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Send me in the right direction.
by jamie_c ·2. Each time your player Collides with a coin, add 1 to the coins attribute, and probably destroy the coin. -
Autorotate Directly To Certain Origin?
by SingleSparq ·Hmmmmm... Only thing I can think of is to mask the stutter by including a fade out fade in black screen over top to make it look intentional but more graceful. Not ideal but I've done that to end a sc -
Amazon says icon after install doesn't match what I've put in asses in the portal. Please help!
by Piman ·I think the icon upload, which differs per build (android/amazon/ios) should be not in the top left corner of the interface with some % "towards arcade listing". Very confusing UI de -
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by SnapFireStudios ·(Quote) -
How do YOU market your app?
by Team6Labs ·Furry Monsters - Top 100 US Puzzles Paid -
Game Crashes in Viewer and Ad hoc build! Please Help!
by Kangavark ·When something similar happened to me for my 1st game, I used Xcode's Instruments tool and I believe it was the I/O diagnostic reader, (can't remember off the top of my head). Anyway, it showed me whe -
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by Socks ·"Yes decided to do a top 4 to keep folks happy." -
Looking for Games to Publish
by tatiang ·Can you add a single post (or edit your top post) and explain all of the details? Why are you requiring that app developers allow you to publish their work? How exactly are you planning to market ap -
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by UtopianGames ·Yes decided to do a top 4 to keep folks happy. -
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by Fajlajp ·But the score that is on the top 3, I fight really hard for. -
Could you tell me what you think of this new menu
by TheGabfather ·and the shadowing of your character adds appropriate depth - it doesn't look like he's floating or simple pasted on top of the scene. Good job on balancing the reds and the blues -
Destroy and Respawn Timer Question
by JarrenH ·When you destroy an actor, it does just that, destroys it. You cannot reference it and any other behaviors or rules following the destroy will never happen, meaning it can't spawn itself once its dest -
HyperLoops - Loop to your hearts content
by domenius ·the loop completion times (recorded using a stopwatch to avoid miscalculation) for various maxFrameIteration values are outlined below: -
Prevent actors from destroying when out of screen
by clocktower360 ·In GameSalad, actors destroy or disappear when it went out of the screen. -
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by UtopianGames ·Ok guys so the top 3 with less than 24 hours to go are... -
Destroy and Respawn Timer Question
by Sylvannus ·I would like to ask you how exactly I can make this combination: When Player collides or overlaps with Ground Tile, the ground tile destroys itself after 2 seconds and then 3 seconds after destroying -
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by KillerPenguinStudios ·I am truly sorry you have to deal with this. You try to do something nice and fun for everyone to do and get together and there's always someone out there trying to ruin it or take the fun out of it. -
Bug in Game...
by greenglue ·In my game, based on "Alien Conquerors", I made each alien have a set number value. The value each alien has is one correct answer to the simple math problem in the top-left corner. -
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by Chakku ·Oh, and can you post the latest Top 3? -
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by mounted88 ·@DeepBlueApps.com on a good note what's the top 3 looking like now? (Image)