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  1. How to produce some things when mouse button touch screen?

    Weiyu
    by Weiyu · May 2016
    (Quote)
  2. How to produce some things when mouse button touch screen?

    Icebox
    by Icebox · May 2016
    spawn actor set the position to mouse.positionx and mouse.position y relative to scene
  3. GS v1.25.5 - Issues with Joystick / Aim functionality

    Icebox
    by Icebox · May 2016
    spawn 2 actors
  4. Now available Custom Collision Shape Animations (OnDemand videos series)

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2016
    In this series, I teach you my unique design for creating custom collision shape animations. Using custom collision shape animations you can now power up your game to be able to have your characters c
  5. Spawn 2 different actor

    Socks
    by Socks · May 2016
    Maybe you want to spawn them in a random order ? The Blue first, and the Red second . . . or the Red first and the Blue second ?
  6. Spawn 2 different actor

    Socks
    by Socks · May 2016
    If you want to spawn two different actors you can simply spawn them as normal ?
  7. Spawn 2 different actor

    wolala123
    by wolala123 · May 2016
    I have 2 different actor, blue and red actor that want spawn on the screen.
  8. Spawning actors at specific times using tables

    aurynstar
    by aurynstar · May 2016
    --spawn actor
  9. GS v1.25.5 - Issues with Joystick / Aim functionality

    KnightStar
    by KnightStar · May 2016
    THEN Spawn Actor BULLET (layer – in front of actor, dir 0 relative to actor, position 0,0 relative to actor)
  10. Spawning actors at specific times using tables

    aurynstar
    by aurynstar · May 2016
    I created my own time attribute because I thought game.Time started when the app was opened. To control the spawn time of actors, I need time to start from zero in each level and pause when the game
  11. Spawning actors at specific times using tables

    Socks
    by Socks · May 2016
    (Quote)
  12. Counting Collisions when its already touching one of the actors?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2016
    Best method would be to have multiple rock actors and rotate between them as they spawn this will limit the possibility of having the same type colliding at the same time.
  13. Animation issue

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2016
    (Quote)
  14. Animation issue

    ka822
    by ka822 · May 2016
    (Quote)
  15. Animation issue

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · May 2016
    (Quote)
  16. Animation issue

    ka822
    by ka822 · May 2016
    And I still believe you just don't have the empty image set initially, so that your upon your actor spawn it is at its initial frame which is a white box, like new actor.
  17. Animation issue

    ka822
    by ka822 · May 2016
    I am not too sure, when your flash of white happens. If it happens immediately after spawn, then pretty sure your actor initially did not set any image which is why a flash of white appear. You can tr
  18. Spawning actors at specific times using tables

    Icebox
    by Icebox · May 2016
    Do you want this to happen every time you spawn at a specific time ? or do you want it to happen once ?
  19. Spawning actors at specific times using tables

    Icebox
    by Icebox · May 2016
    Spawn actor , x position set it to tablecellvalue(table,game.row,2)
  20. Spawning actors at specific times using tables

    aurynstar
    by aurynstar · May 2016
    I have seen a lot of info on spawning random actors or spawning at random times in random locations.
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