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  1. Is there a way to 'Spawn X'

    Kamazar
    by Kamazar · April 2010
    Spawn Actor
  2. iStax

    iDeveloperz
    by iDeveloperz · April 2010
    Sorry guys for repetitively bringing this up, but i'm really struggling. I promise this is the last time. But what would everyone else do to spawn an actor in this situation.
  3. Is there a way to 'Spawn X'

    RH
    by RH · April 2010
    As in spawn 'X' number of actors?
  4. single shots??

    Dooki
    by Dooki · April 2010
    - Spawn actor=position 75/-5
  5. SceneA goes to SceneB - 1 actor randomize image each time?

    Stormtrix
    by Stormtrix · April 2010
    Spawn Actor: 2ofclubs
  6. Recycle Player instead of Spawn

    BeyondtheTech
    by BeyondtheTech · April 2010
    view. That way, there's no constant Destroy and Spawn of new Actors, which is known to take a performance hit on the engine.
  7. Recycle Player instead of Spawn

    GingerBGames
    by GingerBGames · April 2010
    How would I recycle a actor instead of Spawning many?
  8. Has anyone made a Tower defense title using GS?

    JGary321
    by JGary321 · April 2010
    I don't spawn any attack, I recycle all attacks, so it only spawns once. But the HEAVY part are the enemies. Under each enemy type I have to say
  9. SceneA goes to SceneB - 1 actor randomize image each time?

    Stormtrix
    by Stormtrix · April 2010
    spawn object1 (choose the position you want relative to scene.)
  10. SceneA goes to SceneB - 1 actor randomize image each time?

    Stormtrix
    by Stormtrix · April 2010
    then where would i spawn the card image? after the scrubbing part on the 'continue' actor?
  11. SceneA goes to SceneB - 1 actor randomize image each time?

    Stormtrix
    by Stormtrix · April 2010
    Spawn Actor: image1
  12. Menu second click

    CatOnAKeyboard
    by CatOnAKeyboard · April 2010
    -- spawn submenus
  13. iStax

    iDeveloperz
    by iDeveloperz · April 2010
    - Spawning the cans
  14. How do I make an enemy rotate to my player and shoot it?

    VoidedSky
    by VoidedSky · April 2010
    Timer, after 4 seconds spawn actor "Bullet" infront of actor
  15. Menu second click

    RH
    by RH · April 2010
    Timer: After 1 second: Spawn Actor (submenu1)
  16. iPad update rejected due to no auto-rotate

    TwistedMech
    by TwistedMech · April 2010
    Please note that supporting all four orientations, each with unique launch images, provides the best user experience and is recommended.
  17. Game ideas :O

    synthesis
    by synthesis · April 2010
    at the beginning...just search for a simple and unique game that you think you can build in GS.
  18. How do I fix this? iPad Orientation Launch image

    Weswog
    by Weswog · April 2010
    Please note that supporting all four orientations, each with a unique launch image, provides the best user experience and is recommended.
  19. Help with some logic issues (it seems to be out of my league!)

    scitunes
    by scitunes · April 2010
    I have rules in the projectile that say when game.modulusthingy=0 spawn dot0, when game.modulusthingy=1 spawn dot1 when game.modulusthingy=2 spawn dot2
  20. Best way to do random spawn?

    JGary321
    by JGary321 · April 2010
    If 1 Spawn Unit 1
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