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EXTENDED: 2017 Creator 2.0 Thanksgiving Game Jam (Win PRO)!
by Braydon_SFX ·If you need to, please go ahead! As long as you use Creator 2.0 to develop, adding sounds and duplicating scenes in one of the native tools is fine. If you can't get sound importing in Creator 2.0, th -
EXTENDED: 2017 Creator 2.0 Thanksgiving Game Jam (Win PRO)!
by Toque ·Thats good of you to offer but I am determined to make a game with only the web tool. I was tempted to do as you said to insert some sounds as well. But felt it was cheating. -
EXTENDED: 2017 Creator 2.0 Thanksgiving Game Jam (Win PRO)!
by ForumNinja ·I poked Braydon and he said it'd be okay if you wanted to: -
State of GameSalad on 11-13-2017
by adent42 ·Oh another note. If your icons look fine, don't be fooled. Your device is probably not upgraded to iOS11, which means it falls back to the old icon system and everything looks great.... but if you're -
State of GameSalad on 11-13-2017
by Adrenaline ·This is the kind of engagement our community is dying for. Even though the news isn't always great, look at how well received this communication is. -
EXTENDED: 2017 Creator 2.0 Thanksgiving Game Jam (Win PRO)!
by Toque ·One scene. Smart @twayne2 actually posted about the Scene copy earlier. And you said you were not a top user! Hogwash. -
State of GameSalad on 11-13-2017
by AlchimiaStudios ·Thank you for your hard work! -
EXTENDED: 2017 Creator 2.0 Thanksgiving Game Jam (Win PRO)!
by Toque ·How about now? -
Hi, I'm a 2D Graphic Artist (Vector) for hire
by nikkyoryzano ·I can work on fixed price (based on my $14 per hour rate estimate), I do need a list of the assets to calculate. -
Device Checker.... I like this method.
by CaptFinn ·Its the closest Ive come to understanding how to make actors react to the screen based on the device its played on. -
State of GameSalad on 11-13-2017
by adent42 ·Okay... it's 4am and I've put out another build. Regenerate your app to get the benefits. -
Random Spawn Time
by smurfted ·If you use the timer on "every" with a random amount. It only calculates the random once. Then uses that number forever, not very random at all. -
State of GameSalad on 11-13-2017
by ryanb4257 ·I can confirm that the same issue occurs when publishing from Windows GameSalad as well as the Web Version before moving over to a Mac to try and download for an Ad Hoc test. -
Error with App submission to iTunes (Can't open support ticket - please help) - Error ITMS-90503
by BobD ·We have discovered one or more issues with your recent delivery for "Chi Chimes Timer". To process your delivery, the following issues must be corrected: -
Spawn random sizes of Platform but keep same gap
by Simple Gamer Arts ·@-Timo- First of all thank you for the explanation, but I think I will need your help; this level of code, it's just beyond me and I have come to a complete halt in my game because of this. I mean, I -
Creator 2.0 ... an interesting experience
by JamesD ·(Quote) -
Challenging STEALTH GAME for people who think they're sneaky, ;) (Mac only)
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Spawn random sizes of Platform but keep same gap
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Spawn random sizes of Platform but keep same gap
by -Timo- ·I can create a little demo for you if you want. Seems like @Cutscene Entertainment already made what you are looking for though? -
Challenging STEALTH GAME for people who think they're sneaky, ;) (Mac only)
by pHghost ·If you are getting corruption errors, and only on iOS, that sounds more like an issue with GameSalad, not you. Have you reached out to the GS team about it?