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Wrap X and Y
by tenrdrmer ·I guess to simulate a Wrap, would actually not to reposition, for the all sprite would disappear, but spawn a second object with the same velocity as soon as the object start to be off screen to start -
Wrap X and Y
by krousty_bat ·I guess to simulate a Wrap, would actually not to reposition, for the all sprite would disappear, but spawn a second object with the same velocity as soon as the object start to be off screen to start -
Rotate destroy and spawn :(
by fullviewmedia ·Hi all, -
How do I do this?
by Valan ·Another way is to spawn another actor that covers the first and makes it look checked. Clicking again on the checked actor makes weapon<1 and destroys the checked actor to leave the original. -
pinShot: score attack (preview)
by Pixelotl ·The gameplay looks great! I'd suggest finding a good artist to give it a unique visual style. -
WTF. Is my level too big?
by patm1982 ·I'm curious what the balance between having actors already in the scene vs spawning is. At what point is it better to spawn actors instead of just having tons of them (inactive) in the scene? -
How to stop a movable object definitely?
by scitunes ·You can try changing the max speed to 0 or you can spawn a clone of the actor that is non-movable and destroy the movable actor. -
How to stop a movable object definitely?
by krousty_bat ·I can probably destroy my movable objects after saving the X Y values and spawn an unmovable objects at the same X Y values too, but that would be some weird way to replace this function (FOr I read s -
Would you be willing to translate this to French, Dutch and maybe ????
by xyloFUN ·- Unique jam module for right AND left handed children -
How Do you do RANDOM TIMER?
by lagunacomputer ·this is how i got it to work. the actor spawns off screen. -
Interactive HUD
by Pixelotl ·The situation: When attribute x = 1, you can click on the hud to spawn the item and drag it to the game space. This resets attribute x back to 0. -
Help with magnet actor
by anithmuk ·the player actor I edit from the prototype as it doesn't start on scene-I spawn it in. The magnet actor has nothing to edit, just 2 constrain attributes constraining two real game attributes to the ac -
How do I do this?
by calvin9403 ·I would like to make a button on the scene so that when it is clicked, it will spawn a menu that allows the person to choose the different type of weapon he will equip. Here is how I did it so far bu -
How do I do this?
by rino ·I would like to make a button on the scene so that when it is clicked, it will spawn a menu that allows the person to choose the different type of weapon he will equip. Here is how I did it so far bu -
Would you be willing to translate this to French, Dutch and maybe ????
by xyloFUN ·- Unique jam module for right AND left handed children -
Interactive HUD
by Pixelotl ·I have my HUD, and on the hud, after X rule has been fulfilled, I want X actor to spawn on that area of the HUD when I click on it with my mouse. Once selected, I want it to follow my mouse to interac -
Interactive HUD
by Pixelotl ·My gameplay is along the lines of a scrolling platformer. I need to spawn actors in the HUD that can be moved by touch to interact with scrolling elements on the game layer. -
Da Bomb Factory is out - reviews appreciated
by EatingMyHat ·@Scoots you can say that he is squashing bugs as well. I tried to get him into building games with many tools like DarkBasic, Game Studio, Logo etc. looks like GameSalad was the only one that really c -
Da Bomb Factory is out - reviews appreciated
by EatingMyHat ·As you can imagine I helped him out with graphics and learning how to do things in GS, but most of the things are his concept and work. I'm planning to improve his code since all the bombs are spawn a -
GS Angry Birds
by frario ·And: how do you spawn the points with custom font when scored?