GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. Switching layers on a boolean with dynamically spawned actors

    Goodnight Games
    by Goodnight Games · May 2012
    Ok so what I'm trying to do is that I have a boolean and 2 sets of actors. When the boolean is true I want one group to come all the way forward on top of the other and when the boolean is false I wan
  2. recycle actor after destroy?

    MotherHoose
    by MotherHoose · May 2012
    To recycle … do not use the Destroy behavior on actor A …
  3. recycle actor after destroy?

    tatiang
    by tatiang · May 2012
    If you are spawning actor A on top of actor B, it will just destroy actor A again.
  4. recycle actor after destroy?

    feroman
    by feroman · May 2012
    My rule: if actor A touch actor B, actor A is destroyed.
  5. problem with spawn/recycling character back to position

    MotherHoose
    by MotherHoose · May 2012
    on playerActor:
  6. problem with spawn/recycling character back to position

    JustMe74
    by JustMe74 · May 2012
    Make the scene a little taller than the camera and put all of the actors on top, off camera... then Interpolate them to where you want them as needed.
  7. problem with spawn/recycling character back to position

    digitalzero
    by digitalzero · May 2012
    okay so I'm starting to kinda get the hang of the whole recycling an actor behavior thing-a-ma-jig so let me tell you all what I'm having trouble with... there are six characters that you can choose f
  8. Moving, stopping then moving again

    JohnPapiomitis
    by JohnPapiomitis · May 2012
    Are you moving or destroying the enemy actor when hes hit? if you leaving him in place, hit will never change back to false cause hell be constantly colliding with him. SO you can give him a self attr
  9. Looking for people to work with...

    BazookaTime
    by BazookaTime · May 2012
    Alex is amazing to work with and his work quality is top notch. All the work I need help with I send to Alex, I wish there were more people like him out there.
  10. Trying to get UI to remain on screen.

    jonmulcahy
    by jonmulcahy · May 2012
    put it in it's own layer in the bottom most left of you viewable area, and then uncheck scrollable in the layers option. that will keep it on screen 100% of the time.
  11. Trying to get UI to remain on screen.

    Fraggs
    by Fraggs · May 2012
    type of game except it goes up as we're using a top-down space shooter type design. Not sure if you're getting that. Basically your ship is traveling up a long scene with enemy ships traveling south
  12. Stop Scores from Turning into Scientific Notation

    Cluv
    by Cluv · May 2012
    If it is just to display and not to save, you can have a rule, plus a counter and a second variable to display the extra digits you are missing. Have the rule keep track of when you hit the top of th
  13. 2D animals and animation wanted - deranged rabbit, bat, wolf, fox, weasel (or similar)

    PoisonCoyote
    by PoisonCoyote · May 2012
    Here is a little more about the game. You have a pool of sitting rabbits, you launch these rabbits in the sky and they fire from above at the approaching animals coming to destroy the rest of the rab
  14. interpolating camera size to zoom makes camera offset temporarily nonfunctional- why?

    tenrdrmer
    by tenrdrmer · May 2012
    Also f your camera is offset you will need to interpolate the camera origin at the same speed. Otherwise the bottom left will stay put and the top right will move toward the bottom left.
  15. Can't destroy 3 at a time PLEASE HELP!!!

    RCBANANA
    by RCBANANA · May 2012
    I'm trying to make a game, and in the game I need it to do this: if 3 of the same actors collide, destroy all 3 actors. No matter what I try I can't seem to get it to work. Does anybody know what to d
  16. Coloring Book App?

    scitunes
    by scitunes · May 2012
    I would set up your outline actor so that it has black lines and the rest is transparent not white. That way you can put the outline on top of the section actors so that if the section actors are a bi
  17. ORDiNaRiUM - Only Surviving Is Not Enough

    JustMe74
    by JustMe74 · May 2012
    This game has AAA production quality -- graphics & sound are top notch, and the idea is unique and fun. However, on my iPad 2 the controls are REALLY choppy; it kills the experience. If you
  18. How to slow down fire rate

    tgunn
    by tgunn · May 2012
    player:
  19. Timed respawn is spawning more than one actor

    PoisonCoyote
    by PoisonCoyote · May 2012
    destroy
  20. Endless Jumping Game Help!

    caolanh6
    by caolanh6 · May 2012
    Hey, i have my actor jumping on a platform, a scoreboard counter, menu's ect, but for the life of me can't find away for it to loop once the actor reaches the top? any ideas? Cheers
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla