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Motion is BROKEN! - Actor will not rest at 0 speed?!
by Two.E ·You just have to touch the White Actor. It will move upwards and slow down due to drag. You will see that it doesn't stop, but starts going back the other way?! -
In app purchase
by dapion ·Do you have tested your iAP on TestFlight? -
[Sprites] Freelance Game Artist
by Bleed ·Thank you, thank you. -
Use 'Change Scene' rule, all rules are not working when back to the 'Game' scene
by Toque ·You probably need to reset your attributes. When you want to start a new game go through all your attributes and change them to the original values. But not the high score. -
Use 'Change Scene' rule, all rules are not working when back to the 'Game' scene
by honeymimi56 ·However, it only works once. For the second time when you change scene, all rules stop working in the game. -
Change scene rules and behaviours not working after restart game
by honeymimi56 ·I'm having the same problem. Have you solved your problem? -
Copy random rows from columns from original table into a new table?
by fatpenguin ·This is actually so incredible, thank you so much! -
In app purchase
by ElemetApps ·So im finished with my game that I have been working on for a long time, the in app purchases work on Android. But on Apples products they dont work, atleast thats why it was rejected on the app store -
Mac Creator Release 1.25.88 is available (More Stable High Sierra Build)
by ForumNinja ·You can download the update directly from here: http://releases.gamesalad.com/creator/1.25.88/GameSalad-Creator-1.25.88.dmg -
How to make a coin spawn in a row?
by awesome_wells ·I've attached an example of one way you can do it. I set a 'Coin Spawner' actor that contains a 'Spawn switch' boolean attribute. -
Question regarding COLLISIONS
by sinbot ·Thank you. I've neglected to use TAGS. Def keeps everything cleaner at least!> @AlchimiaStudios said: -
Question regarding COLLISIONS
by AlchimiaStudios ·If you have a main actor that collides with various things, and you want to consolidate the conditions on the rules you can do that. For this you can do a collides with actor with "tag&qu -
Copy random rows from columns from original table into a new table?
by awesome_wells ·One way you could do it is to create an actor with two attributes e.g. "Cell read contents" and "Cell write row number" -
Question regarding COLLISIONS
by sinbot ·If you have a long list of individual collisions is there a way to consolidate them all and maybe help optimize your game? -
Hi, I'm a 2D Graphic Artist (Vector) for hire
by nikkyoryzano ·I can work on fixed price (based on my $14 per hour rate estimate), I do need a list of the assets to calculate. -
GS Optimization
by Armelline ·The biggest impact will come from the game logic. The more efficient your logic, the smoother your game will play. Images as definitely more efficient than display text, but you'd need a lot of text b -
GS Optimization
by AlchimiaStudios ·Divisible by 2 is more for fidelity's sake more than performance. But texture size does matter quite a bit, so for example if you have a image at 513x513 pixels, that's actually considered a 1024x1024 -
GS Optimization
by sinbot ·I published my game demo and realized it runs VERY slow. Does resizing all images to be divisible by 2 actually help the games performance? I also found recommendations to use images instead of Displa -
Performance problem
by freneticz ·How did you spawn the trails in your "3d" game? @Socks -
How to make a coin spawn in a row?
by raandm17 ·I have been trying to get coins to spawn in a row. Something like this. I tried to use timers to trigger the spawn but either they don't stop spawning or they don't spawn at all