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Layers
by BaKkA ·I need to make cards acting like so : When card 1 is on top of card 2 .. do an action ... Is that possible to be made ?? (Image) -
Next level and timer?
by tatiang ·So two things... (1) try moving the change attribute behavior above the destroy behavior just in case that's affecting the outcome. (2) The timer can be important here. Without a timer, and because -
Next level and timer?
by triton13 ·Under my actors that I want to get destroyed then go to the next level when they are all gone, this is what I have. First off, I have an attribute, lets call it enemy and it's an integer. Under my &am -
Firework effect using particles
by LeonardDeveloper ·Dammit! How could I not see your post up the top @P-O-M :P -
Disable button
by MotherHoose ·faster/smoother than destroy/spawn -
Destroy animation after playing once. Please Help!!!
by MotherHoose ·--Destroy (if you want a delay in this … enclose in an Timer: After: 0.1 seconds) -
Destroy animation after playing once. Please Help!!!
by aario ·so [AFTER x seconds] --> DESTROY -
Destroy animation after playing once. Please Help!!!
by KillerPenguinStudios ·When the player actor's Y reaches, say 170, I am spawning an actor which is an animation. I would like the animation to be destroyed after it has played through once. How should I go about this? Thank -
Actor Shapes
by MotherHoose ·in a one-layer image … even if you make the surrounding area transparent … it may not save with a transparent BG -
Actor Shapes
by JohnPapiomitis ·taillights. Then you can constrain a square on top the same size of the roof for the top collision. Then you wont have collisions in between the space above the hood and below the roof. Just tell any -
Pirates VS Ninjas now on the APP Store
by yunzgaming ·The goal of pirates vs ninjas is to collect as many treasure as you can, by tapping the board. Your trouble will be to avoid and possibly destroy the ninjas flying around protecting the treasure. Alon -
Next level and timer?
by HoneyTribeStudios ·So first you could have an index attribute for your destroyed actors. And have it increment by 1 each time an actor is destroyed. (Obviously that rule goes just before the command to destroy it). Let' -
Try B-Side Games Retro Vol 1 for free now
by quantumsheep ·and possibly give a better first impression to players! -
Star Serum - Sci Fi Game Dev Log (Beefy_Clyro)
by beefy_clyro ·@HoneyTribeStudios absolutely mate! of course we all dream of hitting the big time, after all, it would allow me to drop out of full time work and concentrate all my time on this! Thats the ultimate g -
Whats your workplace like? include Pics
by butterbean ·I almost didn't recognize your amazing Sega Saturn collection top left, and well concealed (Euro Saturn boxes I presume?) They look way better than ours did btw! -
Star Serum - Sci Fi Game Dev Log (Beefy_Clyro)
by HoneyTribeStudios ·But as realistic as we may try and force ourselves to be, I think most of us here are dreamers and imagine their newest game going global top 100 every time... (Image) -
Bash Cars - out now for free
by CannonFodder ·Its doing quite well at the moment, it's in the top 200 under Racing in about 50 Countries which is nice. -
A quick tip on save/load that may save you some headache
by ultima ·and on top of that i use another text attribute to store the name of the key, so i don't mis-type it.. better yet now we have tables. you can create a table of keys. if you happen to be saving a lot o -
Star Serum - Sci Fi Game Dev Log (Beefy_Clyro)
by ozboybrian ·Can't wait to see you on top of the app store beefy (Image) -
★★★ Q-Bert ★★★
by UtopianGames ·Added an enemy that goes down randomly and the discs that take you to the top today.