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Apple has now blocked RunRev developers as well...
by vegasmike1 ·Ok, so I am probably the oldest person in the forum, maybe not but with my gray hair and 60 years of life attached to it, and some 40 in software and hardware development, frankly I am anxious. Apple -
gamesalad is complex !!
by PowerKalisto ·Ok i think i got it ... when my actor is passing the next level and he is looking right ... in the next level he'll look right but if he pass the leve while looking left he spawn to the next scene lo -
spawn actor and destroy actor
by vegasmike1 ·When the number of LIVES is deremented I spawn the ball again at is original place x and y. All that works. The screen is portrait 320 by 960 and the first ball, that is NOT spawned the camera con -
Recycle
by GingerBGames ·So create a "spawn actor that spawns Actor 2", and just place the Actor 2 on top of the spawn actor in the scene? This will get ride of the actual spawn rule. Do I put them in the -
spawn actor and destroy actor
by vegasmike1 ·that front. Now the problem is however when I spawn the ball, the camera wont track to it and I am sure that I am not the only person who has this issue, and there must be a solution that I am missi -
Recycle
by danlbryant ·If you have multiple enemies you want to show, you instead of deleting them, you could place them at the enemy spawn location. So instead of allocating memory for another actor, you would be simply re -
Recycle
by GingerBGames ·I am curious on how to recycle actors instead of spawning them? I know how to spawn and then destroy. I don't know how to do the recycle. Can someone help me with how to, or is there a certain temp -
GameSalad 0.8.6 Beta Now Available!
by quantumsheep ·Yesterday, in an older game of mine, I removed all rules from a spawner actor to stop certain enemies spawning. This worked fine in preview, but on the viewer the enemies still appeared as though the -
spawn actor and destroy actor
by rebump ·If you respawn a killed actor after you hit it (and destroy it), why do you care to decrement the actor count by one then? Or are you decrementing it from some large "that-type-of-actor-coun -
spawn actor and destroy actor
by Koda89 ·I wanted to do a similar thing in RavenHawk: Zero Mission, but the best solution I could come up in short time(I made the game the day of the final deadline for the iPad launch day) was to have it so -
centering actors on scrollable layer?
by a.grajirena ·is a window. i would like for the window to spawn an actor that is a larger "close-up" window when tapped, to simulate looking through it. the close-up needs to spawn centered on -
Free Advertising No Gimmicks!
by fuzzeemic ·Well our stats usually rise up to about 6,000 unique visitors every 2 weeks (thats about the only stats I can get). Of course it goes up and down around that but thats bout all I can tell. Do the math -
Free Advertising No Gimmicks!
by SethsApps ·Well our stats usually rise up to about 6,000 unique visitors every 2 weeks (thats about the only stats I can get). Of course it goes up and down around that but thats bout all I can tell. Do the math -
Free Advertising No Gimmicks!
by quantumsheep ·How many are 'unique' visitors and not just you and your mates looking at it? -
Need some help spawning. Help me out and get a free vid review!
by quantumsheep ·Have invisible zones spawn around the mouse touch. So take the mouse X and Y, then: -
Need some help spawning. Help me out and get a free vid review!
by mandance ·Long story short I'm trying to figure out how to spawn an actor with a touch. I've got that part set up fine. -
How to make background still?
by mrfunkleberry ·I haven't tried this but it might work in this instance. Create an actor the size of your screen (call it stopme) and spawn it when you wish to stop the movement. Then in each actor have the rule. -
spawn actor and destroy actor
by vegasmike1 ·i said when the ball hits the killer, I want to spawn a new actor when its destroyed, and reduce the replicated actor, by one. But I can not figure out a good way to kill the actor, reduce the lives -
Can camera control not affect mouse position and spawning?
by TouchTiltGames ·Really appreciate this. Yeah I'm close but just can't do your last step for some reason, as soon as the Actor jumps up past the tracking area and the screen starts to scroll, I lose control of spawnin -
Can camera control not affect mouse position and spawning?
by firemaplegames ·So all I meant was that you have to add the camera offset to your spawn position.