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  1. How to move actor like in GRID

    Jaxter
    by Jaxter · May 2010
    Really helpfull , tnx, but i have problem.. how can i make borders to not let to cross those. I will work only when use move atribute.. but i am using SPAWN
  2. Spawn actor and control on touch pressed

    jon2s
    by jon2s · May 2010
    Just curious if anyone has any ideas for doing the following. On screen touch spawn actor at press point. While still touching the screen constrain the spawned actor to the touch location. On relea
  3. looping a scrolling background

    vincenth2008
    by vincenth2008 · May 2010
    it loop? or should I create random actors to spawn clouds that fly past?
  4. Can camera control not affect mouse position and spawning?

    TouchTiltGames
    by TouchTiltGames · May 2010
    Thanks, Joe! So when I'm spawning the blocks do I setup a change attribute on the blocks for the:
  5. Give Mom a New iPad this Mother's Day

    stonee
    by stonee · May 2010
    Mother's Day is just around the corner.Try to be unique this Mother's day by giving your Mom something different. In fact, she may even be dumbfounded if you end up handing her a new Apple iPad this M
  6. Can camera control not affect mouse position and spawning?

    firemaplegames
    by firemaplegames · May 2010
    When you spawn something, use:
  7. Can camera control not affect mouse position and spawning?

    TouchTiltGames
    by TouchTiltGames · May 2010
    Hoping someone can help with a small thing, but a big thing for me. I've got an invisible container constrained to my mouse position and when you click it spawns a block that falls down on the release
  8. Spawning actor based on mouse/finger position

    TouchTiltGames
    by TouchTiltGames · May 2010
    I added the devices.touch1.x and y to the spawn actor's position and even tried game.mouse.positionx and y...Using the latter seems to spawn a block but nowhere near where you click.
  9. Cheap game graphics for a limited time!!!

    rdcube
    by rdcube · May 2010
    and then if somebody needs something very unique, u can work a deal with the developer (commission, percent on sales, etc).
  10. Bug: Moving by Spawn

    IntelligentDesigner
    by IntelligentDesigner · May 2010
    I have a template that creates movement of a segmented actor via spawning up to an attribute set length. The oldest segment is destroyed when the length is exceeded as the movement continue at the ma
  11. Spawning actor based on mouse/finger position

    RH
    by RH · May 2010
    Create a rule on it so that when it is touched: spawn actor: character
  12. How to move actor like in GRID

    BarkBarkCo
    by BarkBarkCo · May 2010
    Not saying it's a better method, but my snake demo uses SPAWN to "move" the actor around. Instead of moving, you just spawn a new version of the actor 100px away from the original a
  13. Spawning actor based on mouse/finger position

    TouchTiltGames
    by TouchTiltGames · May 2010
    I'm wondering what Attribute I'd use to spawn my blocks based on where I touch on the screen? Right now I just have them spawning from a block "container" that when touched spawns so
  14. Does anybody know a quick random number generator?

    StormyStudio
    by StormyStudio · May 2010
    I thought I'd managed to get random spawning of birds in Quake Builder....that worked by saying, if the birds were unlocked, then having a timer, inside a timer. With a rule.
  15. The Grid... a catch-22... too many rules or too many actors

    Photics
    by Photics · May 2010
    No, it's not those games. Heh... but I think that GameSalad developers might be able to make a decent clone, if they could figure out how to add Artificial Intelligence.spawn a larger "collid
  16. The Grid... a catch-22... too many rules or too many actors

    firemaplegames
    by firemaplegames · May 2010
    2. As soon as you move your piece, spawn a larger "collider" piece in the exact same spot.
  17. Matchgame Coding question

    jweaver911
    by jweaver911 · May 2010
    Hey I'm back. I've decided to have 10 different actors spawn at random. I am running into difficulty getting them to spawn the correct number and stop. I am trying to get them all to spawn from the s
  18. Make actors come to life

    mrfunkleberry
    by mrfunkleberry · May 2010
    You can have some predefined shapes, star, box, circle, triangle. Then on a timer of 0 record mouseX,Y values into some game attributes, (30 will be enough) ie: game.mouseX1, Game.mouseY1, game.mouseX
  19. Making a direction controller

    IntelligentDesigner
    by IntelligentDesigner · May 2010
    Thanks, CowTechMan, but this would only work if I am moving via a Move or MoveTo action. As I mentioned at the beginning I am trying to move via spawn, so as to leave a trail. The process of moving
  20. Apple's Cool Scrolling Style Like - Help Firemapplegames!!!

    BarkBarkCo
    by BarkBarkCo · May 2010
    Could you have the touch spawn an actor that controls the camera? Set the spawned actor to exist until the next touch occurs. Constrain it to the touch position until the touch is lifted, then give it
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