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  1. External Forces (Wind for Example)?

    richcoy
    by richcoy · April 2012
    So if I understand your first example above, gravity acting on my player actor would be a global variable and when there is a collision with the wind I would adjust the global gravity variable accordi
  2. Rules I make won't work!

    pxlpfct
    by pxlpfct · April 2012
    The top one works yet the bottom doesn't!
  3. Is developing worth it?

    UtopianGames
    by UtopianGames · April 2012
    Its hit and miss for most developers, as i said before we made games in about a day that have got top 20 and then games we spent 3 months on did nothing.
  4. Creating a Character To Be Seen From Above.

    retired_4d9579ade2c0b19011b4e3180318ec16
    by retired_4d9579ade2c0b19011b4e3180318ec16 · April 2012
    http://2dgameartforprogrammers.blogspot.com.au/2012/04/top-down-view-soldier.html
  5. Is there a "Touch moves outside of actor" condition for rules?

    frankwashburn
    by frankwashburn · April 2012
    Is it possible to layer Actors? Maybe I could make the background art of the scene an Actor, and if any touch touches it and not the Actor in front of it, then it sets game.onAnotherActor to FALSE.
  6. Everybody take a look at this!

    GraphicWarehouse
    by GraphicWarehouse · April 2012
    @utopian games (i wish)X
  7. Creating a Character To Be Seen From Above.

    retired_4d9579ade2c0b19011b4e3180318ec16
    by retired_4d9579ade2c0b19011b4e3180318ec16 · April 2012
    Here's a quick take on the top down soldier (a little cartoony in style) using basic squares and circles in inkscape:
  8. Constrain rotation problem

    JohnPapiomitis
    by JohnPapiomitis · April 2012
    Now at the top youll see the rule when attribute stick1active=true
  9. Game that runs in real-time?

    Whitemage87
    by Whitemage87 · April 2012
    Now, that was just off the top of my head, since I'm not on my mac right now, but I'm pretty sure that's relatively close to the actual equation.
  10. Free Promo code - need advertising

    Shinplaster
    by Shinplaster · April 2012
    Dude, fun game but there is only one problem.... Its really hard to touch the planes in the right spot... you should give it some extra area to touch and destroy the planes... besides that haven't rea
  11. Gamesalad Art and Animations Help

    RP
    by RP · April 2012
    Drop a shadow on your ball (under it on a separate layer), it will make it feel like it is actually resting on the surface of your level environment.
  12. Possible Bug in Gamesalad 0.92

    v00d0
    by v00d0 · April 2012
    i tried with only 1 actor it's the same, in this case i deactived the destroy behavior cause i was trying to understand where was the problem. But as i said i did a totally new project and it's the sa
  13. nonmovable actor keeps moving with camera!

    elyders
    by elyders · April 2012
    That was it! My actor was in the non-scrollable layer. Thanks so much!
  14. Need help for : Move to whre you touch function.

    GAMEINTERN
    by GAMEINTERN · April 2012
    click on the Cookbook link at the top of this page … and do some tutorials
  15. Need help for : Move to whre you touch function.

    MotherHoose
    by MotherHoose · March 2012
    click on the Cookbook link at the top of this page … and do some tutorials
  16. X and Y

    gotyours
    by gotyours · March 2012
    Whe i trigger it it can be seen on the top and bottom of the player and i constrain the Y for this with in the player?
  17. Attention Gamesalad Management: What Features Do You Want? Round 2

    Rittenhouse
    by Rittenhouse · March 2012
    From a basic functionality side, being able to zoom in and out in the level editor would be a HUGE help. Also, layer folders that stay open until you close them yourself. And yes, joints would be awes
  18. Are You A Great Artist

    GraphicWarehouse
    by GraphicWarehouse · March 2012
    @creativeapps is a good artist, here is a list of my top 5 favorite artists on gamesalad
  19. Controls move when camera goes off screen?!

    beefy_clyro
    by beefy_clyro · March 2012
    You need to create a new layer for your hud elements and make it non-scrollable. This will always keep the hud elements in the same place on the screen regardless of where anything else goes.
  20. Variable jumping

    scribblstudios
    by scribblstudios · March 2012
    That works, but my actor seems to aggressively jerk down at the top of the jump.
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