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  1. iOS publishing: The missing manual

    marionwood
    by marionwood · January 2023
    Create a folder; rename it ‘Payload’; drag your app file in there; compress/zip it; change the extension of the compressed file to .ipa; when asked if you’re sure you want to change the extension, cli
  2. Light the Way - 10th Anniversary Edition

    The Glessnerd
    by The Glessnerd · December 2022
    As a side note, I am looking for anyone with an iPad Pro 12.9 so I can gather screenshots for my App Store page. If anyone would be able to help out in that regards, it would be much appreciated!
  3. In need of someone with an iPad Pro 12.9

    The Glessnerd
    by The Glessnerd · December 2022
    Hey all, I'm looking for someone with an iPad Pro 12.9 for testing purposes. Im in need of several screenshots of my app running on that device, but dont personally know anyone with one. Build would b
  4. About iOS Sign App problem (Framework Code Signing Error1)

    JaimeCC
    by JaimeCC · October 2022
    iOS App Signer did the job. No problem to upload the generated .ipa with Transporter. @Royim you could try also.
  5. About iOS Sign App problem (Framework Code Signing Error1)

    Royim
    by Royim · October 2022
    Hi, when I making the file type .app instead of .ipa(by put it into a Payload folder, and zip it and change the name to .ipa), it work for sign with the iOS App Signer, but when I try to use this .ipa
  6. About iOS Sign App problem (Framework Code Signing Error1)

    Royim
    by Royim · October 2022
    App Signer, and then I changed the RC file to .ipa, Can upload, but I get an error message when signing. Please, what kind of file do I need to upload to iOS App Signer?
  7. GameSalad creator 1.25.103 overscan iPad size problem

    izam
    by izam · August 2022
    hi @adent42 I tried that but it did nothing. There is still no overscan done for the iPad size.
  8. GameSalad creator 1.25.103 overscan iPad size problem

    izam
    by izam · August 2022
    Hi. There is a problem when I preview the game on GameSalad creator and select the iPad size and switch to overscan. It stretches instead of overscan. The letterbox option also doesn't do letterboxing
  9. "HEIST" - Mr Fiquette is BACK!!!

    dimsdale
    by dimsdale · August 2022
    Added a second "Game B mode". Has more Game Centre leaderboards. I think it works on iPad, Apple passed it, no idea what it really looks like :). Added Instruction Videos for each
  10. I REALLY need some help with someone that has a iPad?

    dimsdale
    by dimsdale · July 2022
    thank very much! I really just need to move 2 things, so a simple "if iPad" device is true, then move.
  11. I REALLY need some help with someone that has a iPad?

    adent42
    by adent42 · July 2022
    @dimsdale yes, overscan would crop the two sides of a wide game. It's returning the model name and version number, so I'm pretty sure it will always start with iPad
  12. I REALLY need some help with someone that has a iPad?

    dimsdale
    by dimsdale · July 2022
    When I use the -"game.Platform.Device Model" expression on a iPad. Are the first 4 letters shown always "iPad" then the model name?
  13. I REALLY need some help with someone that has a iPad?

    dimsdale
    by dimsdale · July 2022
    Apple keeps failing my update. Something to do with iPad. I don't have access to one so I don't know what's happing.
  14. "HEIST" - Mr Fiquette is BACK!!!

    dimsdale
    by dimsdale · July 2022
    If I could ask a favor, could someone please send me some screen shots of it running on an iPad?
  15. Export to PC to publish on Steam

    CasualEvolution
    by CasualEvolution · June 2022
    I would like to export a game that I have developed with the Mac version of GS (not the online version) from iphone/ipad to windows PC, with the expectation of publishing it on Steam.
  16. how attach additional objects like armour, weapon and Shield to the player actor

    uptimistik
    by uptimistik · June 2022
    equipActor.gameproj.zip
  17. Can we run builds in Xcode Simulator?

    dimsdale
    by dimsdale · June 2022
    Bummer. Thanks, would have been handy ;). Need to see how things run on an iPad.
  18. Can we run builds in Xcode Simulator?

    dimsdale
    by dimsdale · June 2022
    I only have a single newish iPhone. But would love to see how my game looks on iPads too.
  19. are networking behaviors not working?

    95davidoliveira
    by 95davidoliveira · June 2022
    hey there, I have followed this tutorial and wasn't able to get the php script to write the files
  20. Universal Build questions

    The Glessnerd
    by The Glessnerd · May 2022
    I originally built it starting with iPad aspect ratio but when I pushed it to phones, it cut too much off. So then I switched to 16:10 and it works better.
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