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  1. Any news on those Kitchen Updates from December?

    Braydon_SFX
    by Braydon_SFX · February 2013
    and then to add it into GameSalad which runs on top of LUA. Don't get me wrong, I want new features as much as you, but getting in their face about it won't speed up the process. I would much rather
  2. Publishing for iOS is not working?

    arabianwolf
    by arabianwolf · February 2013
    in the top of your screen you will find title ..........fill it with the name you want
  3. Introducing the GameSalad Distribution Network

    jdgould
    by jdgould · February 2013
    If there are any pro members ranked in the top 100 Games/Kids at iTunes who might want to cross promote via a More Games button on the main scene, let me know jdgould44@me.com
  4. Multiple Sounds At Once Issues

    SnapFireStudios
    by SnapFireStudios · February 2013
    Then the volume is one, and the pitch is self.position.y/100. This gives me a good low and high note range. But then when they collide and are toggled, the top pitched one plays first
  5. Multiple Sounds At Once Issues

    HoneyTribeStudios
    by HoneyTribeStudios · February 2013
    Inside the actors, the rules at the top play first.
  6. Multiple Sounds At Once Issues

    SnapFireStudios
    by SnapFireStudios · February 2013
    However, when I try to do different pitches according to y position, the notes play from bottom to top even though they are all being touched at the same time. The highest tile plays a fraction of a s
  7. Multiple Sounds At Once Issues

    SnapFireStudios
    by SnapFireStudios · February 2013
    EDIT: I got it to play, but it slows down the bar with the move attribute when it gets to the layer. I have to have this bar moving at a steady rate across the screen at all times.
  8. I make game music too, here are some examples. Enjoy...!

    HoneyTribeStudios
    by HoneyTribeStudios · February 2013
    Dynamic music and sound effects for another game jam entry, Little Miss Left Behind. Child like and innocent and also a layer of panic (being lost) and loneliness. As you might be able to tell, this g
  9. (PAID) Need an experienced PRO programmer to turn Quiz template into complete game.

    wstar
    by wstar · February 2013
    7.Create “Back” button to go back to previous menu and Buy More Coins button and display score/coins on top within gameplay pages.
  10. Problems with PNG and JPG images

    Socks
    by Socks · February 2013
    The first copy on the left has had a single pixel removed from it's top right hand corner.
  11. Is this possible?

    iCreationZ
    by iCreationZ · February 2013
    @adambowker98 a non scrolling actor would be so much easier, but sadly my game needs a scrollable background. It's a top down rpg type game, so they'll be a variety of textures that'll need loading, h
  12. Is this possible?

    adambowker98
    by adambowker98 · February 2013
    You could just have the background image around the start point of the game and then make it a non-scrollable layer, rather than tiling it across the whole game.
  13. Problems with PNG and JPG images

    Socks
    by Socks · February 2013
    Make sure your image is a layer (rather than 'background').
  14. your advice re: when to incorporate good-looking graphics?

    sawkastee
    by sawkastee · February 2013
    so, if you use placeholder actor images what is the best way to 'replace' them with the final images? simply drag and drop on top of the actor?
  15. Universal Build Tutorial with Project File

    LumpApps
    by LumpApps · February 2013
    (Quote)
  16. Getting Actors to Orbit Each Other at Various Levels

    Socks
    by Socks · February 2013
    I've just thought of a solution - I'll make a quick project and post it here - but basically we just need to copy the angle-of-contact value into another attribute to save it - so when we destroy the
  17. Getting Actors to Orbit Each Other at Various Levels

    Scone
    by Scone · February 2013
    As of now, I do need to find a way to destroy the actor without it screwing up the angle of contact. Because my main actor moves around, the problem I ran into was that the invisible main actor would
  18. ★ ★ ★ Gravity Assist ★ ★ ★

    DenimShark
    by DenimShark · February 2013
    New worlds will bring forth new puzzles and challenges, like portals that will suck up the candy and comets which will destroy it.
  19. Getting Actors to Orbit Each Other at Various Levels

    Socks
    by Socks · February 2013
    The angle-of-contact is calculated from the yellow centre to the satellite - if you destroy the original satellite this value jumps to 0 - and the angle of contact gets screwed up.
  20. Actor to follow my touch

    Guardian
    by Guardian · February 2013
    Is this a top down or side view game?
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