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  1. how to change a actor to another

    Rattlehead
    by Rattlehead · January 2011
    If they both contain animations and behaviours that you want to preserve when you make the change, the only option I can think of is to maybe destroy 'Actor1' and spawn 'Actor2' at the same X and Y co
  2. Recycling bullets: am I doing this right?

    JohnPapiomitis
    by JohnPapiomitis · January 2011
    the whole point of recycling is to not spawn anything in,i would suggest placing 10 or so missiles outside of your scene. then when shoot behavior is activated make integer attribute +1 and make it so
  3. Labyrinth fall into the Hole Effect

    AjBlue
    by AjBlue · January 2011
    you could make it so if ball overlaps or collides, move ball to holes x and y. then you could make a rule saying once balls x and y = hole x and y, change ball size to smaller so it looks like its fal
  4. Recycling bullets: am I doing this right?

    AjBlue
    by AjBlue · January 2011
    the whole point of recycling is to not spawn anything in,i would suggest placing 10 or so missiles outside of your scene. then when shoot behavior is activated make integer attribute +1 and make it so
  5. Respawn

    Asymptoteell
    by Asymptoteell · January 2011
    In the spawn behavior, make it relative to scene.
  6. Respawn

    MERM
    by MERM · January 2011
    ok, so i added a blank actor, added a timer to every random(2,6), then spawn actor, i chose my actor that i wanted to respawn, direction 0, position X to random(0,480), and position Y to random(0,320)
  7. Respawn

    Asymptoteell
    by Asymptoteell · January 2011
    In its rules, add a timer. Set it to every random(2,6) (two and six are the min and max possible amounts of time between spawnings)
  8. Recycling bullets: am I doing this right?

    NesesitaGames
    by NesesitaGames · January 2011
    - Spawn missile
  9. Help with Enemy Actors and Spawning

    dunkelgeist
    by dunkelgeist · January 2011
    1. With a timer behavior, every X seconds, spawn a laser.
  10. Help with Enemy Actors and Spawning

    Patrick71421
    by Patrick71421 · January 2011
    How would you make an enemy actor continuously spawn lasers or something? How do you make a enemy actor move back and forth within a certain area?
  11. Aligning actors in layers for a pseudo-3d environment

    dunkelgeist
    by dunkelgeist · January 2011
    If it was only for one actor i've found it relatively easy to spawn and destroy on different layers but here there's much more movement.
  12. A question about spawning actors

    tenrdrmer
    by tenrdrmer · January 2011
    the performance will be based on many things but if you have it setup to spawn now you might as well play it on the viewer and see what it looks like and build an adhoc and test on a bunch of devices
  13. Actor moves when player touches it ?

    simo103
    by simo103 · January 2011
    I have a bunch of blocks which move and bounce after an explosion .. but I wanted to move an place objects and the bomb without them being hit during that process. Physics of an actor can't be changed
  14. A question about spawning actors

    Hyrytty
    by Hyrytty · January 2011
    If I spawn a total of 100 actors in my game (I have 100 different enemies for example) and keep recycling these. Will I have a bad performance? What is the limit of spawning actors before it gets slow
  15. 1up GunMan

    Hyrytty
    by Hyrytty · January 2011
    It's really smooth and never lags because we used recycled actors (no spawn and destroy) and the enemies have movable unchecked meaning you can have over 30 of the little buggers on screen at any one
  16. 1up GunMan

    UtopianGames
    by UtopianGames · January 2011
    It's really smooth and never lags because we used recycled actors (no spawn and destroy) and the enemies have movable unchecked meaning you can have over 30 of the little buggers on screen at any one
  17. Recycle Actors Tutorial with Project

    UtopianGames
    by UtopianGames · January 2011
    A simple project with a video tutorial to show you how to recycle actors instead of using spawn and destroy.
  18. Galactic Odyssey is now FREE!

    snatch
    by snatch · January 2011
    Galactic Odyssey is a unique space game, in that you must use the gravitational forces of planets to help guide a spaceship through the space gates. Avoid colliding with space obstacles..including bla
  19. can I make Collision Shap to polygon ?

    jasonshow
    by jasonshow · January 2011
    or I want to spawn it,
  20. Camera x and y?

    diegocs
    by diegocs · January 2011
    Can i make an actor spawn when is a certain distance from the camera ( an actor move the camera)?
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