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behaviors of a copy-paste scene don't work
by keekee312 ·You have to be really careful when you copy and paste. Some, or actually many, behavior settings disappear. You should open up and examine all the settings in your Spawner2 actor. I'll bet you will fi -
Problems with lives
by reddotinc ·For the can't spawn a ball actor until one has been destoryed. -
Problems with lives
by EddyAllen ·see i have that already going but for my game i need it to be that you cant spawn a ball(actor) until the first one has been destroyed (what i meant to say before) also how hard is it to make a highsc -
Problems with lives
by reddotinc ·Sounds like you need to set up a rule to have a "High Score Screen" spawn when lives = 0 or something like that. -
For loop DEMO
by firemaplegames ·This demo dynamically generates a checkerboard, sets each square's color, and gives each square a unique name based on its grid position. -
Release the Kraken!!! Attack of the Kraken now available on the App Store!!! :D
by quantumsheep ·Battle across the earth and into outer space and beyond in this unique and epic retro style 2D shooter from Quantum Sheep! -
Do you know the best way to simulate flying??
by AfterBurnett ·Yes, it is similar to Basic ShootEm Up template. I'm concerned about how Spawning Actors uses memory. If they never get destroyed do they eventually fill up memory? Is it better to have the actors des -
Not using spawn - Help!
by hrsmedia ·So I am trying to make actors move down the screen at random positions. Initially I did this by spawning actors at random times. But I have found that because I am using a scrolling background the scr -
Which App Company name you like better?
by NexusGameStudio ·If AppWizard is taken then don't use iAppWizard then, create something very unique and not similar to others. -
Attack of the Kraken submitted to Apple - launch trailer inside :D
by StusApps ·tigerfish, etc.. in seconds because they have a unique name, yours I can not. So I got the link from the GS thread. Once up in itunes to me it doesn't look like a $1.99 title. The screenshots make it -
Hey Gendai, GameSalad is lacking essential GAMING functionality!!!!
by Koda89 ·own text, so instead of randomizing text, the spawning actor randomizes which zombie actor shows up. For example, it randomly picks between 1 through 26 and say it picks 1, the zombie it'll spawn wil -
spawning on a random timer
by firemaplegames ·----------[spawn Actor] -
spawning on a random timer
by Sparkyidr ·I want to spawn some actors offscreen, and then move onto the screen at a set speed. But I want the gap between actors to be slightly different each time. -
Deceleration
by keekee312 ·@synthesis : Great !! It works BUT it slows down actors which are already falling down but actors which are just spawn are stuck to the top of the screen, how can I fix that please ? -
Who is the most prolific gamesald developer
by Koda89 ·But 3 of those iPad ones are just HD ports of iPhone games, so in reality, only 9 unique games. -
recommended fps for sprite animations
by andy_the_baker ·doing 4 sets of (hopefully) 1 second animations (spawn, walk, attack, death). each (punyfied/compressed) 128x128 pixel image is 13.3K. -
randomly spawing yet destroyed actor
by aa233 ·I have one more minor speed-bump in the way of my first completed game on here. I was wondering how it would be possible to make a collectible item that randomly spawns somewhere else after it is dest -
Game Help!
by quantumsheep ·One solution would be to have eight variants of your enemy. So, say you have 'RocketShip1' as an enemy - you'd then need rocketship2, rocketship3, rocketship4 etc (especially if you're spawning them). -
Counting touches for multi-touch
by Rob2 ·no... they ARE unique entities... you can track individual touches.. idevices app demonstrates it well -
Scrollable actor spawning non scrollable actor
by GameCre8tor ·My game requires an enemy (spawned by a spawn point actor on a 10 second timer) to spawn a non scrollable dot actor on a minimap actor. There needs to be a different dot for each instance that is spaw