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  1. Apple has now blocked RunRev developers as well...

    vegasmike1
    by vegasmike1 · May 2010
    Ok, so I am probably the oldest person in the forum, maybe not but with my gray hair and 60 years of life attached to it, and some 40 in software and hardware development, frankly I am anxious. Apple
  2. gamesalad is complex !!

    PowerKalisto
    by PowerKalisto · May 2010
    Ok i think i got it ... when my actor is passing the next level and he is looking right ... in the next level he'll look right but if he pass the leve while looking left he spawn to the next scene lo
  3. spawn actor and destroy actor

    vegasmike1
    by vegasmike1 · May 2010
    When the number of LIVES is deremented I spawn the ball again at is original place x and y. All that works. The screen is portrait 320 by 960 and the first ball, that is NOT spawned the camera con
  4. Recycle

    GingerBGames
    by GingerBGames · May 2010
    So create a "spawn actor that spawns Actor 2", and just place the Actor 2 on top of the spawn actor in the scene? This will get ride of the actual spawn rule. Do I put them in the
  5. spawn actor and destroy actor

    vegasmike1
    by vegasmike1 · May 2010
    that front. Now the problem is however when I spawn the ball, the camera wont track to it and I am sure that I am not the only person who has this issue, and there must be a solution that I am missi
  6. Recycle

    danlbryant
    by danlbryant · May 2010
    If you have multiple enemies you want to show, you instead of deleting them, you could place them at the enemy spawn location. So instead of allocating memory for another actor, you would be simply re
  7. Recycle

    GingerBGames
    by GingerBGames · May 2010
    I am curious on how to recycle actors instead of spawning them? I know how to spawn and then destroy. I don't know how to do the recycle. Can someone help me with how to, or is there a certain temp
  8. GameSalad 0.8.6 Beta Now Available!

    quantumsheep
    by quantumsheep · May 2010
    Yesterday, in an older game of mine, I removed all rules from a spawner actor to stop certain enemies spawning. This worked fine in preview, but on the viewer the enemies still appeared as though the
  9. spawn actor and destroy actor

    rebump
    by rebump · May 2010
    If you respawn a killed actor after you hit it (and destroy it), why do you care to decrement the actor count by one then? Or are you decrementing it from some large "that-type-of-actor-coun
  10. spawn actor and destroy actor

    Koda89
    by Koda89 · May 2010
    I wanted to do a similar thing in RavenHawk: Zero Mission, but the best solution I could come up in short time(I made the game the day of the final deadline for the iPad launch day) was to have it so
  11. centering actors on scrollable layer?

    a.grajirena
    by a.grajirena · May 2010
    is a window. i would like for the window to spawn an actor that is a larger "close-up" window when tapped, to simulate looking through it. the close-up needs to spawn centered on
  12. Free Advertising No Gimmicks!

    fuzzeemic
    by fuzzeemic · May 2010
    Well our stats usually rise up to about 6,000 unique visitors every 2 weeks (thats about the only stats I can get). Of course it goes up and down around that but thats bout all I can tell. Do the math
  13. Free Advertising No Gimmicks!

    SethsApps
    by SethsApps · May 2010
    Well our stats usually rise up to about 6,000 unique visitors every 2 weeks (thats about the only stats I can get). Of course it goes up and down around that but thats bout all I can tell. Do the math
  14. Free Advertising No Gimmicks!

    quantumsheep
    by quantumsheep · May 2010
    How many are 'unique' visitors and not just you and your mates looking at it?
  15. Need some help spawning. Help me out and get a free vid review!

    quantumsheep
    by quantumsheep · May 2010
    Have invisible zones spawn around the mouse touch. So take the mouse X and Y, then:
  16. Need some help spawning. Help me out and get a free vid review!

    mandance
    by mandance · May 2010
    Long story short I'm trying to figure out how to spawn an actor with a touch. I've got that part set up fine.
  17. How to make background still?

    mrfunkleberry
    by mrfunkleberry · May 2010
    I haven't tried this but it might work in this instance. Create an actor the size of your screen (call it stopme) and spawn it when you wish to stop the movement. Then in each actor have the rule.
  18. spawn actor and destroy actor

    vegasmike1
    by vegasmike1 · May 2010
    i said when the ball hits the killer, I want to spawn a new actor when its destroyed, and reduce the replicated actor, by one. But I can not figure out a good way to kill the actor, reduce the lives
  19. Can camera control not affect mouse position and spawning?

    TouchTiltGames
    by TouchTiltGames · May 2010
    Really appreciate this. Yeah I'm close but just can't do your last step for some reason, as soon as the Actor jumps up past the tracking area and the screen starts to scroll, I lose control of spawnin
  20. Can camera control not affect mouse position and spawning?

    firemaplegames
    by firemaplegames · May 2010
    So all I meant was that you have to add the camera offset to your spawn position.
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