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Can we run builds in Xcode Simulator?
by dimsdale ·Bummer. Thanks, would have been handy
. Need to see how things run on an iPad. -
Can we run builds in Xcode Simulator?
by dimsdale ·I only have a single newish iPhone. But would love to see how my game looks on iPads too. -
are networking behaviors not working?
by 95davidoliveira ·hey there, I have followed this tutorial and wasn't able to get the php script to write the files -
Universal Build questions
by The Glessnerd ·I originally built it starting with iPad aspect ratio but when I pushed it to phones, it cut too much off. So then I switched to 16:10 and it works better. -
Universal Build questions
by Armelline ·The thread you were linked addresses both, and absolutely does cover adapting from 16:10 to iPad. -
Universal Build questions
by The Glessnerd ·Those start with the iPad aspect ratio. I’m starting with 16:10 and wanting to adapt down for iPads -
Universal Build questions
by The Glessnerd ·Im working on a project on a 16:10 aspect ratio, but in Portrait mode so 800x1280. I have a ui element in the upper left of the screen that I need to adjust down when switching to ipad ratios. Can any -
Zipalign issue on minimum SDK level29
by uptimistik ·Can you ensure you have the latest Android SDK's installed in Android Studio? (API's 30,31,32) They should come with an updated zipalign that you can use to sign. -
Zipalign issue on minimum SDK level29
by FireCroc ·Need you help. When I set my minimum, SDK level to 21 I am able to run the zipalign.exe from command prompt successfully. -
iOS Binary RC 2022-05-13: iOS SDK 15.4. IronSource Updates. Pollfish support.
by The Glessnerd ·Could not create a temporary .itmsp package for the app “Light the Way.ipa”. Failed to get the apps bundle id -
"Ensure that you have the latest iPhone SDK installed..."
by The Glessnerd ·https://forums.gamesalad.com/discussion/comment/618049#Comment_618049 -
"Ensure that you have the latest iPhone SDK installed..."
by adent42 ·If I read the docs correctly, this will also correct the iPad ITMS warning as well. -
2022-02-23 - Android RC Coming Soon ᵀᴹ
by patricia.brady ·WARNING ITMS-90901: "Missing full-screen support for the latest iPad mini display. The “Epicmaths 12May.app” bundle includes UIRequiresFullScreen=YES in the Info.plist or supports only a subs -
Possible GDPR violation for your app - email received!
by adriangomez ·CISPA is not enforcing GDPR compliance. They send those e-mails out all the time and these e-mails appear to be a part of a research project. They also send them to other games with different engines. -
2022-02-23 - Android RC Coming Soon ᵀᴹ
by zarzir ·@adent42 have you seen this ? -
Warnings when publishing to iOS
by Technaturally ·WARNING ITMS-90901: "Missing full-screen support for the latest iPad mini display. The “Colibrium.app” bundle includes UIRequiresFullScreen=YES in the Info.plist or supports only a subset of -
My App when signed becomes a BETA Application
by Armelline ·Once upon a time it actually opened Application Loader and put your app in it
Now it just makes the ipa and doesn't open Transporter, which replaced Application Loader. So it went from easy to miss -
My App when signed becomes a BETA Application
by dyoh777 ·If anyone else is running into this and wondering what's happening Armelline is exactly right. The button isn't super clear but that's the item to click. Despite having done this at least dozens of ti -
My App when signed becomes a BETA Application
by Armelline ·and rather poorly signposted button to get an ipa. (You can also make the ipa yourself by, if I remember correctly, putting your .app file in a folder called "payload", zipping the -
My App when signed becomes a BETA Application
by dyoh777 ·I hate to bump and old thread, but I'm running into this issue and I never have before. I'm selecting the distribution provisioning profile and I recreated it to be sure. I also purged old certificate