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  1. Movement

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2017
    At the top of the actor code stack
  2. Free Level Editor

    Armelline
    by Armelline · May 2017
    I did notice one bug, though - any unlocked actors got placed in the top left-most corner of the scene. It wasn't a big deal as repositioning those was minimal effort compared to the time saved, but t
  3. Word with Friends Type Grid

    TomTomGames
    by TomTomGames · May 2017
    @tatiang The actor should snap to whatever grid square I drag and drop it on the grid which is a 10x10 board. this part is working . The issue I'm having is I don't want a symbol to be able to snap on
  4. Best way to create an animation in seperate PNG files

    rainwaterstudios
    by rainwaterstudios · May 2017
    I create most of my animations in Photoshop; I assign each frame to a layer, named sequentially, then choose 'File > Export > Layers to Files' which will export the layers to images (I u
  5. Bug in gamesalad

    AlchimiaStudios
    by AlchimiaStudios · May 2017
    I would suggest checking layer ordering. Try looking at the layers on the working scene and then move the actors involved around on the broken scene, so they match the layer ordering from that one. Ev
  6. Change Actor images

    Pirate OS
    by Pirate OS · May 2017
    second I would like the falling object color to match the color of the actor so it destroy it and when it's not the same color I would like it to game over it, I have done this but the problem is that
  7. Reduce Lag on my project

    MelodyCats
    by MelodyCats · May 2017
    * look for any actors that no longer need to be there and destroy them. For example I had a couple that were needed right at the start of the scene but after that I could get rid of them - so for exam
  8. Actor collides with Actor Destroy a different Actor

    aidanshaw92
    by aidanshaw92 · May 2017
    correct! it was very simple.
  9. Actor collides with Actor Destroy a different Actor

    Icebox
    by Icebox · May 2017
    change attribute game.destroy to true
  10. Actor collides with Actor Destroy a different Actor

    aidanshaw92
    by aidanshaw92 · May 2017
    ---game.destroy to true
  11. Actor collides with Actor Destroy a different Actor

    aidanshaw92
    by aidanshaw92 · May 2017
    The character falls from the top of the screen until it hits the 'entrance barrier' and stays in that stagnant position for the duration of the game.
  12. Actor collides with Actor Destroy a different Actor

    aidanshaw92
    by aidanshaw92 · May 2017
    Thanks, ill give this a go
  13. Actor collides with Actor Destroy a different Actor

    Icebox
    by Icebox · May 2017
    yes create a boolean game attribute call it destroy
  14. Actor collides with Actor Destroy a different Actor

    aidanshaw92
    by aidanshaw92 · May 2017
    Is it possible to destroy Actor 3 if Actor 1 and 2 are to collide?
  15. To make a Actor fall down and camera to follow position - Game Over

    Toque
    by Toque · May 2017
    Changing the scene size by itself won't do it. You need to change scene size and design game in top half. Place the game over on the bottom.
  16. To make a Actor fall down and camera to follow position - Game Over

    Toque
    by Toque · May 2017
    They designed and made the game on the top half of the scene. On the bottom half they made the game over area. Then they move the player and camera to the lower half of the scene at game over..
  17. OpenURL

    dragon_12dk
    by dragon_12dk · May 2017
    Hello, the OpenURL function is very important in how my app functions, however for it to work properly for what I am doing, I need to remove the "close" button/header at the top, so
  18. Can not get the control camera function to work

    Braydon_SFX
    by Braydon_SFX · May 2017
    (Quote)
  19. Can not get the control camera function to work

    Toque
    by Toque · May 2017
    Scrollable layer.
  20. Having trouble getting actor to rotate after leaving initial scene area.

    cpugamereviews
    by cpugamereviews · May 2017
    It's a top down shooter.
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