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  1. iPad performance?

    AcceleratedGames
    by AcceleratedGames · July 2012
    If you are designing games for all iPads, stay under 65mb.
  2. iPad performance?

    GuaveMedia
    by GuaveMedia · July 2012
    which total mb should I have or how much would be good for the iPad?
  3. An open letter to the users of GameSalad (or a certain sector of those users)

    EatingMyHat
    by EatingMyHat · July 2012
    http://forums.gamesalad.com/discussion/47045/save-the-gals-available-on-the-app-store-for-iphone-ipad-and-ipod-entertainment
  4. Kiip... why is there so little info available...

    3itg
    by 3itg · July 2012
    In less than a month, I have finished a game, made kindle/nook/android version and an iPhone and iPad versions, and started 2 more games.
  5. Lets Discuss some serious AI (Artificial Intelligence for enemies)...

    3itg
    by 3itg · July 2012
    Tested on an iPad2 and an iPad3 and runs extremely smoothly.
  6. ★★★ Sheep Count HD is now available!! it's FREE the first 24 hours ★★★

    ekelrock
    by ekelrock · July 2012
    Nice work on the app. I downloaded the iPad and iPhone versions, but the extra space on the iPad makes it feel way better. Good luck on the sales!
  7. New guy here, what's the latest on graphics resolution?

    JustMe74
    by JustMe74 · July 2012
    (Quote)
  8. Attention Gamesalad Management: What Features Do You Want? Round 2

    gamedivision
    by gamedivision · July 2012
    4.zoom,snap to grid,and at the moment when testing an ipad game in the creator the top part of the screen is cut of so screen capturing is no good.
  9. New guy here, what's the latest on graphics resolution?

    vafurlogi
    by vafurlogi · July 2012
    Thanks for this info. One other thing. I'm also new here. If I understand this correctly I will have to make my actors twice the size they're going to end up being and resizing them within GS, but wha
  10. Cluster - Finally available on the App Store (BALZA Games)

    patapple
    by patapple · July 2012
    iPad: http://itunes.apple.com/us/app/cluster-hd/id541887005?l=it&ls=1&mt=8
  11. Free Game Assets - Every Monday

    indiegamedesigner
    by indiegamedesigner · July 2012
    Game Asset #14 - iPad Backgrounds
  12. GS viewer problem with graphics....

    GuaveMedia
    by GuaveMedia · July 2012
    This was a screenshot on my iPad...looks like this.
  13. E-mail from Amazon - App Pricing Discrepancy‏

    Ren_Elljay
    by Ren_Elljay · July 2012
    Furthermore, imagine someone who has a Kindle and an iPhone/iPad/other device. If its cheaper or free on the other versions then customers won't buy the Kindle version. You seem to be generating sales
  14. •• TOTGB 5 • Game Design Contest, Win GS Pro account, t-shirts, iTunes vouchers, shiny things & more

    StormyStudio
    by StormyStudio · July 2012
    personalised mug, something shiny and tech, iPad, iPod touch, a professional written review, promo video, hard cash...etc etc..
  15. Submissions for Game of the Month July!

    Braydon_SFX
    by Braydon_SFX · July 2012
    ***NOTE: iPad version is FREE
  16. Submissions for Game of the Month July!

    hotMagic
    by hotMagic · July 2012
    Zig Zag Zombie, the addictive physics puzzler game is now available on the app store. Its innovative 360 degree aiming is a refreshing new puzzle mechanic, and its cast of cute monsters bring personal
  17. Can't seem to find the bug..

    KatApps
    by KatApps · July 2012
    @jonmulcahy .. no adhoc yet. To be quite honest, I haven't learned to build adhoc yet and have only been testing in viewer on my iPad. If you have any good tutorials on this that you'd recommend, I'd
  18. GS viewer problem with graphics....

    GuaveMedia
    by GuaveMedia · July 2012
    So they are exactly 1024 wide (iPad).
  19. Submissions for Game of the Month July!

    GGS
    by GGS · July 2012
    iPAD Lite Version URL
  20. ipad: icon.png dimensions (144x144) don't meet the the size requirements. The icon must be in 72x72

    zceep24
    by zceep24 · July 2012
    I have succesfully published my app in Gamesalad and getting ready to upload to iTunes via application loader. When I process the upload it will say, ipad:icon.png dimensions (144x144) don't meet the
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