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  1. make player jump if you touch anywhere on screen EXCEPT in certain areas

    JustMe74
    by JustMe74 · July 2012
    (Quote)
  2. make player jump if you touch anywhere on screen EXCEPT in certain areas

    developer6810
    by developer6810 · July 2012
    Wait if I did that then you wouldn't be able to touch anywhere to jump cause my game is an infinite runner game so he stays in the same place (on the bottom left side of the screen) the entire time wh
  3. Help creating a game like Fall Down!!

    outsidethebyte
    by outsidethebyte · July 2012
    Have a set number of actors. These are placed off screen at the bottom. Their linear velocity should then be set, moving them up screen. When they go off the top of the screen, a rule should move th
  4. make player jump if you touch anywhere on screen EXCEPT in certain areas

    gyroscope
    by gyroscope · July 2012
    You'd have to find all the coordinates - top-left & right, bottom left & right – for all those certain areas where jumping isn't possible; quite a lot of work then to put it into your
  5. make player jump if you touch anywhere on screen EXCEPT in certain areas

    developer6810
    by developer6810 · July 2012
    The layer one didn't work, but how exactly would you add the condition of the X and Y positions (sorry I'm get confused with this kind of stuff)?
  6. make player jump if you touch anywhere on screen EXCEPT in certain areas

    JustMe74
    by JustMe74 · July 2012
    of the screen, and then you have on the layer on top of that the other three buttons, will it could both buttons as a "press"? If not, you have an easy solution to the problem.
  7. Actor Won't Display Text - Need Help

    brandonjabr
    by brandonjabr · July 2012
    Yes thats exactly what I'm doing and strangely it is still not working. Heres something odd: when I click the small play button just at the top of the screen, ( the one that still lets you edit the sc
  8. Should I make my game free?

    creativeapps
    by creativeapps · July 2012
    IAP all games are FREE and lots of game are in Top Grossing because of IAP. So there is very connection between IAP and your game play what you are providing in IAP is really helpful to user or not.
  9. Fill a CrystalBall with coin collected HELP

    kajuto
    by kajuto · July 2012
    Hi there everyone!! how can i do this, for example my hero collected coins and each time he collected is +5, and i want in the crystal ball at the top filling in all the coin each time he recollected
  10. Spawn actors anywhere on the screen except where one actor is at. HOW?

    Cabaco
    by Cabaco · July 2012
    I have a game where you control a ball with your finger by dragging, then every 1.5 seconds another actor is spawned randomly on the screen, I want to make it so that it doesn't spawn on top of the ac
  11. Touch anywhere on screen and make another actor be dragged. How?

    Cabaco
    by Cabaco · July 2012
    I want to make it so when I touch anywhere on the background an actor which is a ball moves, so that I don't have to go and click on top of it, this makes it easier so that when playing this game on t
  12. Accelerate behavior trouble

    gyroscope
    by gyroscope · July 2012
    Rule (nested in the top one: if mouse.position.y > self.position.y (projectile)
  13. double jump issue Help

    kajuto
    by kajuto · July 2012
    Rule: collide with hero to destroy this actor and particles xf
  14. Need Help: Saving Progress

    GAMEINTERN
    by GAMEINTERN · July 2012
    Okay Cool, I see that I can just hit the refresh icon at the top.
  15. where's the attribute for swipe?

    developer6810
    by developer6810 · July 2012
    RULE: touch is released -- change attribute game.releaseX to game.MousePositionX and change attribute game.releaseY to game.MousePositionY and destroy actor
  16. 'LAD' - Now released on the AppStore (beefy_clyro)

    beefy_clyro
    by beefy_clyro · July 2012
    @UtopianGames ... Cheers Darren, would be awesome to be rewarded with a lot of hard effort since I started with something reasonably successful. I still don't hold out much hopes but you never know (I
  17. how to achieve a "melee" attack?

    rhinokey
    by rhinokey · July 2012
    distance from player Real atribute (constrain this to a magnitude self.x-game.characterx,self.y-game.characterY ) this measures the distance between your character and your monster
  18. Bullet Help!

    BarrytheBrave
    by BarrytheBrave · July 2012
    Each bullet (or any actor) will internally keep track of a self.time attribute that starts as soon as it it is created and counts up until it is destroyed. If you are using spawn to create the bullets
  19. Help with a spawning button

    BarrytheBrave
    by BarrytheBrave · July 2012
    Now in the button (on the non scrollable layer) have a rule that says:
  20. iOS iPAD - why is the spinning loader not in the corner of the device ???

    aum
    by aum · July 2012
    Hi I have been testing games on my first generation iPad and the "apple default spinning wheel loader" appears off centre a the top of the screen and not in the bottom corner like on
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