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  1. State of GameSalad on 11-13-2017

    DigiChain
    by DigiChain · November 2017
    How do you know which Ad SDK versions we are using? - and when GS started using them?
  2. State of GameSalad on 11-13-2017

    unbeatenpixel
    by unbeatenpixel · November 2017
    We already use 7.8.0, more than a year. Could it be about your old app/s in some small market? I'm only guessing.
  3. How to let games connect to Google account?

    Weiyu
    by Weiyu · November 2017
    Thank you for answer.
  4. State of GameSalad on 11-13-2017

    DigiChain
    by DigiChain · November 2017
    Can you confirm the Admob SDK upgrade is for both iOS and Android builds?
  5. How to let games connect to Google account?

    Weiyu
    by Weiyu · November 2017
    Can Gamesald do it?
  6. Is it possible to support iPhone X with one rule?(universalbuild-demo)

    unbeatenpixel
    by unbeatenpixel · November 2017
    After GS new build with iPhone X fullscreen support, I would be very grateful if you try this demo on your iPhone X.
  7. State of GameSalad on 11-13-2017

    unbeatenpixel
    by unbeatenpixel · November 2017
    (Quote)
  8. CHALLENGING GAME for STAR WARS fans! (Mac only for now)

    Cutscene Entertainment
    by Cutscene Entertainment · November 2017
    (Quote)
  9. State of GameSalad on 11-13-2017

    adent42
    by adent42 · November 2017
    For Revmob, the new API maps more cleanly with our iOS ad code, so it's quicker to port (I've already done part of the work, I just need to check it back in and verify it).
  10. State of GameSalad on 11-13-2017

    CaptFinn
    by CaptFinn · November 2017
    I am not trying to bash anyone here. I am taking this quote and using it as an example of the types of things that make me scratch my head. Maybe I'm not seeing the big picture. I can only take it at
  11. State of GameSalad on 11-13-2017

    celta15
    by celta15 · November 2017
    (Quote)
  12. State of GameSalad on 11-13-2017

    supafly129
    by supafly129 · November 2017
    @adent42 thank you! do you have a timeline on iPhone X support for the Creator/Publisher?
  13. State of GameSalad on 11-13-2017

    adent42
    by adent42 · November 2017
    You guys will be the first to know when this new build is ready, hopefully tomorrow afternoon before we all head off for Thanksgiving break.
  14. How to make a Mario-style world map to connect to levels

    tatiang
    by tatiang · November 2017
    Can you be a little more specific? Are we talking Super Mario Bros. or something different? Do you want something where the player clicks/taps on an area of the screen and it switches scenes? Is th
  15. How to make a Mario-style world map to connect to levels

    brookeb
    by brookeb · November 2017
    So, I want a Mario-style world map that links to individual levels by clicking on them, any good tutorials out there?
  16. Education

    RThurman
    by RThurman · November 2017
    I teach both graduate and undergraduate courses in instructional simulations and games. (How to make and use games and simulations for instructional purposes.) My students are mostly teachers/traine
  17. State of GameSalad on 11-13-2017

    celta15
    by celta15 · November 2017
    @adent42 ¿Can you update Tapdaq sdk?
  18. pause screen

    tatiang
    by tatiang · November 2017
    You're welcome!
  19. Education

    tatiang
    by tatiang · November 2017
    I've done one-on-one tutoring in GameSalad locally (San Francisco area) but have been too busy in the past few years to do much. I imagine it would be hard to find someone in your area (of course, de
  20. State of GameSalad on 11-13-2017

    Toque
    by Toque · November 2017
    (Quote)
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