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State of the Salad 03/2018
by adent42 ·1) If your app was published with any 1.25 build, you just need to hit "Generate" again. -
State of the Salad 03/2018
by DigiChain ·@Armelline Would you not be able to offer a lite version without ads, and then the full ad supported version with ads? Surely this is no different to offering a full paid version or a free lite versi -
Any Tutorials/Demons for a Board Game?
by jamie_c ·I don't know of any tutorials or demos but it sounds like you could use random numbers for both examples. If you had 10 possible board squares you could choose a random number between 1 and 10 for eac -
State of the Salad 03/2018
by Armelline ·EU users either get the app for free, or you don't even offer them the option of an ad-funded experience. The whole business is absurd. This legistlation might well be the end of the ad-driven app st -
State of the Salad 03/2018
by ForumNinja ·For the most ad providers, yes. The exception being that AdMob ads will show if the attribute is set to 0, they just won't be targeted ads. -
GDPR and Legacy Apps - What To Do?
by DigiChain ·@freneticz Yeah, you'll need to do every country -
GDPR and Legacy Apps - What To Do?
by freneticz ·But i cant find europe, do you need to uncheck every country in europe? -
GDPR and Legacy Apps - What To Do?
by DigiChain ·@freneticz - In your Google Play console within each app goto Pricing & Distribution, here you can click Manage Countries and make them unavailable for the EU. -
Any Tutorials/Demons for a Board Game?
by Game On Interactive ·I have an awesome Idea for a Board Game that I would like to make for Mobile, but having some difficulties. -
Coin Collect and Not Re-spawn
by jamie_c ·scene that holds both screens. This way you don't have to keep track of the coins to spawn/de-spawn since they are all in the same scene. This sample only used two game screens so you'd have to make -
Target SDK 26???
by NKBDL ·Thank you master! We are making our game and look to launch the beta in June! Good timing! -
Check out my First released App/Game!!
by Game On Interactive ·Thank you a ton! I have 2 daughters that I originally made it for, the absolutely love it! Does anyone have tips/advice on how to get more downloads? Like it is a free app with no ads, you would think -
Coin Collect and Not Re-spawn
by tatiang ·Chances are I haven't made this more clear for you. (Image) -
Constrain one actor to another actors random spawn value - Logic Check
by Ciaphis ·In the end all I needed to do was make the goal sensor actor W: 20px H:768 and spawn it with the DualObj actor , mirror the movement and spawn actor logic between the two. -
Lagging, Freezing, Crashing
by RowdyPants ·@rainwaterstudios I wonder if it's a permissions issue. Have you tried running Disk First Aid in a while? I would do a repair just to see. -
Collision error (please see image)
by RowdyPants ·@rainwaterstudios Eh, just mean two separate objects that GameSalad sees as having their own properties. Yes, they both come from the same parent object. Yes, they're both instantiated from the same -
Coin Collect and Not Re-spawn
by highground ·I'll quietly back away from the scary maths but thank you very much for all your help. -
Anyway to make a "Paint" app?
by Armelline ·It's always going to lag when you reach enough actors, particularly on slower devices. Optimising just allows more actors before the lag becomes a problem. -
Check out my First released App/Game!!
by Game On Interactive ·my first official app, I feel pretty proud! If you think that it looks good so far, also please support your fellow gamesalad member and leave a nice review on the app store page. As always thanks fo -
Anyway to make a "Paint" app?
by Game On Interactive ·what do you mean by optimized to allow more painting? would this allow it to not lag so badly?