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  1. Actor collides with Actor Destroy a different Actor

    aidanshaw92
    by aidanshaw92 · May 2017
    The character falls from the top of the screen until it hits the 'entrance barrier' and stays in that stagnant position for the duration of the game.
  2. Actor collides with Actor Destroy a different Actor

    aidanshaw92
    by aidanshaw92 · May 2017
    Thanks, ill give this a go
  3. Actor collides with Actor Destroy a different Actor

    Icebox
    by Icebox · May 2017
    yes create a boolean game attribute call it destroy
  4. Actor collides with Actor Destroy a different Actor

    aidanshaw92
    by aidanshaw92 · May 2017
    Is it possible to destroy Actor 3 if Actor 1 and 2 are to collide?
  5. To make a Actor fall down and camera to follow position - Game Over

    Toque
    by Toque · May 2017
    Changing the scene size by itself won't do it. You need to change scene size and design game in top half. Place the game over on the bottom.
  6. To make a Actor fall down and camera to follow position - Game Over

    Toque
    by Toque · May 2017
    They designed and made the game on the top half of the scene. On the bottom half they made the game over area. Then they move the player and camera to the lower half of the scene at game over..
  7. OpenURL

    dragon_12dk
    by dragon_12dk · May 2017
    Hello, the OpenURL function is very important in how my app functions, however for it to work properly for what I am doing, I need to remove the "close" button/header at the top, so
  8. Can not get the control camera function to work

    Braydon_SFX
    by Braydon_SFX · May 2017
    (Quote)
  9. Can not get the control camera function to work

    Toque
    by Toque · May 2017
    Scrollable layer.
  10. Having trouble getting actor to rotate after leaving initial scene area.

    cpugamereviews
    by cpugamereviews · May 2017
    It's a top down shooter.
  11. Tables are resetting in preview mode.

    DarthGabriel
    by DarthGabriel · May 2017
    I have a question. When I save my tables and then click reset at top of the screen in preview mode, all my table information is reset instead of being saved. Yes I have tried save table and save attri
  12. Zipalign file missing

    PixelGaming
    by PixelGaming · May 2017
    * Press the Android Studio tab on the top left of your screen next to the apple icon
  13. Zipalign file missing

    Japster
    by Japster · May 2017
    Then search using the top-right search tool, but highlight "Library" after starting the search:-
  14. 'Endless Runner' Opinion

    elementappdev
    by elementappdev · May 2017
    Has anyone who has ever made an 'endless runner' style game found it better to repeatedly spawn/destroy obstacles or use the same few and wrap the scene while changing it up a little each time?
  15. Text Based Adventure - Any out there from GS? Templates? How to?

    Japster
    by Japster · May 2017
    other contain the description, and eg - the very top-left cell within grid will store location to move to if travelling NW from that location, and other cells specifying where to move to if not carry
  16. HOW: Collision of Two Actors and with Effects if possible

    artlover
    by artlover · May 2017
    * I just want to ask how to collide and destroy Actor 2 (apple) by Actor 1 (pen)?
  17. Best method - re-size and align images after animation "Spriter"

    Toque
    by Toque · May 2017
    Using layers can help too. Each frame on a different layer.
  18. Looking for graphic designer - profit share

    tatiang
    by tatiang · April 2017
    Sounds awesome as long as you're paying the person a decent wage with added profit sharing on top of that.
  19. Looking for graphic designer - profit share

    gpoppi
    by gpoppi · April 2017
    management, marketing etc. The first game (top-down 2D upgrade game) will be complete in about 2 weeks time and is currently being developed with placeholder graphics.
  20. Get Me Outta Here is Out Now!

    RossmanBrothersGames
    by RossmanBrothersGames · April 2017
    been great to see people enjoying the game. On top of the TA review they also gave us game of the week on Friday which was pretty rad! Thanks for the support everyone (Image)
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