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Is there a way to 'Spawn X'
by Kamazar ·Spawn Actor -
iStax
by iDeveloperz ·Sorry guys for repetitively bringing this up, but i'm really struggling. I promise this is the last time. But what would everyone else do to spawn an actor in this situation. -
Is there a way to 'Spawn X'
by RH ·As in spawn 'X' number of actors? -
single shots??
by Dooki ·- Spawn actor=position 75/-5 -
SceneA goes to SceneB - 1 actor randomize image each time?
by Stormtrix ·Spawn Actor: 2ofclubs -
Recycle Player instead of Spawn
by BeyondtheTech ·view. That way, there's no constant Destroy and Spawn of new Actors, which is known to take a performance hit on the engine. -
Recycle Player instead of Spawn
by GingerBGames ·How would I recycle a actor instead of Spawning many? -
Has anyone made a Tower defense title using GS?
by JGary321 ·I don't spawn any attack, I recycle all attacks, so it only spawns once. But the HEAVY part are the enemies. Under each enemy type I have to say -
SceneA goes to SceneB - 1 actor randomize image each time?
by Stormtrix ·spawn object1 (choose the position you want relative to scene.) -
SceneA goes to SceneB - 1 actor randomize image each time?
by Stormtrix ·then where would i spawn the card image? after the scrubbing part on the 'continue' actor? -
SceneA goes to SceneB - 1 actor randomize image each time?
by Stormtrix ·Spawn Actor: image1 -
Menu second click
by CatOnAKeyboard ·-- spawn submenus -
iStax
by iDeveloperz ·- Spawning the cans -
How do I make an enemy rotate to my player and shoot it?
by VoidedSky ·Timer, after 4 seconds spawn actor "Bullet" infront of actor -
Menu second click
by RH ·Timer: After 1 second: Spawn Actor (submenu1) -
iPad update rejected due to no auto-rotate
by TwistedMech ·Please note that supporting all four orientations, each with unique launch images, provides the best user experience and is recommended. -
Game ideas :O
by synthesis ·at the beginning...just search for a simple and unique game that you think you can build in GS. -
How do I fix this? iPad Orientation Launch image
by Weswog ·Please note that supporting all four orientations, each with a unique launch image, provides the best user experience and is recommended. -
Help with some logic issues (it seems to be out of my league!)
by scitunes ·I have rules in the projectile that say when game.modulusthingy=0 spawn dot0, when game.modulusthingy=1 spawn dot1 when game.modulusthingy=2 spawn dot2 -
Best way to do random spawn?
by JGary321 ·If 1 Spawn Unit 1