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Max Vector is Now FREE!
by FranzKeller ·(The round saucers on level one? Have too regular of a spawn pattern.) -
Spawn laser in Basic Shoot Em Up
by firemaplegames ·And also set game.shoot back to 0 right before the spawn behavior in the rule. -
Spawn laser in Basic Shoot Em Up
by expired_012 ·Spawn Actor (missile): Direction 0 degrees, Position= X 0, Y 32, -
Spawn laser in Basic Shoot Em Up
by inatnat ·My problem is how to set the X,Y position when spawning the laser which should be vary according to the ship actor -
Help !!!! My game works on gameSalad, but not on my iPad this morning !
by StusApps ·as an example in hotel rush i had 30 unique characters, each was about 640 x 350. By the time the other bits of graphics and engine were in it was crashing out all the time, had to compromise a bit of -
Do you know the best way to simulate flying??
by jweaver911 ·I think most people here would tell you that it would be better to simply "re-use" items by changing their location back to where they are to "spawn in" and not des -
Do you know the best way to simulate flying??
by twinpix ·Yes, it is similar to Basic ShootEm Up template. I'm concerned about how Spawning Actors uses memory. If they never get destroyed do they eventually fill up memory? Is it better to have the actors des -
Do you know the best way to simulate flying??
by twinpix ·Is this the best way to implement this? Should I use Spawn Actor/Destroy Actor instead? -
Pause functionality
by synthesis ·The only way I can think of to stop an acceleration rate is to spawn a clone actor at its current point on pause and destroy the old actor. But this can cause problems too...if you game is something -
hit an actor with touch if not too far
by keekee312 ·where Jweaver911 wanted the same thing as I'm looking for. I just managed to spawn an actor from the character to the point I click (like an ammo) but I don't manage to make a real tongue which spits -
ranged detection on animated character
by andy_the_baker ·2) ???spawn an actor ahead of this model that would serve as a ranged detector??? i picture a wide rectangle in front to cover a range. -
Change Scene Attributes based on actor events
by tenrdrmer ·I have the general basis of my game setup with the actors and behaviors set. Now I am trying to make the game more unique as well as add dificultty to later levels. What I want to do is basically chan -
To many Timers?
by AfterBurnett ·My spawners consist of a set of rules governed by one timer. -
To many Timers?
by firemaplegames ·Its not the timer, it the spawn behavior. Whatever actor(s) you are spawning are adding to the RAM usage. -
To many Timers?
by POM ·i just discovered a very strange thing, i have a timer (after 2 sec spawn actor) -
Game demo posted : Mini map with random enemy spawns
by charlieaf92 ·It is designed for a game where multiple instances of actors spawn during gameplay. It addresses the issue is having tracking dots for each instance of the same actor that is spawning, and keeping the -
iDeveloperz iPad review
by iDeveloperz ·The apple iPad is a unique device that lets you surf the web, read emails, watch films, read books and so much more in a whole new experience. When I first purchased my iPad I was overwhelmed, and of -
How Do I Make My Actors Shoot?
by expired_012 ·Spawn actor (bullet actor) -
How Do I Make My Actors Shoot?
by Weswog ·Spawn Actor -
Spawning Actors
by RH ·Not that I'm aware of. You can only spawn the prototypes I think. Best bet is to create different rules inside the prototype of your asteroid such that