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iOS publishing: The missing manual
by marionwood ·Create a folder; rename it ‘Payload’; drag your app file in there; compress/zip it; change the extension of the compressed file to .ipa; when asked if you’re sure you want to change the extension, cli -
Light the Way - 10th Anniversary Edition
by The Glessnerd ·As a side note, I am looking for anyone with an iPad Pro 12.9 so I can gather screenshots for my App Store page. If anyone would be able to help out in that regards, it would be much appreciated! -
In need of someone with an iPad Pro 12.9
by The Glessnerd ·Hey all, I'm looking for someone with an iPad Pro 12.9 for testing purposes. Im in need of several screenshots of my app running on that device, but dont personally know anyone with one. Build would b -
About iOS Sign App problem (Framework Code Signing Error1)
by JaimeCC ·iOS App Signer did the job. No problem to upload the generated .ipa with Transporter. @Royim you could try also. -
About iOS Sign App problem (Framework Code Signing Error1)
by Royim ·Hi, when I making the file type .app instead of .ipa(by put it into a Payload folder, and zip it and change the name to .ipa), it work for sign with the iOS App Signer, but when I try to use this .ipa -
About iOS Sign App problem (Framework Code Signing Error1)
by Royim ·App Signer, and then I changed the RC file to .ipa, Can upload, but I get an error message when signing. Please, what kind of file do I need to upload to iOS App Signer? -
GameSalad creator 1.25.103 overscan iPad size problem
by izam ·hi @adent42 I tried that but it did nothing. There is still no overscan done for the iPad size. -
GameSalad creator 1.25.103 overscan iPad size problem
by izam ·Hi. There is a problem when I preview the game on GameSalad creator and select the iPad size and switch to overscan. It stretches instead of overscan. The letterbox option also doesn't do letterboxing -
"HEIST" - Mr Fiquette is BACK!!!
by dimsdale ·Added a second "Game B mode". Has more Game Centre leaderboards. I think it works on iPad, Apple passed it, no idea what it really looks like
. Added Instruction Videos for each -
I REALLY need some help with someone that has a iPad?
by dimsdale ·thank very much! I really just need to move 2 things, so a simple "if iPad" device is true, then move. -
I REALLY need some help with someone that has a iPad?
by adent42 ·@dimsdale yes, overscan would crop the two sides of a wide game. It's returning the model name and version number, so I'm pretty sure it will always start with iPad -
I REALLY need some help with someone that has a iPad?
by dimsdale ·When I use the -"game.Platform.Device Model" expression on a iPad. Are the first 4 letters shown always "iPad" then the model name? -
I REALLY need some help with someone that has a iPad?
by dimsdale ·Apple keeps failing my update. Something to do with iPad. I don't have access to one so I don't know what's happing. -
"HEIST" - Mr Fiquette is BACK!!!
by dimsdale ·If I could ask a favor, could someone please send me some screen shots of it running on an iPad? -
Export to PC to publish on Steam
by CasualEvolution ·I would like to export a game that I have developed with the Mac version of GS (not the online version) from iphone/ipad to windows PC, with the expectation of publishing it on Steam. -
how attach additional objects like armour, weapon and Shield to the player actor
by uptimistik ·equipActor.gameproj.zip -
Can we run builds in Xcode Simulator?
by dimsdale ·Bummer. Thanks, would have been handy
. Need to see how things run on an iPad. -
Can we run builds in Xcode Simulator?
by dimsdale ·I only have a single newish iPhone. But would love to see how my game looks on iPads too. -
are networking behaviors not working?
by 95davidoliveira ·hey there, I have followed this tutorial and wasn't able to get the php script to write the files -
Universal Build questions
by The Glessnerd ·I originally built it starting with iPad aspect ratio but when I pushed it to phones, it cut too much off. So then I switched to 16:10 and it works better.