GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Art Compression problems

    Socks
    by Socks · December 2012
    Solution: open your image in Photoshop, make sure it's a layer (so it supports / allows transparency) - using the marquee tool select a single pixel in one of the far corners - or anywhere people aren
  2. Art Compression problems

    JamesWE
    by JamesWE · December 2012
    example - top image is how it looks in ps, bottom image is a screen grab from the device:
  3. Get enemy AI to move around walls better.

    DoomedtoFailStudio
    by DoomedtoFailStudio · December 2012
    I'm making a top-down tank game. In the game there are walls and obstacles that you need to move around to shoot the enemy tanks. It's easy for the player to move around them, but the enemies get stuc
  4. Deleting affects game performance?

    RP
    by RP · December 2012
    Yeah, the destroy behavior works waaay better than it did in the past (several builds ago), even when spawning and destroying many actors.
  5. Looking for game art - Paid

    DoomedtoFailStudio
    by DoomedtoFailStudio · December 2012
    I have a top-down, 2D tank game. I am looking for art for my game. I'm really bad at drawing and all the rest, but Im pretty good with GameSalad. I haven't decided whether this is going to be a photor
  6. get actor to rotate to touch?

    DoomedtoFailStudio
    by DoomedtoFailStudio · December 2012
    I've got a top-down tank game where you play as a tank with a turret on top of it. The turret and tank are separate actors. The turret is constrained to the tank, and rotates and fires a shot where yo
  7. Deleting affects game performance?

    gamesfua
    by gamesfua · December 2012
    Perhaps i'm wrong here but i have a feeling he meant DESTROYING affects game performance. Constant spawning and destroying does in fact affect game performance. In that case recycling is the better op
  8. Getting good fast?

    CreativeJuicesEntertainment
    by CreativeJuicesEntertainment · December 2012
    figure's mouth, fireballs would collide and destroy, and when one of the characters collided with one of the other character's fireball he spawned, then it would change scene and tell which player wo
  9. Imagination Land in the Top 100!

    thomasrichardgames
    by thomasrichardgames · December 2012
    It's a great end to the year. I can only hope that you head over to the app store and download the game for yourselves. I would really appreciate, i would love to go top 50. (Image)
  10. Gamesalad not displaying a smooth gradient fill image (ie. for sky background)?

    BlackSheepTeam
    by BlackSheepTeam · December 2012
    OOOOOOOH YEAH!!! for all is more simple to a create over Layer 1x1px with alpha at 5% create all you want on illustrator and in the end select all and do alpha at 99% is only one point less is invisib
  11. Order of behaviors

    mrpacogp
    by mrpacogp · December 2012
    If i make my reset button order back to actor that show "wins" wont works, if i move first on separate layer, works, and actor wins, but actor next dont work... if i move back reset
  12. Real techniques for making MONEY in the app store (LONG)

    Ebreeze
    by Ebreeze · December 2012
    A lot of the top apps in the AppStore took several months or a year to create..soon there will be no money is releasing sub par apps on the AppStore
  13. GS Viewer. its that time again.

    greenrhyno
    by greenrhyno · December 2012
    5. Up at the top of xcode on the left hand side by the triangle button that says "Run" below it, there is a drop down list. Select your device from the list.
  14. Top 100 Nook Apps - Ant Smasherz!

    LiquidGameworks
    by LiquidGameworks · December 2012
    today was the first time I saw that it broke the top 100 at Barnes and Noble. I wasn't very proud of this one, but all my my friends/family actually find it addicting, which is beyond me. But, becaus
  15. Resetting memory

    zzap64
    by zzap64 · December 2012
    GS pre-loads it. I have even tried to spawn and destroy actors containing the audio logic but that doesn't make any difference.
  16. Question on spawning

    mrpacogp
    by mrpacogp · December 2012
    I think gs have a high problem with the layers of their actors.
  17. Question on spawning

    PaxPax
    by PaxPax · December 2012
    My problem is that the presents are falling from the top of the scene, not in front of actor. Looked at a few youtube videos and still cannot make it work.
  18. Two very easy questions on spawning.

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · December 2012
    When the spawn behavior says 'in front of actor' it actually means 'on top of' as in 'in front of the actors layer' not in front of the direction the actor is facing. If you want your packages to fall
  19. Two very easy questions on spawning.

    PaxPax
    by PaxPax · December 2012
    My problem is that the presents are falling from the top of the scene, not in front of actor. Looked at a few youtube videos and still cannot make it work.
  20. Help with screen res iPhone 5 and 4

    alarm656
    by alarm656 · December 2012
    (Quote)
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla