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  1. Spawning to a grid

    Mammoth
    by Mammoth · April 2011
    So I would like to spawn actors on a grid. I think I have 2 options
  2. Spawning to a grid

    Mammoth
    by Mammoth · April 2011
    So I would like to spawn actors on a grid. I think I have 2 options
  3. Problem performing certain tasks based on attribute

    codemates
    by codemates · April 2011
    Spawner 1 - Randomly drops (starting from top) 4 different actors every 0.3 sec in random positions. This is based on TSB "Spawning Random Actors in Random Locations..." http://www.y
  4. Tree Menu

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · April 2011
    Yes, I think it can be done, but it's a little choppy to "program". Basically, you could spawn and delete actors based on user input. The parent menu could spawn floating menus or tr
  5. Spawned actors spawning actors that follow

    okimoki
    by okimoki · April 2011
    menmortal9: how do you spawn a ship, spawn a thruster and then make that specific thruster follow that specific ship??
  6. resetting score after pressin pause and retry

    ApplaudApps
    by ApplaudApps · April 2011
    2. in levelgenerator have it spawn all the scene actors on a trigger such as level1=true (if you dont have a problem with spawn)
  7. Make me rich! New app submitted to appstore. Tell me if you like the graphics

    DreamLab
    by DreamLab · April 2011
    I think its unique concept and something different. Graphics are not impressive but game play looks good
  8. Make me rich! New app submitted to appstore. Tell me if you like the graphics

    creativeapps
    by creativeapps · April 2011
    I think its unique concept and something different. Graphics are not impressive but game play looks good
  9. [help] Destroy and respawn platform problem

    dre38w
    by dre38w · April 2011
    Hello, I'm using this method instead of my old spawn and destroy method. Problem is I have a LOT of Actors to move off screen and all those actors collide with each other. So do I just make the scre
  10. Spawned actors spawning actors that follow

    Alien8
    by Alien8 · April 2011
    Thanks in advance for any ideas on this problem: I have a side-scroller game where spaceship actors are being spawned, up to 5 at a time, randomly along the Y axis offscreen on the right, moving towar
  11. Hiring artists!!! Willing to pay up to $50!!

    Peacock Graphics Corp
    by Peacock Graphics Corp · April 2011
    Character Illustration is not simply yet to do. I needs to more unique and fully original. The Color, Effects that depends on the game or the requirement or the client.
  12. Researched. But still need help.

    gazjm
    by gazjm · April 2011
    If you want multiple items to spawn at random times from one actor and have that actor with a rule saying random(time), then that will only generate it once.
  13. Researched. But still need help.

    CaptFinn
    by CaptFinn · April 2011
    But I will want it to spawn randomly and frequently. Come in from top and 2 secs later another one come in from side and 4 secs later another one from bottom. I guess best way to imagine it would be t
  14. Researched. But still need help.

    CaptFinn
    by CaptFinn · April 2011
    Ive looked over the spawning temps in GS. But I still can seem to get this to work right.
  15. Game Creation Log - BOT

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · April 2011
    • Spawn particle location based on scene location, not just actor
  16. Timer Alternatives: interpolate and self.time

    retired_1dd31ffd22ec07c364f3b8ecda1c95fc
    by retired_1dd31ffd22ec07c364f3b8ecda1c95fc · April 2011
    The one timer that I had trouble with and needed additional tweaking spawned actors every 0.1 seconds. I could not get the self.time method to work for a duration of 0.1 seconds. It would always sto
  17. My simple little game that I cranked out made it to the New & Noteworthy list

    Rob2
    by Rob2 · April 2011
    It has a clever and unique mechanic, quite an achievement these days (Image)
  18.  'Think Outside the Box 2' competition starts now!! (Theme announced)

    AppsRacK
    by AppsRacK · April 2011
    I get your point Okimoki and i respect your opinion. But like you said Even if i release something unique or new in apps store other developer may release a new and better game with the same mechanics
  19. Mute Button Not Working

    iTrojans
    by iTrojans · April 2011
    Spawn Actor -
  20. Detecting if actors are touching for a duration of time

    skotleach
    by skotleach · March 2011
    I currently have this rule set up: if actor (a) collides with actor (b) after 5 seconds spawn a new actor (c).
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