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  1. How to make top ten score?

    justplay
    by justplay · September 2012
    I have been designing an game that need top scores, but I dont know how to make it, can any one help?
  2. Destroy after Change Size

    pinkio75
    by pinkio75 · September 2012
    Inside your Actor that you want to destroy:
  3. Destroy after Change Size

    OskarDeveloper
    by OskarDeveloper · September 2012
    Destroy!
  4. 'LAD' - Now released on the AppStore (beefy_clyro)

    POM
    by POM · September 2012
    It's an amazing feeling to release such a great game after soooo much work on it! Best of luck hitting the top 25!
  5. Destroy after Change Size

    gribble
    by gribble · September 2012
    I want to destroy an actor after it slowly expands to twice its size.
  6. Should I get a new Mac now or wait for the next Gen?

    RP
    by RP · September 2012
    fine [confined to open gl], just not keen paying top dollar for old tech). Hopefully the Nvidia line will extend out onto the iMacs once again along with new dsiplays and other cool bells and wistles
  7. Attention Gamesalad Management: What Features Do You Want? Round 2

    optimus
    by optimus · September 2012
    And here are my top 5 features:
  8. How to keep the HUD in place while rotating camera?

    KillerPenguinStudios
    by KillerPenguinStudios · September 2012
    as the title says, in my game I rotate the camera from 0, 90, 180 or 270 or vic versa. I have a counter that is in the top left corner of the camera. I am wanting to keep the counter always in the top
  9. **PROJECT: DREAM** Dev Thread

    poorcollegedev
    by poorcollegedev · September 2012
    2) Top down action game: with this, I wouldn't be able to get that comic book feel to it, but there would be more exploration and a city with more to do.
  10. Tip - How to have multiple music tracks that loop between scenes without starting and stopping again

    HoneyTribeStudios
    by HoneyTribeStudios · September 2012
    This is a very simple method to have different music tracks on different scenes and for them all to keep looping with no stops and starts.
  11. **•New Running Game Free Template•**

    creativeapps
    by creativeapps · September 2012
    @flapair instead of top how do I change its bottom side?
  12. How do you achieve parallax scrolling?

    lycettebros
    by lycettebros · September 2012
    You usually need multiple layers of a background to simulate the effect. 3 or more layers works best - they all move at different speeds in the same direction and this gives the effect. The foreground
  13. My First Try at Photoshop, How did I do?

    SlickZero
    by SlickZero · August 2012
    Take a look at the marketplace and what's available. There are some top notch graphics there, so you want to do the best you can. If that's your first try, then you have the potential to do really wel
  14. How to Orbit Actor around another Actor without using Constrain?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · August 2012
    self.position x to now here go to current scene, layers,the layer the actor resides in and then select it and what you want to link to like x or y et... Remember with this method the actor being link
  15. Game Center - to add login button, or not to add login button: that is the question!

    IsabelleK
    by IsabelleK · August 2012
    I've heard that it's best to add Game Center login button inside the game (because of some bugs when there is no Internet connection). But I've also noticed that most of the top iOS games don't have l
  16. problem with making a magnet (distancefrom)

    sparx13
    by sparx13 · August 2012
    I have an enemy actor that spawns every 5 seconds or so. and I also have an actor that I control to destroy the enemies.
  17. Need help with HUD

    LiosStudios
    by LiosStudios · August 2012
    In my game I need the HUD to stay on screen. I made a new layer so that the HUD wouldn't move. Whenever I put the HUD in the new layer, I can't see the layer with the HUD on it. So then I reordered
  18. How to make an attribute change every 24 hours

    carlblanchet
    by carlblanchet · August 2012
    Just checking if this is even possible, but I would like to implement in my game a collect coins button that destroys itself when collected and spawns back 24 hours later.
  19. How do you keep track of what you've coded?

    KiwiLee
    by KiwiLee · August 2012
    2. I use layers to store some actors. e.g. In my latest game I have actors that do processing of data in tables etc. These are all on a layer called processing functions. I also generally leave thi
  20. Custom Font Numbers

    dominiconline
    by dominiconline · August 2012
    My number pngs are all at the top of my images folder, and in order starting at zero to 9 and numbered, 1,2,3,4,5,6,7,8,9,
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