playing the quiz. These are not showing. There are also supposed to be playhaven banne -
Confused about advertising networks
by bjandthekatz ·I believe you can only have ads on the Top or Bottom. -
Confused about advertising networks
by thesunkeeker ·I just want to ask, how do you exactly do put an ad the top and the bottom of a scene? I used show Ad behavior but it only displays a single area (the position indiciated with the last behavior). -
Constraining multiple types of the same actor to different points
by ADSentertainment ·(Quote) -
Project size become smaller after i downloaded it from GS publishing web
by williamt2706 ·a button "download project" on top of the web), and "puff" miracle did happen and my project size is reduce to 22.2 mb (in finder) and it's written 21.2 mb in GS!! -
Objects that stay at the same place
by bjandthekatz ·What you want to do is go into Scene, Layers, and create a new layer called HUD. -
LiNES - Connecting the Dots
by DenimShark ·Gameplay so easy your grandmother can do it. And she will. Simply swipe adjacent dots to connect links between them and release to destroy them. The longer your chains, the higher score you'll receive -
Objects that stay at the same place
by micma ·I'm moving my camera all over the place, but is it possible to get something to stay on my screen, in the same place the whole time? Ex: I have resources in the top left of my screen, I move the camer -
Anyone used this marketing company?
by ComboApp_Agency ·Our Top campaigns are based on heavy advertising campaigns aimed at real people- the practice is allowed by Apple. Be sure to check the article by Dan Moren from Macworld http://www.macworld.com/artic -
What 'master' resolution are you now building your games at?
by DigiChain ·@FryingBaconStudios - so I guess you just design you apps so that the top/bottom can be cut off on iPhone without losing anything important? -
Performance Issue
by MSEagle2 ·If your actors have timers in them or a lot of rules, that's gonna affect performance. if those 80 invisible actors all have 1 or 2 timers in them then that's 80-160 timers which will destroy perform -
"Fly!Penguin!"ready for sale!
by kirafu ·Today saw breath rushed the Top 50 Taiwan, -
Wrap Inside Actor Vertical Alignment
by OpenFlo_Studio ·I just started working with GameSalad displaying text strings from tables. The alignment is worse than with regular text (the words touch the left and top edges of the graphics). Because of this I wil -
ZOMG! (Zombies, Oh My God!)
by Bad wolf Guy ·You really popped up on my top developers in GS list when you started making ABE for that out of the box contest. From there i have watched (not at a stalking level that you should feel the need to hi -
Tell us about you're experience level.
by KnightStar ·Games, BlackOps Entertainment, and Brandissimo), top Publishers (3DO, Activision, and THQ), and I’ve freelanced as a Business Development consultant for toy companies such as Razor USA and MGA Entert