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  1. multiple control cameras?

    KodeRiter722
    by KodeRiter722 · July 2012
    Place the button in a separate layer and uncheck the "Scrollable" option for that layer. Anything on a non-scrollable layer will remain on screen when the camera is moved.
  2. Getting a Picture To Move With Camera

    AcceleratedGames
    by AcceleratedGames · July 2012
    The last step is selecting the actor you want to move and draging it to the desired layer
  3. Be rejected because there is no sandbox in MAC appstore

    MarkOnTheIron
    by MarkOnTheIron · July 2012
    Please, give us something. Pretty please with sugar on top [-O< .
  4. Problem with collision and move at random direction

    praj
    by praj · July 2012
    When my object (ball) collides into a invisible wall, it should bounce off and continue up till it hits something at the top, destroys it ca returns back down. But sometimes (really sometimes after fe
  5. How to make a whole screen red flash.

    RacetotheMoon
    by RacetotheMoon · July 2012
    You're going to want to place a sprite in your scene that's the entire size of the screen. It's going to be the top most layer so that when it's called it covers everything. By default, your object sh
  6. Nom Nom Monkey - Development Thread by Uninspired Productions

    Uninspired_Productions
    by Uninspired_Productions · July 2012
    etc) is a LOT of work and I don't even know if players look at it. But its the extra polish we thought would make our game stand out, maybe. (No one has told us if they use they yet and we have about
  7. Question About Tables and Implementation

    whycali
    by whycali · July 2012
    So i currently have how many items need to be destroyed and when you destroy them a Winner actor drops down and by clicking on that it takes you to the next scene.
  8. How do I make "vectorToAngle(..,..)" command work on scrollable scenes?

    lukey5227
    by lukey5227 · July 2012
    On background, uncheck it and check sky. Now, all of the background layer group will be unchecked except the ones checked: sky. Why do you need to move player to the HUD anyway? It shouldn't be there.
  9. How do I make "vectorToAngle(..,..)" command work on scrollable scenes?

    LavitzBr
    by LavitzBr · July 2012
    Open the Background Layer Section. This should show you all your actors (unless you have sorted otherwise). You can uncheck the main "Background" checkmark and start checking your ba
  10. How do I make "vectorToAngle(..,..)" command work on scrollable scenes?

    lukey5227
    by lukey5227 · July 2012
    Open the Background Layer Section. This should show you all your actors (unless you have sorted otherwise). You can uncheck the main "Background" checkmark and start checking your ba
  11. Hope these arn't Dumb Questions, but they might me :)

    dimsdale
    by dimsdale · July 2012
    In the Top Right Corner of the Editor, under the Help Button, there is a small box with two circles in there, one is blue or white the other hollow. What are they for??
  12. Question About Tables and Implementation

    MotherHoose
    by MotherHoose · July 2012
    gameAttribute: need2destroy … index type
  13. Do you earn at least $500 in the apple app store?

    creativeapps
    by creativeapps · July 2012
    As per one report you can earn $80,000 per day from usa appstore if you are on top 10. But its not that much easy..:) And its possible
  14. a little help please

    Pennez-Games
    by Pennez-Games · July 2012
    the bottom of the screen and when they reach the top of the screen, they disapear, i had played around with this for abit, but when the actor hits the moving platform going up, the platform falls dow
  15. GameSalad debuts games and publishing arm Ice Cap Games

    SF
    by SF · July 2012
    premium mobile and web content, focusing on top tier quality games that benefit from our proprietary distribution technologies and expertise in designing, marketing, distributing and monetizing succe
  16. creating a point system

    lukey5227
    by lukey5227 · July 2012
    We want the player to be able to touch a star and have it add one to the score, right?
  17. Question About Tables and Implementation

    whycali
    by whycali · July 2012
    On my Level I have 3 items that need to be destroyed before you can move onto the next level. I want to be able to create a table that has all the levels and how many items they need to destroy. I ha
  18. Device orientation behaviour broken for Android?

    Chobbiface
    by Chobbiface · July 2012
    On top of that, I'm getting the Android autorotation bug (viewer & apk), where it doesn't rotate to any orientation unless all 4 orientations (landscape & portrait) are ticked in the s
  19. How to Make 2 Actors Share an Object

    thatfoolsean
    by thatfoolsean · July 2012
    To give a little bit of context, the two players are represented by squares, and the log is supposed to be attached to both of them. When they move, the log will move with them, always creating a stra
  20. Has gamesalad improved yet? I read a recent forum articule saying to stay away from it .

    Nmdogdude
    by Nmdogdude · July 2012
    LOL, that was an interesting 'article'. They obviously don't know that Gamesalad apps can be in the top 100, and that GS's appeal IS THAT THERE IS NO CODING.
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