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  1. Whats everyone working on?

    aario
    by aario · August 2011
    I'm currently working on an iPad version of my game Road Rage.
  2. Which version first? Or...

    SlickZero
    by SlickZero · August 2011
    iPhone has a bigger market than the iPad. If it were me, I'd go iPhone first, then to the others.
  3. Which version first? Or...

    Slowboy
    by Slowboy · August 2011
    iPad to iPhone, or visa versa?! Hey all, I'm not sure which way to go...
  4. Invalid Code Signing Entitlements

    Krogothic
    by Krogothic · August 2011
    This is an upload for a game on the ipad, and it seems the the issue is with checking the ICloud option in the App ID.
  5. Drop Cop : The Aqua City cleanup mission!

    thepro
    by thepro · August 2011
    While Drop Cop is catching Drops, how can you help.. you say!?. Lets give our full support to Drop Cop, lets buy Drop Cop and his ideas. Drop cop wants you to go out, go shopping, especially to the Ap
  6. How many hours a day do you spend making games?

    gamedivision
    by gamedivision · August 2011
    @gamedivisionuk, what are you using to learn lua on iPad?
  7. How many hours a day do you spend making games?

    MegapixelIdeas
    by MegapixelIdeas · August 2011
    me on my computer ill be learning lua on my iPad in the sitting room while watching bear grills on the tv so pretty much game making is consuming my life at the moment.
  8. How many hours a day do you spend making games?

    ultima
    by ultima · August 2011
    @gamedivisionuk, what are you using to learn lua on iPad?
  9. How many hours a day do you spend making games?

    gamedivision
    by gamedivision · August 2011
    me on my computer ill be learning lua on my iPad in the sitting room while watching bear grills on the tv so pretty much game making is consuming my life at the moment.
  10. How much do YOU make a day off your apps?

    osucowboy18
    by osucowboy18 · August 2011
    Haha +1. Anyway, between the 3 games I have on the App Store, 2 having corresponding iPad versions, I make around 7-12 sales a day. So, I'm making somewhere in the $230-$250 range each month. Earli
  11. Whats everyone working on?

    11clock
    by 11clock · August 2011
    I'm working on a happy top-down shooter adventure game about shooting evil teddy bears (being serious) for the WIndows OS. I'm also working on a game called Survival of the Tiltest for the iPhone, a g
  12. Size for background on ipad

    gyroscope
    by gyroscope · August 2011
    3d10 is correct - 1024 x 768 is the screen size of the iPad. If you want to use panning of images, or tile images to make a large "field", the real maximum size of each image is 1024
  13. Size for background on ipad

    appdvlprs
    by appdvlprs · August 2011
    I want to make a background image for my ipad app and i was wondering what size this should be (im going to use photoshop)
  14. The Great Eye of Apple (is your game New and Noteworthy)

    SuperWill
    by SuperWill · August 2011
    Here is a link to the iPad version:
  15. RUN DOG HD is out for ipad FREE for limited time!!!!!

    ranxxx
    by ranxxx · August 2011
    http://itunes.apple.com/us/app/run-dog-hd/id452436045?l=iw&ls=1&mt=8
  16. Sound Won't Work on iPad

    mikelowe
    by mikelowe · August 2011
    Problem solved. Turned out to be an error with the iPad. It said my volume was on....but for some reason i had to mute and then un-mute. weird
  17. Sound Won't Work on iPad

    mikelowe
    by mikelowe · August 2011
    The sound in my project works when I test on my computer, but not on my iPad. Can someone tell my why this is? I have re-imported all of the files. They used to work but stopped.
  18. Joystick

    007leokart
    by 007leokart · August 2011
    Oh and one more thing i forgot to put it is how can i preview my game in my ipad with puting it in the app store because i saw a video that beside preview it has Preview on iPad, so i wanted to know h
  19. Whats everyone working on?

    bluebyu25
    by bluebyu25 · August 2011
    And I have this free on coming out for iPad this Thursday:
  20. Testflight Help: Creating IPA through xcode.

    GamersRejoice
    by GamersRejoice · August 2011
    3. Zip the Payload folder and label it "nameofapp.ipa"
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