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  1. Welcome to the top 10

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2013
    Congrats to @themoonwalls and @slickzero for breaking into the top ten in points! Welcome new Post Master Generals!
  2. Timers are for chumps - GS optimization tips

    dr2391
    by dr2391 · February 2013
    So basically im spawning random actors for 1 second every .45 seconds and it works well. I was using timers before and they worked well but I wanted to switch to gain performance. It will spawn every
  3. UNLOCKIN, not JL-breakin, NOW A **CRIMINAL** OFFENSE!!! **Sign this Official White House Petition!**

    Chakku
    by Chakku · February 2013
    Yep, perhaps I am a bit on top with this.
  4. multiscreen menu

    tiesto
    by tiesto · February 2013
    so i want to put a multiscreen for my store( moving from the top to the down) but I don't understood the video of gshelper I'm bad in english and it isn't my first language so if you can just write to
  5. Pause Button - Whats the best location?

    OskarDeveloper
    by OskarDeveloper · February 2013
    Most common place is top left corner
  6. Pause Button - Whats the best location?

    NtG
    by NtG · February 2013
    I have had the pause button in the top left corner of my games that I am making, but recently realized that the popular games on the app store have their pause buttons in the top right corner of the s
  7. Programmer Available for hire

    Team6Labs
    by Team6Labs · February 2013
    I don't think games need to be extremely complex. Some of the best games are very simple. My game stick run has gotten over 300k downloads worldwide. That's probably in the top 10% of game salad game
  8. need help with shooting actor

    SlickZero
    by SlickZero · February 2013
    That should work. In the enemy character, have a rule that says "When actor overlaps or collides with "bullet" - destroy this actor"
  9. need help with shooting actor

    kylewilko1992
    by kylewilko1992 · February 2013
    okey so i have a hero and an enemy ive got the hero to shoot bullets at the enemy but how can i get it to distroy the enemy when it hits it ?? ive tried collision with bullet - destroy but it doesnt w
  10. Remove actor?

    selectsoft
    by selectsoft · February 2013
    What about... on touch count = 0, destroy
  11. Bonsai Master Studio

    glynius
    by glynius · February 2013
    it was only for one day, after this free day, i got 80 sales in one day, this was my top day. My hope is that with an android version i will have more downloads (Image)
  12. Bonsai Master Studio

    glynius
    by glynius · February 2013
    Featured everyday at least to one country, on entertainment whats hot, in positions from 160 to 13. It stayed for 1 week almost on what's top of australia, at 13nth position.
  13. Help: Gamesalad Distribution Network crashing on Ad hoc

    marc_greiff
    by marc_greiff · February 2013
    via xcode without error. Once on my ipods desktop, I can launch the game, see my splash screen, then after a few seconds the loading wheel in the center of the screen, a few seconds more my backgrou
  14. Remove actor?

    Socks
    by Socks · February 2013
    (Quote)
  15. Remove actor?

    Adrenaline
    by Adrenaline · February 2013
    It is a static screen. Basically, I want the user to touch an actor and then that actor changes appearance and behaviors. When the user releases the touch, it reverts back to its original appearance a
  16. Remove actor?

    RP
    by RP · February 2013
    Maybe rather than going the spawn and destroy method, use interpolate behaviors. So when you press on touch your actor (you intended to destroy), it goes invisible via Alpha = 0. Then when touch relea
  17. Remove actor?

    Adrenaline
    by Adrenaline · February 2013
    This new actor is spawned directly on top of the first, touched actor. I want the new actor to be destroyed when the user lifts their finger.
  18. ✮✮✮ 2 WIP Projects DBA ✮✮✮

    creativeapps
    by creativeapps · February 2013
    Looks interesting and as usual great mechanism. I am wondering what is that value top right corner in puzzle blocks game its changing every time.
  19. Trying to understand overscanning for universal builds.

    richcoy
    by richcoy · February 2013
    @games4fun - Tried your setting and they work well though the iPhone 5 images look a little squashed, top to bottom. With that being a retina devise pixel perfect seems important.
  20. Flip Runner [WIP]

    Socks
    by Socks · January 2013
    I like the idea of both, The residents eyeball in a top hat and the 8-ball, both nice simple graphic images.
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