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Changing actor's image based on other actors location
by 0belisk ·game.current scene.layer.awards.award2.sizewidth is = to 148. -
gamepad for my game iphone
by tenrdrmer ·Select the scene tab the layers and create a new layer uncheck scrollable -
gamepad for my game iphone
by tenrdrmer ·Place those actors in a non scrollable layer. -
Destroy happening next frame?
by tatiang ·In my experience, it's best to assume a destroy statement will remove the actor AND stop its scripts immediately but best to also assume that that may not be the case. I've seen actors' rules where t -
My game is in Top Ten Word Games Free in Italy!
by haplo67 ·"Word Spin Italiano" is number 9 in word games free Top Ten in Italy. -
Finished my logo - rate it please!
by StormyStudio ·The text is nice and legible but could do with a bit more going on... For started perhaps have a larger first letter for each word, also if you want a reflection try flipping the gradient so the refle -
Destroy happening next frame?
by GreenHavenGames ·Put a debug behavior after the destroy behavior and see if it fires off. -
Destroy happening next frame?
by fmarkus ·I was wondering... When you use 'destroy' to remove an object, is that object removed from the scene immediately and any further script is stopped or... does the destroy happen next frame and the scri -
Drag the actor on different position make different pitches of sound
by tatiang ·(2) Unlock your sound actor instance in the scene where you placed it and then in the pitch expression editor, click on Current Scene-->layers-->(layer name, e.g. Background)-->(a -
Need a vector artist asap..
by Braydon_SFX ·I'd recommend Basil. (http://www.basilmurad.com) He's a very fast worker, and his art is top notch. -
health bar problem..
by johnydee ·so i followed one of TSB videos on making a health bar.Everything works fine but when i place it where i want it ,than i preview, it goes to the top left position.No matter where i place it when i pre -
display text with tables
by gotyours ·in the tshirtbooth video for tables it show how to make random, but he resets it from the reset in the top- I have made it that way in my app as a reset seven and it gives me a different selection ea -
My 2 new games Monster Shot and Fairy Bubbles got approved, let me know what you think
by macewan ·2. Advertisement at top of game covered the Time & Score. -
A self attribute effecting another actor?
by richcoy ·@tatiang Thanks, this is so close. It works except that other "goodie" actors in the scene are sitting on top of baddies so they are all disappearing when the test returns true, not -
A self attribute effecting another actor?
by tatiang ·You're not missing anything. I'd go with Option 2. Also have a game.IsHurt (boolean) that gets changed to true whenever the "canhurt" baddie collides with the goodie. Then on the -
A self attribute effecting another actor?
by richcoy ·Lets say you have 10 "baddie" actors on the screen and one "goodie". You only want 3 of the "baddie" actors to have a destroy effect on the &q -
Impact Speed on Actor...
by iTopGames ·Then in the rule put the Destroy behavior or change image behavior if you want it destroy in steps. -
Impact Speed on Actor...
by richcoy ·Shoot, just realized another issue. If the glass block is sitting on top of another collidable block then that triggers the test. I need the test to only occur if a new block touches the glass after t -
Do I have to make scene for every in-App-purchases?
by gawakamy ·said "In App Purchase Item" on top of the screen. And it also said that "In App is not supported in the Creator, but this is when the item (Product_unlockedGame) would be p -
elasticity DEMO configuration
by odesign ·1. Using portrait screen size, I can drag the ball down for around 1 inches and release it to the top (y), problem is it doesn't release the ball up to the screen, (distance is the same all around the