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Point me in the right direction please.
by CaptFinn ·I saw a app about smashing roaches. Can someone point me to a good tutorial on taking 3-4 images and have them spawn multiple x at once in multiple places at once. The tutorial might only talk about 1 -
☼☼☼ New Gobtron Style Gameplay Template ☼☼☼
by TeamLava8 ·Unique physics mechanic -
ACTOR SHOOTING WHILE MOVING HAND!!
by tenrdrmer ·Well You could setup your spawn rules to be based of which image is currently loaded in the animation although if its going to a be a rapid thing It may be moving to fast for GameSalads engine to keep -
Wave Spawn Help.
by magic101hi ·Change Spawn Time Interval Example -
Wave Spawn Help.
by steve86 ·Change Spawn Time Interval Example -
Wave Spawn Help.
by magic101hi ·I need some help with some wave spawn times, What I need is a rule to spawn zombies more often as the waves go on. -
Actors transforming to other Actors
by Wolvenna ·spawn actor (actor with circle collision, whatever) -
Cleaner XML?
by wayneh001 ·we discovered the numbering system for the unique ID's to be very flexible, but to keep in line with GameSalad, we chose to create random ID's which were unique and didn't clash with other ID's. Game -
Help with Randomly spawning objects????
by mythicapps ·What you need to do is make an actor, then use the spawn attribute. Set the spawn attribute to which of the "real" actors you want it to spawn and then use a timer to control how of -
Help with Randomly spawning objects????
by gib284 ·Hey everyone I'd like to know if there is a way I could get actors to randomly spawn? I'd like them to randomly shoot onto the screen like in fruit ninja thanks (Image) -
First GS Game Thread
by superted ·many thanks indeed ,that works flawlessly , would the same apply for , "when score reaches 500 spawn end level boss on destroy self >>> goto next scene / next level ?? so -
First GS Game Thread
by quantumsheep ·Behaviour - Spawn powerup actor -
+50?
by FloridaGames ·Create an actor that is an image of +50 and spawn it over the existing. Actor. Have it fade out after. A sec and destroy. It -
+50?
by Dizko ·Spawn an actor after the collision occurs -
+50?
by jonmulcahy ·Create an actor that is an image of +50 and spawn it over the existing. Actor. Have it fade out after. A sec and destroy. It -
shoot towards touch
by scitunes ·1) Have your ninja always spawning guitar picks and just constrain the ninja's rotation as you have already done. Then in the spawn have the picks spawned 0 relative to actor. In the pick have a chang -
Restore Camera to original origin
by BrynjeBamsen ·because there no re-spawn after the orginal actor i destroyed -
Problem with deducting lives
by squirenetic ·My basic layout is this: two spawners travel left and right between walls, just under the viewable scene, and spawn actors through a randomization function. This all works well, complete with scorin -
Urgent help needed with figuring out which device is being used
by JohnPapiomitis ·put in your timer every 0 seconds, spawn actor -
Urgent help needed with figuring out which device is being used
by anithmuk ·Hmmm, I still can't seem to get this. How do you make something spawn "as many times as possible", I tried going every 0.1 seconds change count to count+1 but the count for that is t