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  1. Spawing around the edges of the iDevice

    MotherHoose
    by MotherHoose · March 2012
    for 4 actorInstances with specified 4 location of screen left; right; top; bottom
  2. Has Anyone figured out how to do multi-obj enemies? Or an Eye-Line for an enemy?

    fishZombie
    by fishZombie · March 2012
    My Eye-Line solution was to create a detection (multiple) actor on top of my HeroActor. Different sizes for different enemies. He carries around the sensor, not them.
  3. Spawing around the edges of the iDevice

    romma
    by romma · March 2012
    I'm working on my first game, and one of the core values of it is that I have random actors "poping out" around the entire border of the iDevice. I can schieve this easily by having
  4. Word Ninja Deluxe by sciTunes is FREE for this weekend only

    morphinegamingmachine
    by morphinegamingmachine · March 2012
    love the mash up, what does 63 in words put you at overall? break top 500? 2,000? 10,000?
  5. ☀♥☀EGG DROP! THE FUN NEW EASTER THEMED GAME!☀♥☀

    olster1
    by olster1 · March 2012
    7th top selling paid family app 84th overall in Botswana
  6. ☀♥☀EGG DROP! THE FUN NEW EASTER THEMED GAME!☀♥☀

    Braydon_SFX
    by Braydon_SFX · March 2012
    7th top selling paid family app 84th overall in Botswana
  7. ☀♥☀EGG DROP! THE FUN NEW EASTER THEMED GAME!☀♥☀

    olster1
    by olster1 · March 2012
    7th top selling paid family app 84th overall in Botswana
  8. Indestructable Player.

    salochin59
    by salochin59 · March 2012
    I figured out that when I spawn my player through my Game Controller the destroy rule within the actor does not work. But when I spawn my Player by dragging the actor itself in the scene the destroy r
  9. Why did all of my game files turn into folders?

    JohnPapiomitis
    by JohnPapiomitis · March 2012
    Open gamesalad, click file then open from the menu bar at the top, then select the folder to open. Itll turn back into i gamesalad file.
  10. Spawn actor help

    Nmdogdude
    by Nmdogdude · March 2012
    So far, I have it set so that when the actors collide, another actor appears( an "X" near the top of the screen). Is there a way to make the X's spawn a certain distance to the right
  11. Actor overlapping walls

    rebzone
    by rebzone · March 2012
    the circle (which is not a circle, but a 32x32 block using the circle collision shape) is on the same layer of the walls.
  12. Making game faster -sluggish gameplay after ad hoc tested

    Zombiebrains
    by Zombiebrains · March 2012
    I have these cool rainbow effect spawn actors. I also have a triple parallax starfield with multiple actors being generated and I think I forgot to say after the sprites are off screen to destroy them
  13. Actors stop spawning

    Bolt2
    by Bolt2 · March 2012
    Gravity is set to 250 (On the scene) and I've yet to destroy the blocks if they reach the bottom of the screen.
  14. Wrong Mouse Position in Web Preview/Arcade

    brunocardoso
    by brunocardoso · March 2012
    So, when I use the Preview, everything works fine. I click on top of an Actor and that actor registers the click.
  15. Actors stop spawning

    Bolt2
    by Bolt2 · March 2012
    I have several blocks falling from the top of the iPhone and they spawn at regular time intervals. However, after about 3 seconds or so, they stop spawning.
  16. Actor overlapping walls

    MotherHoose
    by MotherHoose · March 2012
    are the circle and the walls on the same layer?
  17. Fade in menu

    MotherHoose
    by MotherHoose · March 2012
    (when on scene … make sure it is at top of the top sceneLayer)
  18. Fade in menu

    simo103
    by simo103 · March 2012
    set to say 40%. Put you other menu items on top of that. In your game put in your menu button (or whatever causes the menu to show) the behavior Pause scene and pick that menu scene in it. You will n
  19. Multiplayer (Been requested before but with detail)

    lukey5227
    by lukey5227 · March 2012
    I know multiplayer is requested all the time for you. "That multiplayer, this multiplayer". Not only is it a lot of work, its hard to make an easy way to do it. How about this way? 3
  20. Gameplay degrades on iOS

    Revengeance
    by Revengeance · March 2012
    The gravity issue is fixed by virtue of the scene itself no longer having gravity. How though, can I have an actor that shoots projectiles that doesn't spawn or destroy the individual projectile actor
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