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  1. VIDEO & TEMPLATE - 5 Minute Universalisation with copy and paste and almost no effort. (Free!)

    Socks
    by Socks · May 2016
    Ah! I see now, yes that makes sense, I wasn't aware of your camera trickery !! Just going by the video it looks like the Landscape iPad scene is scaled down so that the sides meet the 16:9 area (overs
  2. Resizing iPad project to iPhone

    Armelline
    by Armelline · May 2016
    @InovaTech You need to make sure your app is put inside a folder called "Payload" and then zipped, then renamed to App.ipa. GameSalad does this automatically if you press this button
  3. VIDEO & TEMPLATE - 5 Minute Universalisation with copy and paste and almost no effort. (Free!)

    Armelline
    by Armelline · May 2016
    @Socks Using stretch like this method doesn't simply stretch the scene, it doesn't distort the images - it resizes the camera too. If you used an image exactly the size of the iPad screen, you'd end u
  4. VIDEO & TEMPLATE - 5 Minute Universalisation with copy and paste and almost no effort. (Free!)

    Socks
    by Socks · May 2016
    If you were to use stretch on an iPad project, to fit it to a 16:9 screen, there would be no space added as such, it would simply be distorted to fit the 16:9 shape, in your example the iPad area is s
  5. Resizing iPad project to iPhone

    InovaTech
    by InovaTech · May 2016
    with sdk 9.0 or later must be packaged as proper IPA files."
  6. Can anyone please help me as to why is my actor sticking to the wall instead of bouncing? :(

    Socks
    by Socks · May 2016
    Imagine this scenario, you are shooting a bullet from a fixed position, from the left of your (iPad Retina Lanscape), at random angles, If those angles are limited to whole numbers the difference betw
  7. is a 1136x640 BG considered as HD for iPhone & iPad?

    Socks
    by Socks · May 2016
    Obviously 'HD' is somewhat of an arbitrary term, but 1136 x 640 couldn't really be said to be 'HD' on an iPad as it is less than a quarter of a Retina iPad's pixel count, in fact it's even less than a
  8. is a 1136x640 BG considered as HD for iPhone & iPad?

    Clock
    by Clock · May 2016
    above
  9. Changing View Size in Scene Editor

    WebDev
    by WebDev · May 2016
    I'm just wondering if its possible to change the view size in screen editor? I.e I'm using a laptop and trying to work in Ipad portrait layout and can only see the top and sides of the layout and not
  10. VIDEO & TEMPLATE - 5 Minute Universalisation with copy and paste and almost no effort. (Free!)

    Armelline
    by Armelline · May 2016
    The Overscan method, the golden oldie, the original go-to guy for universalising projects, cuts off the parts of the screen that are not common to all devices. This method was best explained by @Lovej
  11. Resizing iPad project to iPhone

    InovaTech
    by InovaTech · May 2016
    Thanks @Lost_Oasis_Games I tried that already. If you don't mind checking my game on App Store to see how the screen don't fits, would be great. It is called Land Skater Bird. On iPad works great but
  12. A Long Way Home RELEASED on Steam!!

    jonmulcahy
    by jonmulcahy · May 2016
    haha, thanks! It was about 100x more work than i anticipated, but it is fun
  13. Error ITMS in Application Loader when trying to upload game

    iKandy
    by iKandy · May 2016
    Yeah, I did all that. It seems to create more duplicate profiles when I refresh. Then I go into keychain and delete the duplicates. Then I am able to publish an .ipa When I deliver to Apple it tells
  14. Error ITMS in Application Loader when trying to upload game

    iKandy
    by iKandy · May 2016
    I'm getting this error too. I clicked the "publish" button from the Congratulations window and it generated the IPA. I delivered the IPA and got the error. The certificate and provis
  15. Resizing iPad project to iPhone

    InovaTech
    by InovaTech · May 2016
    So I'm currently working on converting a project that was originally a Legacy iPad project to an iPhone project so I can apply universal builds support. I want to use GS quick resize tool but have not
  16. Stable release 1.25 is available

    KevinCross
    by KevinCross · May 2016
    (Quote)
  17. Stable release 1.25 is available

    Icebox
    by Icebox · May 2016
    I just did now it says 568 on galaxy s7 and ipad
  18. GS v1.25.5 - Issues with Joystick / Aim functionality

    AtomikFuel
    by AtomikFuel · May 2016
    Tested GS1.25 in Device Preview on iPad2
  19. 1.25.5 GS Viewer defaulting to Portrait Mode

    33miles
    by 33miles · May 2016
    I'm having this issue too unfortunately. I just got the 1.25 viewer update from the iOS store earlier today on my iPad. The first time I loaded my game onto the device it worked flawlessly in landscap
  20. 1.25.5 GS Viewer defaulting to Portrait Mode

    KnightStar
    by KnightStar · May 2016
    Good Solution....I can test the orientation on my iPad but this doesn't help development on the iPhone-size devices..
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