-
Limited number of spawns
by FranzKeller ·Perhaps a numerical spawn limit param, by type, or by actor, would prevent this -
Timer problems after upgrading to 0.8.8
by ixolit ·i use timers to spawn actors but sometimes the timer do ugly stuff. i think sometimes the timer go slower and after a time he try to get his normal speed and than to many actors in same time spawn on -
Please post Hardware if you get Hard Crashes!
by Rob2 ·thanks....thats pretty unique, everyone seems to report the slowdown problem. -
Can I move a spawned actor to a new layer?
by JCFord ·I have a children's virtual keyboard that slides on and off the screen to save space and when you touch the keys of the keyboard i.e. 'A' it will spawn that letter as a moveable actor allowing the chi -
Is this possible?
by Shpint ·Timer" After xxx seconds" Spawn actor or sth like that (Image) -
Isn't Apple going to reject created games?
by synthesis ·Once the "technical" box is defined...its at that point that you must expand your imagination thing of ways to take that tool and technology and do something unique with it. -
Isn't Apple going to reject created games?
by IntelligentDesigner ·Unique is good! -
Isn't Apple going to reject created games?
by IntelligentDesigner ·I think that we'd all be better off if there were more different types of games and apps that were more unique from each other, otherwise there's just too much "Lost Ark" stuff in th -
Has anyone figured out great tilt control for GS?
by scitunes ·I would spawn a new asteroid with new rules and then immediately destroy the original. -
TIP: Instance vs Prototype
by AfterBurnett ·You also can't do it if you need them to spawn via timers. But definitely a great tip, I've been using instances a lot more lately... -
Determine who win or lose
by Shpint ·I have 2 actor ready to be spawned. (You win & You lose) -
Collection problem
by taj_cc ·I am creating game some actors Spawn randomly in the screen, user have drag and drop in the some places . there are some bomb moving around the screen. You have to avoid colliding with that bomb. My -
Isn't Apple going to reject created games?
by IntelligentDesigner ·QS, *close - but no cigar*... the apps are only similar in one specific type of way, individually they are each vastly different. And each quite unique. -
Isn't Apple going to reject created games?
by quantumsheep ·On the plus side, your apps must be pretty unique (Image) -
Change actor's layer during the game
by AfterBurnett ·There may be a few times where Photics idea could be made to work, though... like say in Shinobi, when he jumps up and over a fence to land on the other side. I'd try and destroy/spawn at the top of t -
Available from start, or play through to unlock?
by quantumsheep ·However, another game of mine has 12 levels, and all of them are unlocked from the start. This is because each level has a unique piece of music attached to it, and I'd hate for anyone not to be able -
Change actor's layer during the game
by Photics ·spawn Actor1 at Jump-X & Jump-Y (relative to scene) -
Under actors but not under background
by touchcream ·I understand the idea, but I can't use the layer menu with my "living" actors because they spawn randomly during the game (Image) -
Under actors but not under background
by AfterBurnett ·Put them into a different layer. Have one layer with the background images behind the layer with your characters, then you can use "spawn back of layer" and it will still be on top o -
Under actors but not under background
by touchcream ·I'm having a little problem, when my actors die, they spawn a new actor wich is a cadaver. But the problem is that the other actors actually walk under cadavers but I would like them to walk on the ca