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  1. how do i summit a game to play store?

    PixelMetal
    by PixelMetal · January 2013
    If you plan on reaching the top of the summit, make sure you bring enough supplies and a comfortable pair of climbing boots.
  2. Best GameSalad Iphone Games?? :)

    JamesWE
    by JamesWE · January 2013
    A no.1 top selling game can be made using GS, but then again, a masterful oil painting can be created with just brushes and paint. So its up to the user, the creator.
  3. Best GameSalad Iphone Games?? :)

    lobador
    by lobador · January 2013
    Which games enter the top 10 in app store?
  4. *Tip for spawning Static actors

    sparkania
    by sparkania · January 2013
    This does not have to be in the center of the screen.. Lets say you have a Control area on the bottom of the screen.. and an information bar at the top.
  5. Will Apple approve an iPhone app with bars on the top and bottom?

    dr2391
    by dr2391 · January 2013
    on the 4/4s, there are little black bars on the top and bottom. It actually helps with the gameplay since the screen is so small. But my question is, will apple reject it because of this? Im thinking
  6. I want to create an IOS master piece!

    dnv19191
    by dnv19191 · January 2013
    a reality. I believe this idea can be in the top ten Paid APPS in the app store. I cannot do this alone so if you are interested please pm me or email me at dnv19191@yahoo.com for more details.
  7. Upside down

    belotte
    by belotte · January 2013
    I have a button on the bottom left that when clicked, spawns actors at the top of the screen. They span off the screen on the left or right side randomly and then slide in screen across to the opposit
  8. Confusing Bug **Please Help**

    gyroscope
    by gyroscope · January 2013
    So send the zipped gamefile to spidergriffin [at] tiscali [dot] co [dot] uk if you like (but no worries if not); I wouldn't show it to anyone else and would destroy it after checking it out.
  9. Confusing Bug **Please Help**

    sparkania
    by sparkania · January 2013
    well.. while you are in there.. I beat myself up and almost terminated a project because I couldnt get values to display or calculate properly.. it turned out that in the list of actors on that layer,
  10. List of Android Tablet Devices

    Chakku
    by Chakku · January 2013
    Ignore that checkbox part and just put in the app description at the very top:
  11. Confusing Bug **Please Help**

    sparkania
    by sparkania · January 2013
    I would check the order in the layer where your Show Text for the second displayed value is. You most likely have it restrained to the same value as the top item and i'ts getting cancelled (display on
  12. Spawn actor and initialyse it

    ShmirlyWhirl
    by ShmirlyWhirl · January 2013
    Just have a series of Change Attributes at the top of the actor being spawned. That way, as soon as it spawns, it will get all the proper parameters before doing any calculations.
  13. Need Help with iPhone 5 Resizing

    manueljoshua
    by manueljoshua · January 2013
    Ok here's the situation: I've been away from GS for a little over a month, and missed the iPhone 5 craze. I'm back to working on a game I started, and I recently started testing it out on my new iPhon
  14. Gravity Help

    JN38
    by JN38 · January 2013
    The specific Y height worked much better. I have a slight problem with Actor 2 sticking to top if fired from actor 1 at 90 degree's, but I may have a workaround on that.
  15. Footprints

    Socks
    by Socks · January 2013
    (Quote)
  16. Gravity Help

    JN38
    by JN38 · January 2013
    Collide with top - then destroy when actor is off screen.
  17. Gravity Help

    JN38
    by JN38 · January 2013
    "Actor 2" changes image, say "actor2.5", then becomes unaffected by gravity and floats to top of screen.
  18. Footprints

    sparkania
    by sparkania · January 2013
    I like the if Alpha=0 destroy.. gonna try that, if anything, it will drop a function.. Thanx
  19. Footprints

    TesseractEngine
    by TesseractEngine · January 2013
    Instead of using a second Timer to destroy, you could try setting a When the actor's alpha is 0, Destroy Actor.
  20. How do I move an actor from point A, to point B?

    adw2008
    by adw2008 · January 2013
    accelerate and walls to have them flying in from top n bottom).
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