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play button windows problem
by villas111 ·half of it and it is in the right corner in the top. -
Help with a spawning button
by sparx13 ·so is there a way I can spawn an actor from a button on a non-scrollable layer to a layer that is scrollable. -
Jumpy animation
by ironDan ·so then you can always just have the health bar destroy itself when the actor dies and when the actor is re spawned to have a rule in the actor to spawn the health bar containing full health. If you -
Help with a spawning button
by ironDan ·If you look at the Scene you will see Attributes and Layers and if the box next to the Layers name is checked it's scrollable. When you make a HUD on a game with a scrolling scene like an endless runn -
Use Gamesalad as App for Audio Publishing (without Games elements).
by petercoupe ·If each album were an actor you could destroy the content of this actor by activating, say, a button during the 'game' play. A bit dangerous though - as someone might destroy the thing they didn't wa -
how bad is spawn actors for performance
by The_Gamesalad_Guru ·sure at some point when they go off screen you destroy them or they will build up and still be active and slow down the game. -
Jumpy animation
by GuaveMedia ·destroy or what you want to have. -
Help with enemy AI.
by Flayr ·Hello everyone, I am making a story driven tank game and am having trouble with my enemy AI. Although I have made other enemies following the same AI i already have I am currently working with two act -
Old man needs a simple answer ... click and centre a 2048x2048 actor on the clicked/touched spot
by DaveyJJ ·I have a scene set to iPad landscape mode and an actor who is 2048x2048 pixels ("move-radius", a simple 10Kb slightly opaque black ping with a 512 pixel circle cut out of the middle, -
Lets Take Over The Universe (LTOTU) Development Thread
by 3itg ·and 6 sided story line where you can choose your alignment and help your side save the galaxy from destruction (or help em destroy it if thats how you roll) -
Timers are for chumps - GS optimization tips
by domenius ·destroy -
Particles on touch (destroy)
by cnmeyer1980 ·I'm going to see if I can work it out, but if anyone knows a way of making objects vanish (rather than just a destroy) in a fancy way, I would love to know. -
Changing a Timer's Time as It's Going
by gyroscope ·This is off the top of my head, but it should work out; if not, I'll checkout something similar I've used in a previous game file for you. -
★★★ Sheep Count HD is now available!! it's FREE the first 24 hours ★★★
by WTDeveloper ·Liberia #4 in Top Free iPad Games -
jump on to kill
by GuaveMedia ·the first way would be an extra actor that is not visible. Place this actor on the top of the enemy. -
Jumpy animation
by sparx13 ·1 play the die animation or what ever and then destroy the actor. But when I play it all the animations go well until one of them goes to die, it is really glitchy, the character basically falls over -
jump on to kill
by Pennez-Games ·hello im making an iphone game and to kill the insects/monsters you have to jump on top of them, but if you walk into them you die, so how would i be able to do this? like you have to land of top of t -
easiest way to use custom font?
by SlickZero ·I'm not familiar with Inkscape or Gimp, but in Photoshop you make a layer for each number, and then put 0-9 on the individual layers, and you select each layer 1 by 1 and export each number as an indi -
Timers are for chumps - GS optimization tips
by guilleface ·i need help, so i have this actor when touch after 5 seconds to destroy, with "run to competition" being checked, the actor is destroyed after 5 second with out keeping touching the -
easiest way to use custom font?
by shebhnt ·In the actual level, the score counters at the top follow what is described in the youtube video I posted. Basically you make 10 separate images for each number using the font, then you create a new