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  1. Fire Maple Games new trailer for our upcoming game, Mosaika!

    firemaplegames
    by firemaplegames · March 2013
    This now provides me with the basic composition that I build the final images from. Using different layer effects, other bits of photos, and lots and lots of hand painting in Photoshop, I arrive at so
  2. Bullets wont destroy enemy actors

    Zenith_Gameworks
    by Zenith_Gameworks · March 2013
    Well first you should make sure you have a rule saying which actors collide with which. Then, if you want a particular actor to be destroyed after collision with an enemy, you have to go to the rules
  3. Bullets wont destroy enemy actors

    Synlight Development
    by Synlight Development · March 2013
    In my game I am trying to have my planes bullets destroy the enemy actors.
  4. ★★★ DBA Competition-Win ANY item from DBA ★★★

    Chakku
    by Chakku · March 2013
    (Quote)
  5. Send me in the right direction.

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · March 2013
    2. Each time your player Collides with a coin, add 1 to the coins attribute, and probably destroy the coin.
  6. Autorotate Directly To Certain Origin?

    SingleSparq
    by SingleSparq · March 2013
    Hmmmmm... Only thing I can think of is to mask the stutter by including a fade out fade in black screen over top to make it look intentional but more graceful. Not ideal but I've done that to end a sc
  7. Amazon says icon after install doesn't match what I've put in asses in the portal. Please help!

    Piman
    by Piman · March 2013
    I think the icon upload, which differs per build (android/amazon/ios) should be not in the top left corner of the interface with some % "towards arcade listing". Very confusing UI de
  8. ★★★ DBA Competition-Win ANY item from DBA ★★★

    SnapFireStudios
    by SnapFireStudios · March 2013
    (Quote)
  9. How do YOU market your app?

    Team6Labs
    by Team6Labs · March 2013
    Furry Monsters - Top 100 US Puzzles Paid
  10. Game Crashes in Viewer and Ad hoc build! Please Help!

    Kangavark
    by Kangavark · March 2013
    When something similar happened to me for my 1st game, I used Xcode's Instruments tool and I believe it was the I/O diagnostic reader, (can't remember off the top of my head). Anyway, it showed me whe
  11. ★★★ DBA Competition-Win ANY item from DBA ★★★

    Socks
    by Socks · March 2013
    "Yes decided to do a top 4 to keep folks happy."
  12. Looking for Games to Publish

    tatiang
    by tatiang · March 2013
    Can you add a single post (or edit your top post) and explain all of the details? Why are you requiring that app developers allow you to publish their work? How exactly are you planning to market ap
  13. ★★★ DBA Competition-Win ANY item from DBA ★★★

    UtopianGames
    by UtopianGames · March 2013
    Yes decided to do a top 4 to keep folks happy.
  14. ★★★ DBA Competition-Win ANY item from DBA ★★★

    Fajlajp
    by Fajlajp · March 2013
    But the score that is on the top 3, I fight really hard for.
  15. Could you tell me what you think of this new menu

    TheGabfather
    by TheGabfather · March 2013
    and the shadowing of your character adds appropriate depth - it doesn't look like he's floating or simple pasted on top of the scene. Good job on balancing the reds and the blues
  16. Destroy and Respawn Timer Question

    JarrenH
    by JarrenH · March 2013
    When you destroy an actor, it does just that, destroys it. You cannot reference it and any other behaviors or rules following the destroy will never happen, meaning it can't spawn itself once its dest
  17. HyperLoops - Loop to your hearts content

    domenius
    by domenius · March 2013
    the loop completion times (recorded using a stopwatch to avoid miscalculation) for various maxFrameIteration values are outlined below:
  18. Prevent actors from destroying when out of screen

    clocktower360
    by clocktower360 · March 2013
    In GameSalad, actors destroy or disappear when it went out of the screen.
  19. ★★★ DBA Competition-Win ANY item from DBA ★★★

    UtopianGames
    by UtopianGames · March 2013
    Ok guys so the top 3 with less than 24 hours to go are...
  20. Destroy and Respawn Timer Question

    Sylvannus
    by Sylvannus · March 2013
    I would like to ask you how exactly I can make this combination: When Player collides or overlaps with Ground Tile, the ground tile destroys itself after 2 seconds and then 3 seconds after destroying
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