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Help WIth Actor Spawning
by AppsRacK ·I'm trying to understand what your trying to accomplished and heres what i came up. If you want to change actor type with a push of button you could actually accomplished this without spawning and des -
Help WIth Actor Spawning
by forali ·I am creating a game that requires when you press number keys 0-1 it would change/spawn the character assigned to the key, so if i press 1 it spawns character1, and if i press two it spawns character -
Labyrinth Game Movement
by CLV25 ·How do I make actors spawn In random locations in a certain area at set intervals? -
iAds rules/empty space
by bluebyu25 ·Well after reading the resource section on iAds that helped....but I still would like to know how to deal with the empty space there will be if an ad does not show and how often I should spawn and des -
Pirate Rogues FREE - needs some (Good) reviews ;)
by IsabelleK ·That's an incredible good game! I'm very happy that so many GS people try to make something pro and unique, and don't want to rip off successful games. Good work! -
Particles Explosion
by gyroscope ·spawn rate -
iAds rules/empty space
by bluebyu25 ·*So it's a good idea to spawn and destroy the iAds, and how often should I do this? -
Original Old Discussion Thread • Think Outside The Box 3 •
by StormyStudio ·game mechanic, but his game was certainly unique it had friggin Robot Nazi Penguins, a flying robot collects powers ups with an endless runner style gameplay (maybe not unique compared to any game ev -
Particles Behind Actor?
by JeffreyShimane ·I don't know if it's the most efficient/only way, but I create another actor whose only function is to spawn the particles and constrain this particles actor to the regular actor I want the particles -
Particles Behind Actor?
by GamersRejoice ·I'm trying to make a motion blur, but it looks bad because the blur isn't going behind the actor. How do I get the particles to spawn behind the actor? -
Particles Behind Actor?
by 11clock ·I'm trying to make a motion blur, but it looks bad because the blur isn't going behind the actor. How do I get the particles to spawn behind the actor? -
So my performance is horrible on ipod touch.
by scitunes ·that checks the x position of the hero and only spawn bullets when the hero and baddy are on the screen together. Basically go through one by one to figure out what your biggest culprits are. Then yo -
Dotmon Trailer
by Mrshoestore ·By learning from the old style games, using templates to understand the programming, and finding Youtube tutorials to explain everything else, you should then be able to come up with you own unique id -
Dotmon Trailer
by Cabaco ·Taglines could describe the game. Don't say use the powerupS if you are going to show the same one twice. Instead of 'game of the year' just describe the game in an exciting way. Something like 'dot d -
Dotmon Trailer
by kapser ·Taglines could describe the game. Don't say use the powerupS if you are going to show the same one twice. Instead of 'game of the year' just describe the game in an exciting way. Something like 'dot d -
Dotmon Trailer
by kapser ·No offence, but this is some really bad video editing skillz if you did not showcase what's unique about the game. Anyways I guess theres an improvement from yesterday's game trailer. I really like th -
So my performance is horrible on ipod touch.
by Erised ·C) unspawn all enemy actors that are not near the player. spawn them when they are needed. keep track of which ones are dead somehow. -
1 Bullet 5 Actors!!!! Help!!!!
by AppTapLLC ·I have made a rule where actors spawn every 5 seconds and walk towards my other actor that i control. The object of the game is to kill the actors that are coming at me. i have made an integer set at -
Actor position and acceleration
by nihatozmerd ·I would like to know how to spawn a actor in front another actor and when the mouse makes a swipe action that the actor flyes in the direction that the mouse was swiping? And i would like to know how -
Question on TSB's Drawing Line's tutorial
by DrGlickert ·No, I got it. I didn't add in the +Camera.X and +Camera.Y to the giant line of code for the Spawn Actor's X and Y.