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make player jump if you touch anywhere on screen EXCEPT in certain areas
by developer6810 ·The layer one didn't work, but how exactly would you add the condition of the X and Y positions (sorry I'm get confused with this kind of stuff)? -
make player jump if you touch anywhere on screen EXCEPT in certain areas
by JustMe74 ·of the screen, and then you have on the layer on top of that the other three buttons, will it could both buttons as a "press"? If not, you have an easy solution to the problem. -
Actor Won't Display Text - Need Help
by brandonjabr ·Yes thats exactly what I'm doing and strangely it is still not working. Heres something odd: when I click the small play button just at the top of the screen, ( the one that still lets you edit the sc -
Should I make my game free?
by creativeapps ·IAP all games are FREE and lots of game are in Top Grossing because of IAP. So there is very connection between IAP and your game play what you are providing in IAP is really helpful to user or not. -
Fill a CrystalBall with coin collected HELP
by kajuto ·Hi there everyone!! how can i do this, for example my hero collected coins and each time he collected is +5, and i want in the crystal ball at the top filling in all the coin each time he recollected -
Spawn actors anywhere on the screen except where one actor is at. HOW?
by Cabaco ·I have a game where you control a ball with your finger by dragging, then every 1.5 seconds another actor is spawned randomly on the screen, I want to make it so that it doesn't spawn on top of the ac -
Touch anywhere on screen and make another actor be dragged. How?
by Cabaco ·I want to make it so when I touch anywhere on the background an actor which is a ball moves, so that I don't have to go and click on top of it, this makes it easier so that when playing this game on t -
Accelerate behavior trouble
by gyroscope ·Rule (nested in the top one: if mouse.position.y > self.position.y (projectile) -
double jump issue Help
by kajuto ·Rule: collide with hero to destroy this actor and particles xf -
Need Help: Saving Progress
by GAMEINTERN ·Okay Cool, I see that I can just hit the refresh icon at the top. -
where's the attribute for swipe?
by developer6810 ·RULE: touch is released -- change attribute game.releaseX to game.MousePositionX and change attribute game.releaseY to game.MousePositionY and destroy actor -
'LAD' - Now released on the AppStore (beefy_clyro)
by beefy_clyro ·@UtopianGames ... Cheers Darren, would be awesome to be rewarded with a lot of hard effort since I started with something reasonably successful. I still don't hold out much hopes but you never know (I -
how to achieve a "melee" attack?
by rhinokey ·distance from player Real atribute (constrain this to a magnitude self.x-game.characterx,self.y-game.characterY ) this measures the distance between your character and your monster -
Bullet Help!
by BarrytheBrave ·Each bullet (or any actor) will internally keep track of a self.time attribute that starts as soon as it it is created and counts up until it is destroyed. If you are using spawn to create the bullets -
Help with a spawning button
by BarrytheBrave ·Now in the button (on the non scrollable layer) have a rule that says: -
iOS iPAD - why is the spinning loader not in the corner of the device ???
by aum ·Hi I have been testing games on my first generation iPad and the "apple default spinning wheel loader" appears off centre a the top of the screen and not in the bottom corner like on -
play button windows problem
by villas111 ·half of it and it is in the right corner in the top. -
Help with a spawning button
by sparx13 ·so is there a way I can spawn an actor from a button on a non-scrollable layer to a layer that is scrollable. -
Jumpy animation
by ironDan ·so then you can always just have the health bar destroy itself when the actor dies and when the actor is re spawned to have a rule in the actor to spawn the health bar containing full health. If you -
Help with a spawning button
by ironDan ·If you look at the Scene you will see Attributes and Layers and if the box next to the Layers name is checked it's scrollable. When you make a HUD on a game with a scrolling scene like an endless runn