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Actor collides with Actor Destroy a different Actor
by aidanshaw92 ·The character falls from the top of the screen until it hits the 'entrance barrier' and stays in that stagnant position for the duration of the game. -
Actor collides with Actor Destroy a different Actor
by aidanshaw92 ·Thanks, ill give this a go -
Actor collides with Actor Destroy a different Actor
by Icebox ·yes create a boolean game attribute call it destroy -
Actor collides with Actor Destroy a different Actor
by aidanshaw92 ·Is it possible to destroy Actor 3 if Actor 1 and 2 are to collide? -
To make a Actor fall down and camera to follow position - Game Over
by Toque ·Changing the scene size by itself won't do it. You need to change scene size and design game in top half. Place the game over on the bottom. -
To make a Actor fall down and camera to follow position - Game Over
by Toque ·They designed and made the game on the top half of the scene. On the bottom half they made the game over area. Then they move the player and camera to the lower half of the scene at game over.. -
OpenURL
by dragon_12dk ·Hello, the OpenURL function is very important in how my app functions, however for it to work properly for what I am doing, I need to remove the "close" button/header at the top, so -
Can not get the control camera function to work
by Braydon_SFX ·(Quote) -
Can not get the control camera function to work
by Toque ·Scrollable layer. -
Having trouble getting actor to rotate after leaving initial scene area.
by cpugamereviews ·It's a top down shooter. -
Tables are resetting in preview mode.
by DarthGabriel ·I have a question. When I save my tables and then click reset at top of the screen in preview mode, all my table information is reset instead of being saved. Yes I have tried save table and save attri -
Zipalign file missing
by PixelGaming ·* Press the Android Studio tab on the top left of your screen next to the apple icon -
Zipalign file missing
by Japster ·Then search using the top-right search tool, but highlight "Library" after starting the search:- -
'Endless Runner' Opinion
by elementappdev ·Has anyone who has ever made an 'endless runner' style game found it better to repeatedly spawn/destroy obstacles or use the same few and wrap the scene while changing it up a little each time? -
Text Based Adventure - Any out there from GS? Templates? How to?
by Japster ·other contain the description, and eg - the very top-left cell within grid will store location to move to if travelling NW from that location, and other cells specifying where to move to if not carry -
HOW: Collision of Two Actors and with Effects if possible
by artlover ·* I just want to ask how to collide and destroy Actor 2 (apple) by Actor 1 (pen)? -
Best method - re-size and align images after animation "Spriter"
by Toque ·Using layers can help too. Each frame on a different layer. -
Looking for graphic designer - profit share
by tatiang ·Sounds awesome as long as you're paying the person a decent wage with added profit sharing on top of that. -
Looking for graphic designer - profit share
by gpoppi ·management, marketing etc. The first game (top-down 2D upgrade game) will be complete in about 2 weeks time and is currently being developed with placeholder graphics. -
Get Me Outta Here is Out Now!
by RossmanBrothersGames ·been great to see people enjoying the game. On top of the TA review they also gave us game of the week on Friday which was pretty rad! Thanks for the support everyone (Image)