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Game lags
by zNiiC ·In my game, red balls spawn from the top right corner and move to the bottom left. After about 2 seconds of playing, everything gets really laggy, although there are only 15-20 balls on screen. -
Drag to change scene perspective (is this possible?)
by pinata14 ·you could do this, but it would have to be manual :P you would have to program every single actor in the scene to move a different amount/grow a different amount based upon their position (depth) so l -
FYI Android SDK can cause Creator to have music playback issues
by ellfire ·systems (a entry level MacBook Air, and current top-of-the-line iMac) with reproducible results. So if you have the Android SDK installed and have noticed that music tracks stutter during preview yo -
calculate the center of an object
by toki6 ·hello guys, can you help? in this project, the view is from the top, and have a ball moving on a platform. how do I drop the ball if the platform goes beyond their own half? I hope I was clear and exc -
Problem with spawned actor and camera
by Jaxter ·I put my main actor in scollable layer and add camera follow. -
testing on iphone
by tatiang ·iTunes sidebar and then clicking Apps along the top of the iTunes window. If you do that, you should see your app's name in the list of apps to sync. Is that working? -
so on ipod no one can click on developer page to see my other games?
by guilleface ·when i search on the ipad on top of each game i can click to see the rest of the developer games, but in my ipod i cant find no links for that, so even if i make a free game to see if they look for th -
Need Opinions on UI!
by tutyses ·The score is usually on the top, users are used to look on the top to see the score, thats why i would pput it there, apart from what doguz said -
Kiip on iPhone in Landscape mode
by zombiesdrule ·Will it be like this in the final build when it's live on the itunes store or will it be at the top of the screen in Landscape Mode? -
Need Opinions on UI!
by Doguz ·I think that a score in top is good because it's always in view and not lost behind your fingers. Also regarding the buttons I think having the check and delete buttons apart from each other will elim -
Need Opinions on UI!
by Philie ·@Doguz - Do you think that having in the top right will bother people? Funny idea about the duck, haha, I like it! -
Need Opinions on UI!
by tutyses ·i would just move the score to the top right -
Need Opinions on UI!
by Doguz ·Can the score be top-right? Put the back button bottom-left. Check button bottom-right. Delete button could be the duck (Quack as it deletes). Pause button next to score at the top. -
need help with shooting....
by tatiang ·To spawn an actor in the direction that the spawning actor is facing, use 90° relative to actor, assuming you want the bullet to come out of the top of the actor. Adjust the angle depending on where -
Actors Following Camera
by simo103 ·@richcoy ... that's expected. A non-scrolling layers camera will pick up actors within the scene size starting at x=0 and y=0 so place all your HUD/backgrounds etc in that bottom left corner of a non- -
Actors Following Camera
by Manto ·Make a new layer for the background and uncheck scrollable. -
About width of HP bar.
by gawakamy ·Attribute game.MonsterHP=0 -> Destroy -
How to Make a Puzzle Bubble? :/
by MotherHoose ·and the actor you are working with can be dragged to the top … -
Possible? Ball-elevation-towards top of the screen
by BazookaTime ·It would be like a top down view a golf course. My Slide Golf Mini has done well but I was hoping to do a more realist golf game. -
Possible? Ball-elevation-towards top of the screen
by tatiang ·So you're wanting the ball to start at the bottom of the scene and get larger (appear closer) as it reaches the middle of the scene and then smaller again as it reaches the top of the scene?