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  1. Wrap X and Y

    tenrdrmer
    by tenrdrmer · February 2011
    I guess to simulate a Wrap, would actually not to reposition, for the all sprite would disappear, but spawn a second object with the same velocity as soon as the object start to be off screen to start
  2. Wrap X and Y

    krousty_bat
    by krousty_bat · February 2011
    I guess to simulate a Wrap, would actually not to reposition, for the all sprite would disappear, but spawn a second object with the same velocity as soon as the object start to be off screen to start
  3. Rotate destroy and spawn :(

    fullviewmedia
    by fullviewmedia · February 2011
    Hi all,
  4. How do I do this?

    Valan
    by Valan · February 2011
    Another way is to spawn another actor that covers the first and makes it look checked. Clicking again on the checked actor makes weapon<1 and destroys the checked actor to leave the original.
  5. pinShot: score attack (preview)

    Pixelotl
    by Pixelotl · February 2011
    The gameplay looks great! I'd suggest finding a good artist to give it a unique visual style.
  6. WTF. Is my level too big?

    patm1982
    by patm1982 · February 2011
    I'm curious what the balance between having actors already in the scene vs spawning is. At what point is it better to spawn actors instead of just having tons of them (inactive) in the scene?
  7. How to stop a movable object definitely?

    scitunes
    by scitunes · February 2011
    You can try changing the max speed to 0 or you can spawn a clone of the actor that is non-movable and destroy the movable actor.
  8. How to stop a movable object definitely?

    krousty_bat
    by krousty_bat · February 2011
    I can probably destroy my movable objects after saving the X Y values and spawn an unmovable objects at the same X Y values too, but that would be some weird way to replace this function (FOr I read s
  9. Would you be willing to translate this to French, Dutch and maybe ????

    xyloFUN
    by xyloFUN · February 2011
    - Unique jam module for right AND left handed children
  10. How Do you do RANDOM TIMER?

    lagunacomputer
    by lagunacomputer · February 2011
    this is how i got it to work. the actor spawns off screen.
  11. Interactive HUD

    Pixelotl
    by Pixelotl · February 2011
    The situation: When attribute x = 1, you can click on the hud to spawn the item and drag it to the game space. This resets attribute x back to 0.
  12. Help with magnet actor

    anithmuk
    by anithmuk · February 2011
    the player actor I edit from the prototype as it doesn't start on scene-I spawn it in. The magnet actor has nothing to edit, just 2 constrain attributes constraining two real game attributes to the ac
  13. How do I do this?

    calvin9403
    by calvin9403 · February 2011
    I would like to make a button on the scene so that when it is clicked, it will spawn a menu that allows the person to choose the different type of weapon he will equip. Here is how I did it so far bu
  14. How do I do this?

    rino
    by rino · February 2011
    I would like to make a button on the scene so that when it is clicked, it will spawn a menu that allows the person to choose the different type of weapon he will equip. Here is how I did it so far bu
  15. Would you be willing to translate this to French, Dutch and maybe ????

    xyloFUN
    by xyloFUN · February 2011
    - Unique jam module for right AND left handed children
  16. Interactive HUD

    Pixelotl
    by Pixelotl · February 2011
    I have my HUD, and on the hud, after X rule has been fulfilled, I want X actor to spawn on that area of the HUD when I click on it with my mouse. Once selected, I want it to follow my mouse to interac
  17. Interactive HUD

    Pixelotl
    by Pixelotl · February 2011
    My gameplay is along the lines of a scrolling platformer. I need to spawn actors in the HUD that can be moved by touch to interact with scrolling elements on the game layer.
  18. Da Bomb Factory is out - reviews appreciated

    EatingMyHat
    by EatingMyHat · February 2011
    @Scoots you can say that he is squashing bugs as well. I tried to get him into building games with many tools like DarkBasic, Game Studio, Logo etc. looks like GameSalad was the only one that really c
  19. Da Bomb Factory is out - reviews appreciated

    EatingMyHat
    by EatingMyHat · February 2011
    As you can imagine I helped him out with graphics and learning how to do things in GS, but most of the things are his concept and work. I'm planning to improve his code since all the bombs are spawn a
  20. GS Angry Birds

    frario
    by frario · February 2011
    And: how do you spawn the points with custom font when scored?
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