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  1. How to make a hit box?

    jobei
    by jobei · June 2012
    destroy:
  2. How to make a hit box?

    jobei
    by jobei · June 2012
    Destroy this actor.
  3. Move to a position and do not change direction

    tenrdrmer
    by tenrdrmer · June 2012
    Put at the top of your spawned actor
  4. math question

    FViMagination
    by FViMagination · June 2012
    wow, so many answers in just a few minutes, thanks guys!Couldn't you have a rule in the player actor that reads:
  5. Move to a position and do not change direction

    cibram
    by cibram · June 2012
    - I want this actor to move for where player standing at when it spawned and cant change that direction even if the player moves another place while that actor coming towards him.
  6. math question

    master200012
    by master200012 · June 2012
    Couldn't you have a rule in the player actor that reads:
  7. How to make a hit box?

    master200012
    by master200012 · June 2012
    Destroy this actor.
  8. Gamesalad gives an error when trying to start the game (WINDOWS)

    Stepper312
    by Stepper312 · June 2012
    When i press on play at the top it gives a error that's something wrong in the script and if i want to play the script. When I put yes. It does nothing.
  9. How to make a hit box?

    jobei
    by jobei · June 2012
    Let try this, I have two actors on my screen right now. actor A and actor B . I set it up already were actor A is on the left side of the screen and actor B is on the right. I want to be abl
  10. Vertical shoot em up , speed up over time and enemies spawn increase.... HELP!!!

    lukey5227
    by lukey5227 · June 2012
    PS: If you want to feel like the game is really getting intense, put the current scene time in a global attribute. Then, make the enemies speed be: x+(3*Current_Scene_Time). X being the original speed
  11. Vertical shoot em up , speed up over time and enemies spawn increase.... HELP!!!

    Hapiapps
    by Hapiapps · June 2012
    Have the actor stay at the same y value and have the enemies come down from the top. You can make the speed and amount increase a few ways, like a timer which adds 1 to an attribute each 2 seconds or
  12. How to make a hit box?

    jobei
    by jobei · June 2012
    I want to make a small box over top of a big actor image. So when i touch the box the second actor pops up in the same spot.
  13. game salad how can i fix issue with the camera?

    MotherHoose
    by MotherHoose · June 2012
    add a newLayer … at the bottom of scene > Layers list
  14. hi, i have some question about iap?

    Braydon_SFX
    by Braydon_SFX · June 2012
    I would put that on the top of my list if I were you.
  15. Enemies like in Mario - not destroying actor

    Nmdogdude
    by Nmdogdude · June 2012
    try making separate actors for the sides and the top of the crab.
  16. Enemies like in Mario - not destroying actor

    huppertator
    by huppertator · June 2012
    I have a game sort of like Mario that I'm making. The character is a pirate and the "goomba enemy" is a sand crab. What I'm trying to do is get the pirate to destroy the crab on coll
  17. Keyboard Input / Fill in with table value

    tswartz
    by tswartz · June 2012
    Keyboard prompt is for the text that shows on the top, but not IN the text input area.
  18. Constraining attributes to spawned actors

    IcedB
    by IcedB · June 2012
    I want to constrain an actors position to another actor that will be spawned. Obviously I cannot simply select the attribute from the drop down table. Is there a text formula that I can type to constr
  19. Snap to grid demo....help

    lukey5227
    by lukey5227 · June 2012
    No delta x, no delta y, no confusing bottom and top limit (even though you can still add those in).
  20. big problem with random position!

    patapple
    by patapple · June 2012
    i created an actor on the top of the scene which spawn down other actors. the spawn x position is random(100,540) because the actors that i am spawning have width 100 (and i want them all completely v
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