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FINALLLLYYY im making my game but i got a few questions!
by scitunes ·Woops I forgot to add that after the two constrain behaviors you need a spawn behavior to spawn the canon ball. duh! -
Is this a bug or do I need to change the programming with sound?
by JamesZeppelin ·THe work around i have been doing is have your change scene button spawn a blank actor that has: -
I cannot get SPAWN ACTOR to work since 0.8.x updates?
by jims ·I am also having an issue with spawning since he recent updates, spawning with rules and timers is not working at all. I have created actors with just the spawn actor behaviour, and some will work and -
Highscores website?
by iDeveloperz ·For a high scores website you need to make a HTML/CSS scoreboard and say for every 100/1000 points (Use an attribute to spawn actor if score > 1000 etc) and it spawns a code you need to type o -
Somewhat advanced question (I think)
by ORBZ ·spawn actor fruit position relative to scene x=random(0, display.width), y=display.height -
How to Touch-to-Drag when actors overlap? Tricky!
by jkornoff ·I'm going back in to Detonate! and making small fixes and tweaks. One thing I wanted to fix with 1.0 is what I perceived as a bug when if you spawned multiple bombs at one time (and they spawn on top -
Pause button
by ckurt25 ·QS, I tried setting up my pause scenario that way but when I return to the main scene the actors I have that are supposed to be spawning stop spawning. Any ideas on how to get them started again? I -
Slow down from GS viewer to ipod
by debugdesign ·The main character is 3 times slower on the ipod and yet the spawn rate keeps the same. -
Encapsulation
by rebump ·You can create rules/behaviors in an actor prototype and it then shows up in each instance of the actor that you place/spawn in a scene. Then you can also edit each placed actor instance if need be. -
Button Changes Other Images
by firemaplegames ·In the original image actor, add a Spawn Actor behavior. Spawn the new image actor in FRONT of the original image actor. -
Play Music Across Scenes?
by quantumsheep ·Maybe work around a different way to reset the level? What I do, is have a timer start at the beginning of a level. Then when the timer hits certain points (30 seconds, 44 seconds etc) I spawn bad guy -
I cannot get SPAWN ACTOR to work since 0.8.x updates?
by ORBZ ·This is a spawn test I made that illustrates the problem I'm having. Read the directions there: -
I cannot get SPAWN ACTOR to work since 0.8.x updates?
by JCFord ·I think I have found out what is causing the Spawn not to work, but I don't know why? -
Enemy random position onscreen but not near player?
by JCFord ·Very nice BeyondtheTech, like the solution, I will try that later, but at the moment I have an issue that since the 0.8.x update I cannot get anything to SPAWN? -
Enemy random position onscreen but not near player?
by BeyondtheTech ·Upon Spawning a new enemy Actor, I would not make it visible right away (Alpha = 0). It would also have an Actor Attribute called SpawningMode initially set to `true.` Allow it to Spawn anywhere in -
I cannot get SPAWN ACTOR to work since 0.8.x updates?
by JCFord ·For some reason I have noticed that I cannot get SPAWN ACTOR to work since the 0.8.x update. -
Enemy random position onscreen but not near player?
by JCFord ·thanks Sparkyidr but not quite what I want as I need the enemies all around the screen, but just need to try and keep them clear of my player when they spawn into their random position. -
Type of Counter
by JGary321 ·When HP = 0 Spawn actor "Mission Failed" -
Reseting the scene, And score
by JGary321 ·I have an actor spawn right at the beginning that does not but change all my presets back to a starting position. For some of them you might need to change at the end of the level before you exit thou -
0.8.2 Not so scary after all!
by maniraptor ·(That bug is a damnable one, as the behavior in question works for the actor instances in other screens. It's the same behavior - scripted to the prototype - but the instances do not act the same in d